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[NERFED] BigBen - Manglemaw farm

its RNG

hour ago i get two legs in first two runs, one from the boss, another from the chest
 
===== Misc Statistics =====
Total tracking time: 5h 22m 16s
Total deaths: 0 [0,00 per hour]
Total games (approx): 266 [49,52 per hour]
Total XP gained: 291205,78 million [54215,29 million per hour]
Total Gold gained: 2088,37 Thousand [388,80 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 943 [175,56 per hour]

Items dropped by quality:
- White: 25 [4,65 per hour] {2,65 %}
- Magic: 510 [94,95 per hour] {54,08 %}
- Rare: 396 [73,73 per hour] {41,99 %}
- Legendary: 12 [2,23 per hour] {1,27 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 433 [80,61 per hour]

Items picked up by quality:
- White: 25 [4,65 per hour] {5,77 %}
- Rare: 396 [73,73 per hour] {91,45 %}
- Legendary: 12 [2,23 per hour] {2,77 %}

Gem Pickups:
Total gems: 38 [7,07 per hour]
- Ruby: 6 [1,12 per hour] {15,79 %}
- Topaz: 8 [1,49 per hour] {21,05 %}
- Amethyst: 7 [1,30 per hour] {18,42 %}
- Emerald: 7 [1,30 per hour] {18,42 %}
===== End Of Report =====


Exp/h broken.

Running barb T3 with 1,2m buffed damage, 55k healing and 8,5m toughness.
 
I've gotten about 8 human cartilage and 0 legionaries lol... I've run this for maybe like 9 hours total

The 8 human cartilage are from the last 2 hours (only done this 2 hours in RoS)


I'm gonna run it for the next like 18 hours though and let you guys know how it goes
 
may be this legendary matherials count as legendaries too, and decrease the chance of true legendary items
 
may be this legendary matherials count as legendaries too, and decrease the chance of true legendary items


Well that would piss me off beyond belief lol i have 15 now and only 2 legs....

They are labeled as (Legendary Crafting materials)... Well at least i have 15 rolls on "The wall of Man" rofl

EDIT: While typing this post i got 2 more... so now 17
 
No way those things are on the same drop pool as actual legs. I've been running this profile for roughly 5 hours and I have 36 of them.

Edit: Just received a set crafting recipe AND a human cartilidge from the same kill.
 
Last edited:
not the same drop pool, but mby the same drop place in all pool, i mean for example Manglemaw can drop 6 items maximum, and in RoS the quantity of the items remains the same, but added one new leg math, so it can just force out other items
 
Im wondering if its better with lower Tor and more games, or higher tor and less games? im doing tor 5 atm, with around 44-46 games a hour.
 
Used to work fine, now bot gets trapped trying to unstuck after opening chest and/or pool on first floor. Isn't actually stuck on anything, just thinks it is. Anyone else?

[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
[Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="A1" questId="72221" stepId="37" worldId="92126"
 
I at first used this before RoS, but after RoS launches, I prefer doing the full quest from act I to act IV and get about 2.7 legs per hour at Torment I. Tried this Manglemaw in RoS already but the leg drop rate is bad compared to the Full Act questing (only 0.2 legs/h)
 
Really need help as a hardcore player running multiple bots on t1 for this profile;

Using simple follow for the multiboxes

Problem:
Sometimes the skeleton mage spawns in the room with the checkpoint, it can summon/kill the follower bots on t4+

What do I need to change if I want to
a) avoid the chest altogether
b) avoid the simplefollow follwers to avoid fighting the skeleton mage/skeletons it spawns

thanks so much, its a godly profile!
 
Anyone know a fix for the broken door problem? I run down, get the check point, then teleport and leave game. Switch the difficuilty to a higher setting, then allow the bot to run. Once the bot uses the Teleport, it goes up and finds the door is broken, then teleports out and leaves game. Anyone got this problem?
 
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