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Mr.InventoryIsFull - Never Run Between Loots Again.

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CodenameG

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Mr.InventoryIsFull - Never Run Between Loots Again.
Version 1.1 - 8-01-10

What is this?
this is a plugin that enables honorbuddy to keep running or log off after its bags are full.

How Do i use this?
just stick the file attached below into your plugin directory, then enable the plugin inside of honorbuddy.

What Options are there?
there's 2 options when inventory is full, 1. Log out. or 2. Blacklist everything lootble so you can go on your mary way.
by default the plugin is set to blacklist everything lootable, so if you want it to log out you'll have to edit the plugin and change the Variable ExitWoW to true.
 

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Mr.InventoryIsFull - Never Run Between Loots Again.
Version 1.0 - 8-01-10

What is this?
this is a plugin that enables honorbuddy to keep running or log off after its bags are full.

How Do i use this?
just stick the file attached below into your plugin directory, then enable the plugin inside of honorbuddy.

What Options are there?
there's 2 options when inventory is full, 1. Log out. or 2. Blacklist everything lootble so you can go on your mary way.
by default the plugin is set to blacklist everything lootable, so if you want it to log out you'll have to edit the plugin and change the Variable ExitWoW to true.

FYI; Me.Inventory.FreeSlots is not what you want to use. It covers your whole inventory - which is all equipped items, the buyback frame, the bank, the key ring, and the currency bag. You want to use Me.FreeSlots (renamed to FreeBagSlots in next release) or just Me.InventoryFull (renamed to BagsFull in next release).
 
Does the bot uses its hearthstone to port to an inn before logg? Cause i am looking for such a plugin.
 
FYI; Me.Inventory.FreeSlots is not what you want to use. It covers your whole inventory - which is all equipped items, the buyback frame, the bank, the key ring, and the currency bag. You want to use Me.FreeSlots (renamed to FreeBagSlots in next release) or just Me.InventoryFull (renamed to BagsFull in next release).
Changed. Thanks Main
 
Hi G,

You probably already know, but I'll mention it anyway - I get the following error with HB 1.9.5.5

Code:
Compiler errors:
File: Mr.InventoryIsFull.cs Line: 71 Error: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'IsInGame' and no extension method 'IsInGame' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)
File: Mr.InventoryIsFull.cs Line: 71 Error: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'FreeSlots' and no extension method 'FreeSlots' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' could be found (are you missing a using directive or an assembly reference?)

I am sure that's something you can fix in a few minutes.
Thanks
 
Not sure if I can but try this:

Replace:
Code:
            if (!Me.Combat  && !Me.LoadingScreen && !Me.Mounted && Me.FreeSlots == 0)
With:
Code:
            if (!Me.Combat  && !StyxWoW.IsInGame && !Me.Mounted && Me.FreeNormalBagSlots == 0)
I think when reading trough the objectbrowser, that the bagspaces moved to the FreeNormalBagSlots and the IsInGame is replacing the LoadingScreen thingy.
So this should do the trick with HB 1.9.5.9
If you don't appreciate it CnG, just tell me and I delete the post and attachment.

Regards, LiquidAtoR.
 

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Not sure if I can but try this:

Replace:
Code:
            if (!Me.Combat  && !Me.LoadingScreen && !Me.Mounted && Me.FreeSlots == 0)
With:
Code:
            if (!Me.Combat  && !StyxWoW.IsInGame && !Me.Mounted && Me.FreeNormalBagSlots == 0)
I think when reading trough the objectbrowser, that the bagspaces moved to the FreeNormalBagSlots and the IsInGame is replacing the LoadingScreen thingy.
So this should do the trick with HB 1.9.5.9
If you don't appreciate it CnG, just tell me and I delete the post and attachment.

Regards, LiquidAtoR.
nah, its fine, i have soo many 1 hour plugins, i didnt even know it was broken
 
Not even sure if I fixed it with these changes, but they seem ok to me :)
I saw the request to be fixed, and saw it was already some time ago, so I decided to do it for that person.
 
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