Here is the last log where DK gets stuck in Archerus. I have his hearthstone set in darnassus as well.View attachment 213808
Thanks for any info, this was working awesome previously. Good stuff.
Using v7 and also having issues with my DK using Death Gate and getting stuck in Archerus.
Tried removing part of the profile so he would just run out instead, but I think I broke it.
Any ideas?
seems like the port for dk above lvl 100 is not perfect. i will look what i can doView attachment 213827
Here is the log again, started it and waited till he went back to archerus. Here he mounts up and then sits at the round red portal. then nothing.
This is the full unedited log
Awesome man, thank you! Love this profile, I use it more than anything.seems like the port for dk above lvl 100 is not perfect. i will look what i can do
Awesome man, thank you! Love this profile, I use it more than anything.
Agreed, it's very nice. Is there anything we can do in the meantime to prevent the DK from using Death Gate? It's the only char I have on my bot account with high enough ilvl to farm Firelands, otherwise I'd switch to a different class.
Thanks!
Agreed, it's very nice. Is there anything we can do in the meantime to prevent the DK from using Death Gate? It's the only char I have on my bot account with high enough ilvl to farm Firelands, otherwise I'd switch to a different class.
Thanks!
Hey man, this is a very quick fix to just not port. It's not the coding correct way to fix it, but it's a perfect temporary fix.
Open the profile with Wordpad and search for 50977 ( thats the spell code for Death Gate ) and replace all with 50842 ( Blood Boil spell code ). You won't use Death Gate which will stop you from porting. Since I can't code, it was the second best way I got it to not port lol.
replaceHello how to make that when you exit the raid, bot not attack other players who hit you?
<If Condition="!(Me.Class == WoWClass.Druid) && !(Me.Class == WoWClass.DeathKnight)">
<!-- Move to Entrance-->
<while Condition="!Me.Mounted">
<CustomBehavior File="ForcedMount" MountType="Ground" />
<CustomBehavior File="WaitTimer" WaitTime="1000" />
</while>
<MoveTo X="-167.177" Y="200.9855" Z="45.82888" />
<MoveTo X="-259.4884" Y="196.8092" Z="45.23314" />
<MoveTo X="-341.0423" Y="166.228" Z="49.53873" />
<MoveTo X="-528.8029" Y="312.1284" Z="115.2895" />
<CustomBehavior File="RunCode" Code="waitCounter++;" />
<!-- exit and reset-->
<!-- stealth on leave -->
<If Condition="Me.Class == WoWClass.Druid && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(5215);" />
</If>
<If Condition="Me.Class == WoWClass.Rogue && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(1784);" />
</If>
<If Condition="Me.Class == WoWClass.Hunter && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(51753);" />
</If>
<!-- ReEnter-->
<MoveTo X="-529.8305" Y="311.5113" Z="115.4845" />
<CustomBehavior File="WaitTimer" WaitTime="5000" />
<CustomBehavior File="GoThruPortal" Timeout="30000" X="-558.6042" Y="322.9795" Z="115.4839" />
<EnableBehavior Name="Death" />
<CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="!Me.IsInInstance" />
<CustomBehavior File="Misc\RunLua" Lua="ResetInstances();" />
</If>
<If Condition="!(Me.Class == WoWClass.Druid) && !(Me.Class == WoWClass.DeathKnight)">
<!-- Move to Entrance-->
<while Condition="!Me.Mounted">
<CustomBehavior File="ForcedMount" MountType="Ground" />
<CustomBehavior File="WaitTimer" WaitTime="1000" />
</while>
<MoveTo X="-167.177" Y="200.9855" Z="45.82888" />
<MoveTo X="-259.4884" Y="196.8092" Z="45.23314" />
<MoveTo X="-341.0423" Y="166.228" Z="49.53873" />
<MoveTo X="-528.8029" Y="312.1284" Z="115.2895" />
<CustomBehavior File="RunCode" Code="waitCounter++;" />
<!-- exit and reset-->
<!-- stealth on leave -->
<If Condition="Me.Class == WoWClass.Druid && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(5215);" />
</If>
<If Condition="Me.Class == WoWClass.Rogue && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(1784);" />
</If>
<If Condition="Me.Class == WoWClass.Hunter && !Me.Combat">
<CustomBehavior File="RunCode" Code="SpellManager.Cast(51753);" />
</If>
<!-- ReEnter-->
<DisableBehavior Name="Combat" />
<MoveTo X="-529.8305" Y="311.5113" Z="115.4845" />
<CustomBehavior File="WaitTimer" WaitTime="5000" />
<CustomBehavior File="GoThruPortal" Timeout="30000" X="-558.6042" Y="322.9795" Z="115.4839" />
<EnableBehavior Name="Death" />
<CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="!Me.IsInInstance" />
<CustomBehavior File="Misc\RunLua" Lua="ResetInstances();" />
</If>
is your question related to this profile or just a general question?hello , just a question , blizzard fix a raid or its me ?
Me.Mounted = travel form counts too...<while Condition="!Me.Mounted">
<CustomBehavior File="ForcedMount" MountType="Ground" />
<CustomBehavior File="WaitTimer" WaitTime="1000" />
</while>
did you just remove the condition so it will always cast 50977 aka Death Gate?try the attached profile
is it just me that my druid doesn't mount after 1st pull ? Uses travel form instead (settings&tools -> mount selected)
EDIT:
Looks like the condition
Me.Mounted = travel form counts too...
Do you know how to dismiss aura ? So if the travel form is removed - bot will mount up normally.
Hey guys, got a bit of a problem here.
I had 5 suicide bots running this, and one of them (a hunter) killed one of the bosses, Shaanox.
Now that particular guy is locked for 6 days, which really sucks.
Is this a common problem? Is there anything I can do to prevent it?
(I've read the thread and looks like there are others. Is there no fix yet?)
PS. Can i get a hunter to use camouflage/exhilirate to heal himself? They just stand there waiting for regen after pulls.