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[N] Firelands Raw Gold Endless Farm



changed
Code:
<While Condition="Me.IsAlive">
	<!--Enter Dungeon-->
	<If Condition="Me.ZoneId != 5723">
		<If Condition="Me.Location.Distance(new WoWPoint(3987.989, -2944.655, 1002.547)) &gt; 100 " >
			<CustomBehavior File="RunCode" Code="Logging.Write(System.Windows.Media.Colors.DeepSkyBlue, &quot;[Azyul]: Heading to Instance.&quot;);" />
		</If>
		<MoveTo Nav="Fly" X="3987.989" Y="-2944.655" Z="1002.547"  />
		<CustomBehavior File="GoThruPortal" Timeout="30000" X="3983.473" Y="-2931.715" Z="1002.547" />
		<CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="Me.IsInInstance" />
		</If>



to
Code:
<While Condition="Me.IsAlive">
	<!--Enter Dungeon-->
	<If Condition="Me.ZoneId != 5723">
		<CustomBehavior File="Misc\RunLua" Lua="ResetInstances();"  />
		<CustomBehavior File="WaitTimer" WaitTime="500" />
		<CustomBehavior File="FlyTo" X="3987.989" Y="-2944.655" Z="1002.547"    />
		<CustomBehavior File="GoThruPortal" Timeout="30000" X="3983.473" Y="-2931.715" Z="1002.547" />
		<CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="Me.IsInInstance" />
		</If>


that did it for me.

The moveto fly, buggs it out I think. And just added a reset just incase, as sometimes it was not reset for me.

edit: This obviously will not work right, if u intend not to use tp moonglade and want it to walk out/in.
 
Last edited:
What is the best class for farming Fireland's? I'm currently farming on 1x Brewmaster ilevel 682, 1x BeastMaster ilevel 685, 1x BeastMaster ilevel 683, 1x BeastMaster ilevel 673 and 1x Shadow Priest ilevel 684 and there is no doubt that the Brewmaster is doing MUCH BETTER compared to the others. The Hunter's are doing fine, but not great and the Shadow Priest isn't doing well at all.

Before going for all Brewmasters, are the other classes that would be even better?
 
changed
Code:
<While Condition="Me.IsAlive">
    <!--Enter Dungeon-->
    <If Condition="Me.ZoneId != 5723">
        <If Condition="Me.Location.Distance(new WoWPoint(3987.989, -2944.655, 1002.547)) &gt; 100 " >
            <CustomBehavior File="RunCode" Code="Logging.Write(System.Windows.Media.Colors.DeepSkyBlue, &quot;[Azyul]: Heading to Instance.&quot;);" />
        </If>
        <MoveTo Nav="Fly" X="3987.989" Y="-2944.655" Z="1002.547"  />
        <CustomBehavior File="GoThruPortal" Timeout="30000" X="3983.473" Y="-2931.715" Z="1002.547" />
        <CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="Me.IsInInstance" />
        </If>



to
Code:
<While Condition="Me.IsAlive">
    <!--Enter Dungeon-->
    <If Condition="Me.ZoneId != 5723">
        <CustomBehavior File="Misc\RunLua" Lua="ResetInstances();"  />
        <CustomBehavior File="WaitTimer" WaitTime="500" />
        <CustomBehavior File="FlyTo" X="3987.989" Y="-2944.655" Z="1002.547"    />
        <CustomBehavior File="GoThruPortal" Timeout="30000" X="3983.473" Y="-2931.715" Z="1002.547" />
        <CustomBehavior File="WaitTimer" WaitTime="10000" TerminateWhen="Me.IsInInstance" />
        </If>


that did it for me.

The moveto fly, buggs it out I think. And just added a reset just incase, as sometimes it was not reset for me.

edit: This obviously will not work right, if u intend not to use tp moonglade and want it to walk out/in.


That would be a good workaround, that if it bugs at teleport back, it flies, instead of walking... ;)
 
What is the best class for farming Fireland's? I'm currently farming on 1x Brewmaster ilevel 682, 1x BeastMaster ilevel 685, 1x BeastMaster ilevel 683, 1x BeastMaster ilevel 673 and 1x Shadow Priest ilevel 684 and there is no doubt that the Brewmaster is doing MUCH BETTER compared to the others. The Hunter's are doing fine, but not great and the Shadow Priest isn't doing well at all.

