rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
for all wizards i have found these changes to trinity to be VERY effective
change archon form requirements to 4 mobs within 5-10 (i use 5)
second change all the "move out of aoe" HP requirements (ie move out of poison puddles, thunder storm) to at least 60%
change obtain health orbs and use health pools to 35%
uncheck the path around aoe options
now this part is for frozen orb specifically
go to the trinity variable tab - open the variables and go to spell - wizard section change the arcane orb from 500 to 100 (this will allow the bot to spam frozen till your out, electorcute back up and spam again, originally as is, it would spam electorcute and SOMETIMES use orb, there would always be alot of energy left you could be using, very inefficient)
change the arcons "arcane BLAST" to 200 (this helps some but still needs more testing lower number might prove more effective...it seems like the spammable 5ms on arcon beam messes up using the blast timing, as said still tweaking this)
this gave me a 43% exp up (from 400 - 575m an hour) and up to 950m with a pools on t3
with a 200k dps 800k toughness wizard, clearing the elite pack
if anyone has more tips to add or even tweak these plz add them!
*added*
as mentioned by kevin the azurewrath wepaon repels undead very helpful...for a wiz i reccomend a templar (with intervene, loyality, charge and inspire)
my skill setup is magic wepaon with 20% dmg, energy armor with 25% resists, familiar with 10% dmg archon with damage electocute with energy on hit and arcane orb with frozen orb
and im only paragon level 70.
You should post this to the Trinity 1.8 topic
