EpicG
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- Jun 15, 2012
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^ you should quote the person(s) that were inaccurate so not confuse others.
there you go sir

^ you should quote the person(s) that were inaccurate so not confuse others.
the amount of idiots on these forums amaze me.
1st - If you're going to post information on the game and claim that others are idiots (like i'm doing right now) provide a link to your reliable source
2nd - MP1-10 IS NOT NEEDED TO GET BETTER DROPS... but why is this guy saying this? well here you'll have the info you need: Monster Power: More Guts, More Glory - Diablo III
For the lazy:
In Inferno at Monster Power 1 or greater, monsters in every Act will also be bumped up to level 63 and share the same high-end item drop rates. This means that no matter which act you're progressing through, the monsters in that act will all have the same shot at dropping items level 61-63, including crafting recipes, Legendary items, and set items.
While monsters in Inferno will all be level 63 at MP 1 through MP 10, their skills, abilities, and attributes will still vary from act to act. This means that certain Acts or Chapters may still be more difficult for you than others based on what monsters and Elite packs appear in each, but -- since the rewards will be identical across the entire difficulty -- where you choose to play is ultimately up to you and your personal play style.
Now... please... before you post shit and give false information to others try doing some research.
there you go sir![]()
To clarify for everyone ACT 3 NO MP, which is essentially a gimped version of 1.0.4, DOES contain mobs under lvl 63.
I'd say an equivalent to 1.0.4 in terms of monster difficulty would be somewhere between MP2 & MP3 (which obviously doesnt exist). If you have no issues in Act 3 1.0.4, id bot from MP3+. The reason you have have less deaths is simply because your WW/Nados have a greater uptime due to the increased HP of all mobs, which ends up funneling them together and downing them all at once rather than popping them 1 at a time, essentially fury starving and not using spring as often (seen in mp0 and 1.0.4). In MP3+ i am almost always at full fury, which currently is rather annoying since the port to town keeps on canceling to due sprint being cast.
read my post above, ACT 3 NO MP = gimped 1.0.4 which contains mobs that are lvl 61-63
Thanks, you definitely pointed out my typo, i edited what i meant to say, apologies if i threw anyone off. But my accuracy still stands aside for the mistype.
Regarding your idiot remake tho, fuck you![]()
Thanks, you definitely pointed out my typo, i edited what i meant to say, apologies if i threw anyone off. But my accuracy still stands aside for the mistype.
Regarding your idiot remake tho, fuck you![]()
took me 20 seconds, ie: fallen prophet
The Forward Barracks - Zone - Diablo 3 Database (D3DB)
but that was in patch 1.0.4, cant forsure if they changed it but dont see why they would aside from MP ofc.