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Need some Shard Advice with Goblins...

DBUser32478

Member
Joined
Apr 11, 2014
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When you hit 2 of them and 500+ shards drop DB gets confused. even with Kadala running well its cant handle an overload and leaves game.

thoughts Ideas?

thanks
 
Have inactivity timer to 2-3 minutes, you'll lose out on shards for that game, but it'll continue running once it has left. Make sure you've got profile reloading ticked in questtools, and in trinity, avoid blood shards, don't kill goblins and inactivity timers set. Been running without any problems since db beta came out.
 
Set your plugin to gamble at 275 shards, best way ive found it, or set it to gamble at 100(basically every run after RG) once the community buff goes away, keeping the limit to spend set around 200-250 should be fine. But as it is now like you said, 2 goblins is 630-660 shards, once its back to one goblin itll be 300-360 only. Blizzard didn't really think through the shard cap limit it seems, even with all the people saying it should be higher. Not just because of botters but because you got goblins dropping 600 shards which is more then any person can hold, let alone most people already have 1-300 on them.
 
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