thebrodieman
Well-Known Member
- Joined
- Sep 11, 2011
- Messages
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Issue found with MrFishIt QB
In the IsDone function, QB checks for quest completion (works) and if we have X amount of item Y (limited working). This part works ONLY if we have EXACTLY X of item Y. If we exceed X in count, it will continue to run forever. Can we change the i.StackCount == CollectItemCount to i.StackCount >= CollectItemCount?
TerminateWhen function is not supported and would be a great addition to this QB. Having it check for multiple instances for certain criteria would open up this QB to be used for broad use grinding and such.
Attached is the QB with the StackCount fix
In the IsDone function, QB checks for quest completion (works) and if we have X amount of item Y (limited working). This part works ONLY if we have EXACTLY X of item Y. If we exceed X in count, it will continue to run forever. Can we change the i.StackCount == CollectItemCount to i.StackCount >= CollectItemCount?
TerminateWhen function is not supported and would be a great addition to this QB. Having it check for multiple instances for certain criteria would open up this QB to be used for broad use grinding and such.
Attached is the QB with the StackCount fix






