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Monk Seven Sided Strike

+1 Can anyone help out and post their working CombatMonk.cs? I had mine working about a week ago, now it's derping out. Bot runs out of spirit and spends time standing around waiting without using way of the hundred fists, even with the edited monkcombat.cs earlier in this thread.

I feel like this has been modified a lot.. Does someone have an update Combat Monk.cs that he could share with us? The perfect routine for Uliana's set?

Thanks
 
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what's the highest grift level you are botting on ?

anybody cleared 60 ?
 
I think to switch to WD... Almost 600 paragon and I didn't change any items from 300 paragons. Bot cannot make GR52, manually I can make GR58. SSS build ofc.
 
Which settings in DB Combat --> Misc and Combat --> Monk do you use with this?
Would be super-helpful if you could share a quick screenshot of those two settings!

Best regards

z8cpPBL.png


Things to note:
- Elite range 100, not too big otherwise it skips a lot of stuff
- Always kill elites below 100, don't want to leave any elites alive
- Minimum trash 3, 4 is fine also, 1 for bounties
- Trash cluster radius 25, I increased this a bit because at 15 it kept getting stuck trying to get into a dense pack of mobs
- Extend trash kill after combat wastes a lot of time at the end of a rift
- Turn off all AoE settings and Health Globe settings, these settings really fuck with your pathing and do more harm than good imo (monks can tank aoe).

p32rB44.png


Pretty standard
 
I think to switch to WD... Almost 600 paragon and I didn't change any items from 300 paragons. Bot cannot make GR52, manually I can make GR58. SSS build ofc.

My Monk is able to clear GR55 without any issues.
 
Im not sure what im doing wrong, but none of my generators seem to be casting (WotHF/FoT etc), I have to set up a script to press the keybind every second, then it works like a charm. I've used the attachments from multiple threads including this one, but same problem. Anyone have any ideas?

my setup:
DB .426
Trinity 2.13.7
Adventurer .95
 
Im not sure what im doing wrong, but none of my generators seem to be casting (WotHF/FoT etc), I have to set up a script to press the keybind every second, then it works like a charm. I've used the attachments from multiple threads including this one, but same problem. Anyone have any ideas?

my setup:
DB .426
Trinity 2.13.7
Adventurer .95

Try using DB .535

https://www.thebuddyforum.com/demonbuddy-forum/210799-beta-demonbuddy-beta-builds.html


Of course, fresh install everything.
 
i have a problem.. my bot doesnt use Wothf. so he punches 1 2 and befor he punches nr 3 he starts from 1 again and doesnt applie ep with uliana set bonus... i think he tries to Dash a little bit to soon, so he cancels the wothf and doesnt applie EP with the 3th hit cuz he starts from 1 again after the second punch... but not always, like 4 out of 10 packs and it doesnt matter if it's elite or not..

im running : DB .426
Trinity 2.13.7
Adventurer .95
 
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and i tried 2 different monk.cs .. stil the same. and db 5xx doesnt work for me it crashes.
 
i have a problem.. my bot doesnt use Wothf. so he punches 1 2 and befor he punches nr 3 he starts from 1 again and doesnt applie ep with uliana set bonus... i think he tries to Dash a little bit to soon, so he cancels the wothf and doesnt applie EP with the 3th hit cuz he starts from 1 again after the second punch... but not always, like 4 out of 10 packs and it doesnt matter if it's elite or not..

im running : DB .426
Trinity 2.13.7
Adventurer .95

I had this problem but it ended up being that i was using in-geom and it was using dashing strike interrupting wothf. seemed to work fine without in-geom for me. now just waiting on a madstone so i can use in-geom again to speed farm.
 
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I had this problem but it ended up being that i was using in-geom and it was using dashing strike interrupting wothf. seemed to work fine without in-geom for me. now just waiting on a madstone so i can use in-geom again to speed farm.
Hmm, you're absolute correct. It is Dashing Strike which is causing it. I however am not using In-Gemon. Any clue what else could cuase it? I'm using a standard U6.
 
Hmm, you're absolute correct. It is Dashing Strike which is causing it. I however am not using In-Gemon. Any clue what else could cuase it? I'm using a standard U6.

I've managed to get this to work, my Mainhand was a Jawbreaker(when dashing strike hits an enemy more than 30-35 yrds away charge is refunded)
i replaced it with a Pig sticker, and now it seems to be working fine, so i think its got to do something with the dashing charge problem/code for that skill/weapon
I play Non season
 
I've managed to get this to work, my Mainhand was a Jawbreaker(when dashing strike hits an enemy more than 30-35 yrds away charge is refunded)
i replaced it with a Pig sticker, and now it seems to be working fine, so i think its got to do something with the dashing charge problem/code for that skill/weapon
I play Non season
Bingo! This works on me also :) Problem was in Jawbreaker, by using any other weapon Dashing strike works fine!
 
yes im playing with ingeom.. any solutions to get this work with in geom ?
 
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