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need help with developing archebuddy plugin

Telepoof

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Feb 27, 2015
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as the title says i need help with "how to create a public plugin " and make it available for community :D
any help is much appreciated ))) would like to get advices from community developers ))))
 
well if its all one file just link your code in your msg? if its multi fil you could still do that but make multiple sections of code with the name of each file there. I think that is the most community availability you can hgave as people can see the actual code as apposed to using the store where if you quit then no one else can continue to work on the project etc. So in the msg is best for cummunity plus others can actually learn how to code from seeing others so its win win for everyone if its where they can see it.
 
Tele,

The code here is all Open source except those on the store, they have been reviewed by the dev's and then placed on the store for user safety & security. With that said, here are a couple things I am working on a couple public plugins and several private that are just for me. You can check my signature below for my tw public plugins.

Now, These are the following questions I follow when coming up with a plugin solution.

#1 What is the purpose of this plugin.
#2 Is there a plugin out there that does this already ( If yes answer 2a & 2b )
#2a What will this plugin do better and why ?
#2b Would it be better to request the additions/changes from the Dev than do it yourself.
#3 Will this plugin make other players lives easier ?
#4 How does this plugin interact with the environment ?

There are more questions, but honestly those should cover the main concerns, so write then down and then piece meal it together. I tend to write a demo application with the function I need happen, then add it piece meal it together.
Throw a thread up on the forums I suggest following the subject [Plugin] Name of your Plugin
Then describe your plugin and between the code tags provide your code.
 
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