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Modified Trinity 1.9.5 for Wand of Woh / Explosive Blast wizards

Priet

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Jul 8, 2012
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Hello fellows,
I've modified rrrix's Trinity plugin in order to work better with Wand of Woh.

  • Bot will get up to close range while attacking
  • Will spam explosive blast whenever its possible (outside of town)


Setting things up:
  1. On Plugins -> Trinity -> Advanced -> Open Variables, change SpellDelay.Wizard_ExplosiveBlast to 1500
  2. DO NOT set any Primary Spell (Magic Missile, Electrocute, etc) otherwise it'll overwrite the range settings. You MUST equip a wand and not set any primary spell.


I'm getting these stats while running YAR on T3:
Capture.webp
 

Attachments

Hi Priet,

Great idea. Thank you for putting this together.
Is there a way to make the wizard act like a melee class? Currently it is not moving to the target, even when I change the distance to 5f.
If it is possible to make it act like the barbarian's WW that would be awesome.
Another plus would be if you can make the teleport -calamity to jump into melee range.

Thanks again for your work.
 
What exactly did you modify? So I can change this in the newest version of trinity? :)
 
Last edited:
Also interested in this. What was changed so we can make sure this works with newest Trinity versions. Not sure if the older Trinity can work with the demonbuddy/bounty profiles.
 
Learn to use winmerge. It will become easy to maintain a modified files. Once you compare and you see everything.
WinMerge

Unless you can find version 1.9.5 version of Trinity this is useless advice. If you compare his modified 1.9.5 version to the newest 1.9.8 you're going to see lots of changes both from him and Rrix.
 
I have an unmodified version of Trinity 1.9.5 and using winmerge these are the changed files

CombatBase.cs
Wizard.cs
DataDictionary.cs
BotManager.cs
 
Hi, Help make if it possible to use the pants of Mr. Yan or whatever bot running around mobs without stopping
 
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