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[Necromancer] Rathma Faceroll Glass Cannon GR 100+

I am 1k+ paragon, 2.3m sheet dps but i opted not to go for attack speed and went area damage 20% on both rings with crit and chd. I rolled off the int. I use enchantress follower (with the unkillable relic) and run enforcer, bane of the trapped and vengeance gems. I have about 800k health unbuffed and 2k all resist. I also have augments on most items except 4 because non-ancient.

I have also edited the avoidance in trinity to put the distance multiplier at 2 for all instead of 1. The new update that keeps you back further is really good with the vengeance gem.

I think the biggest thing is making sure your helmet has 15% skele mage damage + 6% crit and boots also need the 15% skele damage. I run witching hour, CoE ring and haunted visions neck.
 
Holy shit. Either I don't know what sheet DPS is, or I am WAYYYY below you guys.

If I press "I" I am at 1,238,996. I can do 80, but it's not easy.
 
I am 1k+ paragon, 2.3m sheet dps but i opted not to go for attack speed and went area damage 20% on both rings with crit and chd. I rolled off the int. I use enchantress follower (with the unkillable relic) and run enforcer, bane of the trapped and vengeance gems. I have about 800k health unbuffed and 2k all resist. I also have augments on most items except 4 because non-ancient.

I have also edited the avoidance in trinity to put the distance multiplier at 2 for all instead of 1. The new update that keeps you back further is really good with the vengeance gem.

I think the biggest thing is making sure your helmet has 15% skele mage damage + 6% crit and boots also need the 15% skele damage. I run witching hour, CoE ring and haunted visions neck.

deff a little different than what I'm running I went for then APS and using the endless walk set, but with Templar for the essence regen
 
deff a little different than what I'm running I went for then APS and using the endless walk set, but with Templar for the essence regen
What do you have the resource % at for mage cast?

I tried experimenting between 40% and 60% but didnt really notice a difference in clear times.

My main problem is actually the bot dying. It's the reason i can't push further right now. The bot stays wayyy too close to the elites and I am using the latest update.
 
Last edited:
What do you have the resource % at for mage cast?

I tried experimenting between 40% and 60% but didnt really notice a difference in clear times.

My main problem is actually the bot dying. It's the reason i can't push further right now. The bot stays wayyy too close to the elites and I am using the latest update.
I have mine at 80%

but set all your ranges to like 25 minimum and max 40
 
why the bot always stand on this and do nothing at all

the log is like

[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
Untitled.webp
ance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
 
thanks for sharing,I have use this build and setting.
there is no problem in 70,but always time out in level 80.
my demage is 100w+,fortitude is 2000w+。
sometimes if i died,this will lead to bad situation.
I think it may be the problem of avoidence.
in order to avoid the skill,the character may act quite strange.
 
Currently using version 1.2.4a grinding GR85, there are some problems that occur.
After cleaning up the current mobs, will stand in place to no mobs place to cast Decrepify and Bone Spikes skills, or standing in place waiting for 10-30 seconds before moving to the next point.

Cluster Size:1
Health Emergency :40%
Collect Globes For Health:Enable
Primary Mages:50%
4 Mage Quick Casting:Enable
Minimum Range:25
Maximum Range:45
LotD range:40
Ignore Range:Enable

sorry for my bad english
 
First of all I must say that last version is very good and stable, at least for GR.
Damn good job Bantou !!!

now I need to know this to make the bot better:

Where in the world can I set the bot to (Always) attack elites first??
I want every single cast on elites until they are dead.
9 out of 10 times that I don't finish a 90+ GR is becouse the mages shoot at trashmobs first then focus on the Elites.
 
Currently using version 1.2.4a grinding GR85, there are some problems that occur.
After cleaning up the current mobs, will stand in place to no mobs place to cast Decrepify and Bone Spikes skills, or standing in place waiting for 10-30 seconds before moving to the next point.

Cluster Size:1
Health Emergency :40%
Collect Globes For Health:Enable
Primary Mages:50%
4 Mage Quick Casting:Enable
Minimum Range:25
Maximum Range:45
LotD range:40
Ignore Range:Enable

sorry for my bad english


The build doesn't use decrepify, altho it should work fine.

Save all your settings, reinstall DB, import settings and try again. You'll have to download the routine and past it again in the trinity/routine/necromancer folder.

why the bot always stand on this and do nothing at all

the log is like

[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
View attachment 227174 ance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)
[Trinity 2.260.6] [Avoidance] Waiting for avoidance to clear (out of combat)


Save all your settings, reinstall DB, import settings and try again. You'll have to download the routine and past it again in the trinity/routine/necromancer folder.
Your bot's land of the dead isn't on CD, something is conflicting. Mines works fine after a fresh install.
 
I dunno if its demonbuddy or the routine (im using the current beta version of DB) but the bot doesnt last more than an hour before it crashes the game.

got this error

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000318, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.‮‎‌‮‭‌‮‫‫‌‬‮‮‬‫‎‪‪‫‏‮[](Int32 , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.‍‎‎‭‮‫‍‏‏‏‍‫‮‏‌‭‪‍‎‮[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute, Int32 parameter)
at Zeta.Game.Internals.Actors.ACD.‭‬‬‏‏‪‌‪‭‬‭‏‭‍‏‭‪‏‌‪‏‏‭‮‬‪‮()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.‏‮‮‏‭‬‎‪‬‍‪‎‍‭‫‮‎‎‮‫‫‎‏‮(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.‪‎‫‌‍‌‎‮‮‮‎‎‮‏‎‎‫‮‭‬‍‪‫‮(Delegate , Object[] )
 
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