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Monk - Seven sided Strike

seeka

Member
Joined
Jul 24, 2012
Messages
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hey guys,
is there any option for the seven sided strike to "spam" it?
or a mob-count option?

trinity 2.15
 
You would have to fiddle with this function in \Plugins\Trinity\Combat\Abilities\MonkCombat.cs

Code:
private static bool CanCastSevenSidedStrike()
        {
            var shouldWaitForPrimary = Settings.Combat.Monk.PrimaryBeforeSSS && !Trinity.ObjectCache.Any(u => u.IsUnit && u.Distance < 35f && u.HasDebuff(SNOPower.Monk_ExplodingPalm));

            if (!shouldWaitForPrimary && Settings.Combat.Monk.SSSOffCD && (Player.PrimaryResource >= 50 || Runes.Monk.Pandemonium.IsActive) && 
                CanCast(SNOPower.Monk_SevenSidedStrike, CanCastFlags.NoTimer) && TargetUtil.AnyMobsInRange(15))
                return true;

            return !IsCurrentlyAvoiding && !shouldWaitForPrimary &&
                   (TargetUtil.AnyElitesInRange(15, 1) || Player.CurrentHealthPct <= 0.55 || Legendary.Madstone.IsEquipped || Sets.UlianasStratagem.IsMaxBonusActive) &&
                   CanCast(SNOPower.Monk_SevenSidedStrike, CanCastFlags.NoTimer) &&
                   (Player.PrimaryResource >= 50 || (Player.PrimaryResource >= EnergyReserve && IsWaitingForSpecial));
        }
 
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