Code for 1 vault, then run to door. Make sure to alter combat profile and db to attack range of 40.
<!-- Inserting waitTimer might fix the not spawning ferrets bug-->
<WaitTimer questId="1" waitTime="50" />
<!-- Summon ferrets -->
<UsePower questId="1" powerId="133695"/>
<!-- Vaults to the room-->
<UsePower z="0.1000003" y="159.6786" x="107.8864" questId="1" powerId="111215"/>
<!--Moves to the door-->
<MoveTo pathPrecision="10" z="0.1000006" y="151.7398" x="120.093" questId="1"/>
<!--Moves to the chest-->
<MoveTo pathPrecision="5" z="0.1000009" y="99.9228" x="117.286" questId="1"/>
<!--Wait timer, waits 100ms to make sure he picks up loot-->
<WaitTimer questId="1" waitTime="100"/> </If> <UseTownPortal questId="1"/> <LeaveGame reason="SNOOOChH TO THE HOOOOTHCH"/> </Order> <KillMonsters>False</KillMonsters> <PickupLoot>False</PickupLoot> </Profile>