I've been having problems with the Tonk Commander quest, specifically with this:
Code:
[21:42:51.021 D] Could not generate full path from {-4128.181, 6318.382, 13.11648} to {-4130.516, 6326.557, 13.11124} (time used: 149 milliseconds)
(full log is attached below)
I've tried over the last few days, with 3 different characters each day, all having the same problem, with varying from 0 to lots of plugins.
Stopping the bot, loading (but not starting!) a different profile, then loading this Darkmoon Fair profile again and starting it, it plays another round and navigates and shoots properly. If it doesn't hit enough targets it attempts to play again but fails:
Code:
[Ref: "Darkmoon Faire Quests by timglide & Alisha Fixed $Revision: 410 $" @line 818]
[21:49:33.516 D] Inserted new hook [Combat_Main @0] 575c9d21-f69e-4b57-96ce-b9f4586bd7b6
[21:49:33.516 D] Inserted new hook [Combat_Only @0] 49f44269-e72c-4060-b679-ec5012f7dcdb
[21:49:33.516 D] Inserted new hook [Death_Main @0] 6049f55c-81d0-4f03-bcd2-91849718133b
[21:49:33.516 D] Inserted new hook [Questbot_Main @0] 505ce296-7508-489b-a654-3fc5ac7b3fdc
[21:49:33.516 D] [ForcedDismount-v569(debug)] ForcedDismount behavior complete.
[21:49:33.970 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[21:49:33.970 D] Removed hook [Combat_Main] 575c9d21-f69e-4b57-96ce-b9f4586bd7b6
[21:49:33.970 D] Removed hook [Combat_Only] 49f44269-e72c-4060-b679-ec5012f7dcdb
[21:49:33.970 D] Removed hook [Death_Main] 6049f55c-81d0-4f03-bcd2-91849718133b
[21:49:33.970 D] Removed hook [Questbot_Main] 505ce296-7508-489b-a654-3fc5ac7b3fdc
[21:49:33.993 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[21:49:34.335 D] Goal: Tonk Commander
[21:49:34.470 D] InteractDebug:439291348
[21:49:34.500 D] Interact Done:439291348
[21:49:37.741 N] [Singular] Singular is Disabled while in a Quest Vehicle
[21:49:37.741 N] [Singular] See the [Disable in Quest Vehicle]=True setting to change
[21:49:38.107 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[21:49:38.405 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[21:49:38.405 D] Goal: Moving to <-4130.516, 6326.557, 13.11124>
[21:49:38.477 D] Activity: Loading Tile/s
[21:49:38.477 D] Loading DarkmoonFaire_20_39
[21:49:38.614 D] Could not generate full path from {-4128.181, 6318.382, 13.11751} to {-4130.516, 6326.557, 13.11124} (time used: 137 milliseconds)
Any suggestions, or has this been discussed previously in this thread that I've missed?
I may we completely wrong and sound stupid here, but might it be related to the bot moving to the NPC before playing the game (as opposed to just standing near the NPC when picking up the quest) and not completely getting there and still trying while playing Tonk, or something like that?
I deleted my "DarkmoonFaire_20_39.etm" mesh file, dropped the quest and restarted the profile and it played 2 rounds fine - possibly just luck though.
I'll report back with any other findings since deleting that mesh (all characters have now completed Darkmoon Faire quests for today) or removing the move-to-NPC code before playing Tonk.
Thanks for this great profile!
