Well First I get this error ALOT:
[9:21:37 PM:426] System.NullReferenceException: Object reference not set to an instance of an object.
at FelMaster.FelMaster.<get__Combat>b__8(Object a) in c:\Users\Mo\Downloads\New folder\CustomClasses\Felmaster - Sub Rogue\FelMaster.cs:line 78
at FelMaster.SimCraftBase.<>c__DisplayClass3.<CastSpell>b__0(Object a) in c:\Users\Mo\Downloads\New folder\CustomClasses\Felmaster - Sub Rogue\SimCraftBase.cs:line 74
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
I'm using BGbuddy, sub rogue. All my bot does is mounts up goes to fights then just stands there, it won't move to them to attack, but if the target is close it will attack, whats wrong?
[9:21:37 PM:426] System.NullReferenceException: Object reference not set to an instance of an object.
at FelMaster.FelMaster.<get__Combat>b__8(Object a) in c:\Users\Mo\Downloads\New folder\CustomClasses\Felmaster - Sub Rogue\FelMaster.cs:line 78
at FelMaster.SimCraftBase.<>c__DisplayClass3.<CastSpell>b__0(Object a) in c:\Users\Mo\Downloads\New folder\CustomClasses\Felmaster - Sub Rogue\SimCraftBase.cs:line 74
at TreeSharp.Decorator.CanRun(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
at (Object )
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
I'm using BGbuddy, sub rogue. All my bot does is mounts up goes to fights then just stands there, it won't move to them to attack, but if the target is close it will attack, whats wrong?