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Most reliable class for high T's?

Clearcut

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I currently have a VERY geared wizard but its still struggling with profiles like R-Claw on high torment (5/6) but i hear others are clearing T6 easily.

I'm curious as to what classes currently are farming elites the easiest on high torment.
 
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It depends on the specific situation I suppose. A short fight with no adds (boss fight which is mostly tank and spank) I'd go for a decently geared barb. The cooldowns are just too good to pass up in such a situation.
 
Theres not alot of toons out there that can stand in multiple arcane beams whilst soaking poisen/molten or what ever on T6.

Acrace beam ticks for 350k per second before resist, Thats still 90k/sec @ 75% resist..

So basicly you neeed ubber DPS to destroy the mob quickly, because avoidance logic is not going to help with that kind of dmg..

I highly doupt there are many people botting ACTUAL monster stashing in T6, Sure they could be farming bosses (as they are tank and spank( very easy to do on T6)..

But profiles that involved blues and elites with 4 to 5 prefix i doubt it.. To be honest there are not many people farming it by hand let alown a bot doing it..

Sure as gear progresses and we are all geared and with perfect royal gems t5 and T6 should be possible, (IT was with Pre ROS)

Im happy to be proven wrong, But i call BS to any one using a moster slashing profile on t6...

Perhaps there are some ubered geared wizards out there.
 
Theres not alot of toons out there that can stand in multiple arcane beams whilst soaking poisen/molten or what ever on T6.

Acrace beam ticks for 350k per second before resist, Thats still 90k/sec @ 75% resist..

So basicly you neeed ubber DPS to destroy the mob quickly, because avoidance logic is not going to help with that kind of dmg..

I highly doupt there are many people botting ACTUAL monster stashing in T6, Sure they could be farming bosses (as they are tank and spank( very easy to do on T6)..

But profiles that involved blues and elites with 4 to 5 prefix i doubt it.. To be honest there are not many people farming it by hand let alown a bot doing it..

Sure as gear progresses and we are all geared and with perfect royal gems t5 and T6 should be possible, (IT was with Pre ROS)

Im happy to be proven wrong, But i call BS to any one using a moster slashing profile on t6...

Perhaps there are some ubered geared wizards out there.

I am sure it is possible for Demonbuddy to bot this without having to facetank arcane and molten.

Just in the past couple of days rrix finally added the simple check to raycast to the target and abort if there are any avoidance obstacles in the way. This already increased survivability by 10 fold.

As I have said before avoidance is still very rudimentary and barely changed from when I quit Diablo 3 in 2012 when Sarkoth was finally nerfed and finally spurring the development of elite fighting routines.

What remains to be done is for Apoc to give us the position of arcane beams and a heatmap system for Trinity.
 
Don't forget about blackthornes 4 set! If you had all the right items, you could negate almost all affixes. I think it's possible, just not common.
 
idk how many times i have to post that farming higher torments is literally pointless unless you are ONESHOTTING elites on your current difficulty. The highest I see ANYONE farming efficiently with perfect gear would be t4, probably t3. The elites on t3 have billions of hp.

Normal: 100% Health, 100% Damage, 0% extra gold bonus, 0% extra XP bonus
Hard: 200% Health, 130% Damage, 75% extra gold bonus, 75% extra XP bonus
Expert: 320% Health, 189% Damage, 100% extra gold bonus, 100% extra XP bonus
Master: 512% Health, 273% Damage, 200% extra gold bonus, 200% extra XP bonus
Torment I: 819% Health, 396% Damage, 300% extra gold bonus, 300% extra XP bonus
Torment II: 1311% Health, 575% Damage, 400% extra gold bonus, 400% extra XP bonus
Torment III: 2097% Health, 833% Damage, 550% extra gold bonus, 550% extra XP bonus
Torment IV: 3355% Health, 1208% Damage, 800% extra gold bonus, 800% extra XP bonus
Torment V: 5369% Health, 1752% Damage, 1150% extra gold bonus, 1150% extra XP bonus
Torment VI: 8590% Health, 2540% Damage, 1600% extra gold bonus, 1600% extra XP bonus

they get MORE health AND damage than they do extra gold and xp. the legendary drop rate increases but it takes you longer to kill them so it doesnt matter
 
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Actually besides from maybe gettin Exp due trashmobkillin on T6, the only usefull max level might be arround T3-4, since then the life and damage goes to high... even with high end gear the speed of the the runs will lower and they won't be efficent like a faster run on a lower difficulty...
 
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