Before going for all Brewmasters, are the other classes that would be even better?

Was about to ask as well, probably throw DK.

Had a lock on it and id say 8 hours was like 7k gold. can do that in regular dungeons. gonna try a melee class this seems suited for them not caster ranged.
 
What is the best class for farming Fireland's? I'm currently farming on 1x Brewmaster ilevel 682, 1x BeastMaster ilevel 685, 1x BeastMaster ilevel 683, 1x BeastMaster ilevel 673 and 1x Shadow Priest ilevel 684 and there is no doubt that the Brewmaster is doing MUCH BETTER compared to the others. The Hunter's are doing fine, but not great and the Shadow Priest isn't doing well at all.

Before going for all Brewmasters, are the other classes that would be even better?

Imgur: The most awesome images on the Internet

Thats 3 DK'S ~ 1250 gold/h WITHOUT opening the lockboxes/selling the stuff the bot mines from mobs.
 
Last edited:
I'm getting a meger 900-1k gph with guardian druid ilvl 687 with heroic 25man. Must be doing something wrong :< (I noticed he walks around in guardian form sometimes instead of travel form).
 
Last edited:
Zojak are you going to add the hardcore pull option anytime soon? (just reminding you said you will do it when you have tad spare time :))
 
Sometimes the bot is getting stuck in ashenvale as a druid when it teleports to moonglade. Usually after I have reset the raid too many times. Is there anyway to counteract this?
 
Sometimes the bot is getting stuck in ashenvale as a druid when it teleports to moonglade. Usually after I have reset the raid too many times. Is there anyway to counteract this?

wait for the new version its comming soon
 
I'm getting a meger 900-1k gph with guardian druid ilvl 687 with heroic 25man. Must be doing something wrong :< (I noticed he walks around in guardian form sometimes instead of travel form).

django1991 already has the new version to test it ;)
 
Cant wait for the other releases, i havent read this current beta and the bot deposite all my gold to a guild who isnt even mine LOL
My stupid fault, shoulda read up the notes
 
Sometimes the bot is getting stuck in ashenvale as a druid when it teleports to moonglade. Usually after I have reset the raid too many times. Is there anyway to counteract this?

Also having this issue from time to time. Zojak, are you aware of this or do you need a logfile?
 
Does anything speciel needs to be setup or configured?

I tried this version on a brand new installation of HB, all default settings and a Vengeance Demonhunter with 690ilvl, 350G/hour. :(
 
i am happy to post the new release.

druid teleport is still not perfect but i don't want you to wait longer for this minor bug.

V0.5
  • improved moving (avoid lava jumps)
  • improved moonglade teleportation (still not perfect)
  • improved archerus teleportaton (death gate)
  • fixed death behavior if bot gets killed by shanox at the end of the run which did resault in a stop of the profile
  • fixed death behavior if bot gets killed in front of the dungeon in pvp which did resault in a stop of the profile
  • added reset after 3 deaths and instant reset if the bot gets killed at the end of the run
  • added hearthstone backup for both druid and dk teleport
  • added mining hardcore profile

have fun and happy botting
 
i am happy to post the new release.

druid teleport is still not perfect but i don't want you to wait longer for this minor bug.

V0.5
  • improved moving (avoid lava jumps)
  • improved moonglade teleportation (still not perfect)
  • improved archerus teleportaton (death gate)
  • fixed death behavior if bot gets killed by shanox at the end of the run which did resault in a stop of the profile
  • fixed death behavior if bot gets killed in front of the dungeon in pvp which did resault in a stop of the profile
  • added reset after 3 deaths and instant reset if the bot gets killed at the end of the run
  • added hearthstone backup for both druid and dk teleport
  • added mining hardcore profile


have fun and happy botting


Thank you ! Nice Job!

Just a little question, whats the difference between hardcore medium normal? you mean the mobpull size ?

and why is the waiting timer so high at the end of the run? hes waiting there 2 min and 30 or something :D
 
Last edited:
Thank you ! Nice Job!

Just a little question, whats the difference between hardcore medium normal? you mean the mobpull size ?

and why is the waiting timer so high at the end of the run? hes waiting there 2 min and 30 or something :D

wait timer is so long to aviod instances lockouts.

yes the pullsize is the diffrence
 
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