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New exploit - act 1 - 14mil XP/10 secs

i use 1 bot and 2x uopilot(clicker) clicker get invite for paty and accept this invite

profiles for leader
Code:
<Profile>
<Name>act1 sword party leader</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>false</PickupLoot>

<GameParams quest="117779" step="5" act="A1" resumeFromSave="True" isPrivate="True" numGames="-1" /> 

<Order>
<While condition="IsActiveQuest(117779)">
<WaitTimer questId="117779" stepId="5" waitTime="100" />
<MoveTo questId="1" x="2950.68" y="2800.704" z="24.04533" pathPrecision="5"/> 
<UseObject questId="1" actorId="3533" />
<LeaveGame reason="The END" stayInParty="False" />     
	
</While>
</Order> 
</Profile>
 
we need a profile u can load on two bots, one for the char who gets the xp/gold, and the second who will always leave the game und re-invite the mate
 
completing a quest on normal then handing it in on T6 yeilds Normal XP. not T6 xp.

I lveled my alt acount doing this Quest. I completed it on my main T6. invite my alt, as alt hands quest in, Main leaves. alt gets xp, main gets nothing, then main Resumes game, invites alt again, and rinse repeat.
 
instructions for the EXP exploit, just got a friend 1-70 in less than an hour doing this.

Steps:
1.Lvl 70 thats boosting make a game Act1> Quest5 > Khazra den (on T6, don't worry you don't need to kill anything on that difficulty)
2.Guy getting boosted joins your game
3.Leave game
4.Give party leader to lvl1 guy
5.Start game (should be level 1 T6 game now)
6.Lvl 70 guy do the quest(will be piss easy since its lvl1 torment 6 game), pick the sword, DO NOT GIVE SWORD TO CAIN
7.Leave game
8.Disband party
9.Lvl70 make game torment 6 ofc, and invite ur friend in
10.Now lvl 70 guy position ur char far enough from cain that you can still left click him to walk to him and have enough time to press escape before you get to him
11.Left click on cain > press ESC while walking twords him> When u hear ur char talking to cain about quest LEAVE GAME
12.Lvl1 guy gets quest done, leaves game
13.Lvl70 guy start game again (game will still be on hand in the sword to cain quest)
14.Rinse and repeat last 5 steps
 
i use 1 bot and 2x uopilot(clicker) clicker get invite for paty and accept this invite

profiles for leader
Code:
<Profile>
<Name>act1 sword party leader</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>false</PickupLoot>

<GameParams quest="117779" step="5" act="A1" resumeFromSave="True" isPrivate="True" numGames="-1" /> 

<Order>
<While condition="IsActiveQuest(117779)">
<WaitTimer questId="117779" stepId="5" waitTime="100" />
<MoveTo questId="1" x="2950.68" y="2800.704" z="24.04533" pathPrecision="5"/> 
<UseObject questId="1" actorId="3533" />
<LeaveGame reason="The END" stayInParty="False" />     
	
</While>
</Order> 
</Profile>

So this is your party leader who invites the newbies? Sorry cant test atm at work but how does it do that?
 
When I saw this a few days ago people were saying it was fixed so I skipped over it. Is this something that still works? Because I can make a profile for this, it sounds really easy actually.

I only have 1 account though, so it's not something I can test, but I can probably make it. If someone sends me all the details on how this works I will look into it. :)
 
Yes, this still works. But I guess now that easter holidays are over Blizzard will be aware of this and hotfix it....so its a race against time now.

I did it last night for a buddy. lvl 14 - 70 in a snap.....
 
When I saw this a few days ago people were saying it was fixed so I skipped over it. Is this something that still works? Because I can make a profile for this, it sounds really easy actually.

I only have 1 account though, so it's not something I can test, but I can probably make it. If someone sends me all the details on how this works I will look into it. :)

Most ppl know how to do the quest by now lol if not i'll quote how its done again for them :D

1 Solo/70 char - creates T6 game of SotS
2 Find Khazra Den clear it untill you get to where it says return to cain.
3 TP back to town - invite Lv1
4 Solo/70 char - talk cain and leave before he finishes talking!
5 rinse and repeat.

At step 3 is where the bot/profile would come in.

-Lv70 invites newbie
-Resumes quest
-talks to cain to turn the quest in.
--Now this is the most important step. Before he finishes talking to cain, Lv70 MUST exit the game.
-optional: Newbie leaves game at this point as well or Lv70 re-invites at the start of next round/loop.
-Loop

Is that easy to do? I'm excited about this lol :D
 
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When I saw this a few days ago people were saying it was fixed so I skipped over it. Is this something that still works? Because I can make a profile for this, it sounds really easy actually.

I only have 1 account though, so it's not something I can test, but I can probably make it. If someone sends me all the details on how this works I will look into it. :)

Instructions from Morx, confirmed it does work. Although you do not need to disband party.

Bot 1 leader
makes contact with cain and immediately quits game.

Bot 2
quits game after getting quest reward.

Bot 1
resumes game and repeat.


