joka666
Member
- Joined
- Apr 12, 2014
- Messages
- 359
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I am putting together a profile for farming exp (hoping to put it on the forums this week) but instead of the hacked together job I currently have (and usually use) I thought it was about time I learnt a little and asked a couple of questions for existing profile devs
My current profile runs Halls of Agony levels 1,2 & 3, Arreat 1,2 & core as well as FoM (thanks to swags) and this is where I need a little help to smooth things out.
Currently my hacked together profile (which works) runs all these dungeons and areas by waypointing to each level (15,16 etc...) following a townrun, but this is far from an optimal or smooth way to do so.
so my questions are as follows:
1: Halls of Agony, how do I make the call to use the portal from HoA1, to Hoa2, from HoA2 to HoA3 and at the end of HoA3 to kill the butcher?
2: same as above but for exploring Arreat from 1 to 2, from 2 to core, from core to Heart to do the boss kills
currently I am using
I assume the TrinityExploreDungeon until="FullyExplored" needs to change to TrinityExploreDungeon until="Exitfound"
but then I need to know how to make DB use said exit into the next area.
I apologize if this has been asked before but I couldn't find similar and although I have contributed here and there with the odd hacked together profile I would like to start contributing a little more overall for profiles etc...
My current profile runs Halls of Agony levels 1,2 & 3, Arreat 1,2 & core as well as FoM (thanks to swags) and this is where I need a little help to smooth things out.
Currently my hacked together profile (which works) runs all these dungeons and areas by waypointing to each level (15,16 etc...) following a townrun, but this is far from an optimal or smooth way to do so.
so my questions are as follows:
1: Halls of Agony, how do I make the call to use the portal from HoA1, to Hoa2, from HoA2 to HoA3 and at the end of HoA3 to kill the butcher?
2: same as above but for exploring Arreat from 1 to 2, from 2 to core, from core to Heart to do the boss kills
currently I am using
Code:
<!-- HoA 1-->
<WaitTimer questId="1" waitTime="3000" />
<UseWaypoint waypointNumber="15" questId="1"/>
<WaitTimer questId="1" stepId="1" waitTime="1000"/>
<TrinityExploreDungeon questId="1" boxTolerance="0.01" boxSize="100" until="FullyExplored">
</TrinityExploreDungeon>
I assume the TrinityExploreDungeon until="FullyExplored" needs to change to TrinityExploreDungeon until="Exitfound"
but then I need to know how to make DB use said exit into the next area.
I apologize if this has been asked before but I couldn't find similar and although I have contributed here and there with the odd hacked together profile I would like to start contributing a little more overall for profiles etc...
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