im wondering what is better dps frost/unholy dk or feral cat?
Unholy > Frost
Holy Sh*t, this cc is roxxor my boxx0r
i have a frost dk with ilvl 384 and in lfr he is the first! (2x1h)
+++++++rep! thanks weischbier
German Question:
Da mein Englisch leider nicht so gut ist und du sowieso aus good old Germany bist, h?tte ich 3 Fragen:
-Wieso wechselt er bei 3 Mobs automatisch zu Frost? Sobald dann nur noch 2 da sind, wechselt er wieder zu Unholy, kommt wieder ein dritter wechselt er wieder (die Pr?senz). Im Endeffekt wechselt der ?belst oft um und das sieht ziemlich komisch aus (vorallem macht das kein normaler Spieler xD) --- Habe bei "Swaps Presence" schon False eingestellt. Wechselt trotzdem durch
- Was mir aufgefallen ist: Er w?hlt das Target selbst aus. Kann man das abstellen? Hab leider keine Disable Target funktion gefunden. (benutze LazyRaider, dort ist es aus)
- Kann man noch einbauen das er den CD "Blutwandlung" benutzt um freie Runen zu bekommen?
Ansonsten richtig geile CC - da k?nnen andere einpacken!![]()
Thanks for the update, I'll take it for a spin on LFR over the weekend.
Really?
Here's my DK (have in mind it's been 85 for around a month):
Level 85 Goblin Death Knight | WoW World of Warcraft Armory Profiles | Masked Armory
(dunno why it says it has 3/5 tier, it's using 4/5 with Heroic Spine Shoulders)
I do a good 2k more dps on a dummy as DW Frost and those shitty weapons than as Unholy with 403 Gurth. At least with CLU.
I'll have to try Necrophilia as Unholy.
Any problems spotted guys?
Got a day off today so I could fix them right away!
greetz
Weischbier
i dont know but i think your rogue cc is broken. get errors. (sorry i don't have a log) - i only tested it 1 min, but it doenst work.
Any problems spotted guys?
Got a day off today so I could fix them right away!
greetz
Weischbier
I have noticed that even when changed to false, I am unable to stop toon from stance dancing. I think the speed at which he changes from frost to unholy (and the massive size & bright color of the pres change) makes him look like a bot so I want to switch it off.
The code looks like this in notepad++ (DeathKnight.Frost.cs):
Ability.Presence(1, true), //\\
Ability.Presence(2, true), ////Stance Dance on adds
Not sure if you intended to comment out the second line but it appears as a comment. Could this be causing the issue?
/// <summary>
/// Creates a behavior to cast Presence on us.
/// rank == 1 Unholy with less than 2 mobs around
/// rank == 2 Frost with more than 2 mobs around and Curtarget is no Boss
/// </summary>
/// <returns>.</returns>
internal static Composite Presence(int rank, bool special)
{
return
new PrioritySelector(
new Decorator(ret => rank == 1 && special && Unit.EnemyUnits.Count <= 2,
Spell.CastSelfBuff("Unholy Presence", "Unholy Presence")
),
new Decorator(ret => rank == 2 && special && Unit.EnemyUnits.Count > 2 && !CurTarget.IsBoss() && GeneralSettings.Instance.DeathKnight.UsePresenceSwap,
Spell.CastSelfBuff("Frost Presence", "Frost Presence")
)
);
}
Could not compile CC from J:\_HB\Honorbuddy_2.0.0.5883\CustomClasses\Necrophilia - Advanced!
File: Line: 0 Error: Resource identifier 'SettingsUI.resources' has already been used in this assembly
Using built in updater causes the CC to not be loaded.
once you have updated go into the necrophilia folder and delete the necrophilia folder inside of it, you have a custom class within a custom class (classception?).
Uploaded a fixed version.
@Toney001 There is no more targetting. It wasn't since the last version. So I don't know what you are doing there but it isn't Necrophilia.
greetz
Weischbier
[17:46:57:629] [Necrophilia] Necrophilia is now operative.
[17:46:57:838] Cleared POI
[17:46:57:839] Cleared POI - Reason Starting up
[17:46:57:840] Cleared POI
[17:46:58:379] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[17:46:58:379] Cleared POI - Reason Exception in Root.Tick()
[17:46:58:379] Cleared POI
[17:46:58:457] System.NullReferenceException: Object reference not set to an instance of an object.
at Weischbier.Manager.Ability.<>c__DisplayClassd5.<DeathCoil>b__c1(Object ret) in c:\Users\kim\Desktop\HB - Marlboro\CustomClasses\Necrophilia - Advanced\Weischbier.Manager\Managers\Weischbier.Abilities.cs:line 524
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[17:46:58:457] Cleared POI - Reason Exception in Root.Tick()
[17:46:58:457] Cleared POI
[17:46:58:509] System.NullReferenceException: Object reference not set to an instance of an object.
at Weischbier.Manager.Ability.<>c__DisplayClassd5.<DeathCoil>b__c1(Object ret) in c:\Users\kim\Desktop\HB - Marlboro\CustomClasses\Necrophilia - Advanced\Weischbier.Manager\Managers\Weischbier.Abilities.cs:line 524
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()