Steps:
1.Lvl 70 thats boosting make a game Act1> Quest5 > Khazra den (on T6, don't worry you don't need to kill anything on that difficulty)
2.Guy getting boosted joins your game
3.Leave game
4.Give party leader to lvl1 guy
5.Start game (should be level 1 T6 game now)
6.Lvl 70 guy do the quest(will be piss easy since its lvl1 torment 6 game), pick the sword, DO NOT GIVE SWORD TO CAIN
7.Leave game
8.Disband party
9.Lvl70 make game torment 6 ofc, and invite ur friend in
10.Now lvl 70 guy position ur char far enough from cain that you can still left click him to walk to him and have enough time to press escape before you get to him
11.Left click on cain > press ESC while walking twords him> When u hear ur char talking to cain about quest LEAVE GAME
12.Lvl1 guy gets quest done, leaves game
13.Lvl70 guy start game again (game will still be on hand in the sword to cain quest)
14.Rinse and repeat last 5 steps
 
When I saw this a few days ago people were saying it was fixed so I skipped over it. Is this something that still works? Because I can make a profile for this, it sounds really easy actually.

I only have 1 account though, so it's not something I can test, but I can probably make it. If someone sends me all the details on how this works I will look into it. :)

Also if you want to kno how to test this without another account, i mean we'll be happy to :D but if you wanted to do it yourself solo.

Talk to Cain and quit while he is still talking. Resume the game if you are still at 5.3 - return the sword to Cain. Then congrats that was a successful run. That is all there is to it of the exploit lol.

Thanks in advance :D
 
Alright so here is my update on all of this. I've done some pretty strong looking into this and I think I might have a working model. I do not have a second account to test this, so the best I could do is test single player for each profile to see if it does it's part correctly and they both do. However multiplayer might be different and it might not work I dunno.

I had to edit both Trinity and QuestTools to make this work. They both have code in GameUI that progresses the conversation with NPCs when it pops up, I had to gut all of that crap out. This means that if you apply my edits, that it will break pretty much every other profile you use until you fresh install the plugins. Something to keep in mind.

So, now on to the goodies. Here is a little mini-guide on getting this setup and working.
1) Download the profiles and edits. There is a plugin folder inside, all you want to do is drag that into your main DB folder, let it merge and replace everything when it asks.
2) Manually setup the quest checkpoint to the point where you are at the turn in. Read the original guide on how to do this.
3) Load up Leader or Follower depending on what side you are doing. Leader is the leader of the group (level 70), follower is the character that is getting power leveled.

That is all you need to do I think. So I guess give it a try and let me know how it works. Download as attachment or SVN, either way is the same.

SVN: nwl-svn - Revision 80: /trunk/Exploit Leveling
 

Attachments

Alright so here is my update on all of this. I've done some pretty strong looking into this and I think I might have a working model. I do not have a second account to test this, so the best I could do is test single player for each profile to see if it does it's part correctly and they both do. However multiplayer might be different and it might not work I dunno.

I had to edit both Trinity and QuestTools to make this work. They both have code in GameUI that progresses the conversation with NPCs when it pops up, I had to gut all of that crap out. This means that if you apply my edits, that it will break pretty much every other profile you use until you fresh install the plugins. Something to keep in mind.

So, now on to the goodies. Here is a little mini-guide on getting this setup and working.
1) Download the profiles and edits. There is a plugin folder inside, all you want to do is drag that into your main DB folder, let it merge and replace everything when it asks.
2) Manually setup the quest checkpoint to the point where you are at the turn in. Read the original guide on how to do this.
3) Load up Leader or Follower depending on what side you are doing. Leader is the leader of the group (level 70), follower is the character that is getting power leveled.

That is all you need to do I think. So I guess give it a try and let me know how it works. Download as attachment or SVN, either way is the same.

SVN: nwl-svn - Revision 80: /trunk/Exploit Leveling

amazing and works great!!! only question i have is how to stop follower from trying to create the game?

BTW its 15m gold per hr and 2 Billon XP
 
Last edited:
Awesome! Thanks alot man you are a champ!

Cant wait to get home and try this! :D
 
amazing and works great!!! only question i have is how to stop follower from trying to create the game?

BTW its 15m gold per hr and 2 Billon XP
Ah, yeah I forgot about that, just remove this line:
<GameParams quest="117779" step="5" act="A1" resumeFromSave="True" isPrivate="True" numGames="-1" />

From Follower.xml
 
demonbuddy won't recognize my plugins when i use this with a fresh install?
 
Ah, yeah I forgot about that, just remove this line:
<GameParams quest="117779" step="5" act="A1" resumeFromSave="True" isPrivate="True" numGames="-1" />

From Follower.xml

Perfect on your first try mate!! Only polish left is turning of combat on the follower. He likes to spam buff's in town hahah, excitement from the gold and XP I guess :-)
 
demonbuddy won't recognize my plugins when i use this with a fresh install?
Don't delete your old ones, just replace the files included over a normal install of the plugins. I did it with Trinity 1.8.25 and QuestTools 1.5.50 I believe.

Also I got a friend to help me test this, and it does work pretty well. They don't know I bot though so I couldn't test it as much as I liked to.
 
Looks like this may have been patched as it doesn't appear to give more than a couple million exp.
 
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