What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Monk][Trinity] Survival Build for Botting

aceRage

New Member
Joined
Mar 9, 2014
Messages
3
Reaction score
0
This is just a slightly modified version of the Monk combat routine in trinity, and it is a direct replacement, so just copy it to the Plugins/Trinity/Combat/Abilities folder instead your DB install.

My current build is:

WotHF - Fists of Fury
Cyclone Strike - Soothing Breeze
Exploding Palm - The Flesh is Weak
Dashing Strike - Quicksilver
Serenity - Unwelcome Disturbance
Mantra of Healing - Boon of Inspiration

My monk was not surviving very well with the stock routine, so I made some modifications to suit my needs which are:

  • Use Dashing Strike for it's rightful purpose, which is not OOC combat or simply to move around, but rather as the ultimate escape when surrounded by AOE's/mobs. This is based on the same SafeZone logic that DH's Vault uses.
  • Use the Active Mantra of Healing as a protective shield when needed.
  • Have the abilities respect the actual spirit reserve requested in the configuration (Under Tempest Rush > Min Spirit). The combat routine was hardcoded to 80, and didn't even really respect that very well, so I made Exploding Palm & Cyclone Strike make sure they will not dip below the requested reserve. Only the Mantra of Healing buff is allowed to dip into this reserve.

I'm new to DB, and this is the first time I've ever actually used c#, and the API for DB/Trinity is a bit overwhelming to me, so I'm sure this is not optimized. This build allows me to survive Torment 3 versus barely surviving Torment 1 sometimes beforehand, so I figured I'd share it for all my fellow monks.
 

Attachments

Hi, today I was actually about to make something to get the dashing strike working until I saw this. Will test it when I get home and comment. Thanks!
 
I deleted the old db/plugins/trinity/combat/abilities (monk) file and copyd ures in there. I still never use dashing strike :(
 
The only thing I can tell you is to make sure you close DB and re-launch it. I'm also running 1.8.3 version of Trinity, though I don't know if it matters.
 
Downloaded, pasted over the previous monk.cs and when i tested , it worked great. He doges aoe very well with dashing strike.
Great job!
 
Wow. This does a great job at avoiding death! Every other setup and class I was botting with struggled with aoe far to much, and those damn arcane sentries, but this one handles them pretty darn flawlessly.

What are your passives at? Also, any recommendations for follower, what you want on your equipment, etc? What is your dmg, tgh, and healing looking like for t3?
 
Thanks, merged this into the next Trinity.
 
This is just a slightly modified version of the Monk combat routine in trinity, and it is a direct replacement, so just copy it to the Plugins/Trinity/Combat/Abilities folder instead your DB install.

My current build is:

WotHF - Fists of Fury
Cyclone Strike - Soothing Breeze
Exploding Palm - The Flesh is Weak
Dashing Strike - Quicksilver
Serenity - Unwelcome Disturbance
Mantra of Healing - Boon of Inspiration

My monk was not surviving very well with the stock routine, so I made some modifications to suit my needs which are:

  • Use Dashing Strike for it's rightful purpose, which is not OOC combat or simply to move around, but rather as the ultimate escape when surrounded by AOE's/mobs. This is based on the same SafeZone logic that DH's Vault uses.
  • Use the Active Mantra of Healing as a protective shield when needed.
  • Have the abilities respect the actual spirit reserve requested in the configuration (Under Tempest Rush > Min Spirit). The combat routine was hardcoded to 80, and didn't even really respect that very well, so I made Exploding Palm & Cyclone Strike make sure they will not dip below the requested reserve. Only the Mantra of Healing buff is allowed to dip into this reserve.

I'm new to DB, and this is the first time I've ever actually used c#, and the API for DB/Trinity is a bit overwhelming to me, so I'm sure this is not optimized. This build allows me to survive Torment 3 versus barely surviving Torment 1 sometimes beforehand, so I figured I'd share it for all my fellow monks.


May I ask, what passive skills you use ? :-)

Best Regards
Bossen2750
 
Please make exploding palm spam on unmarked targets... this ups our dps by like 100k lol especially cota you can kill the main elite with 2 of his minions dying
 
great. helped out my monk a lot. dont forget to enable dashing strike in trinity
 
Back
Top