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Mobs hp nerfed at mp0

Bertrand

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Aug 8, 2012
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Yup, its nowhere in the patch notes, but its way too obvious. The weakest of my bots sitting at 175k dps with wotb insanity was killing azmodan right after wotb finished. Now he got extra 2-3 sec on each encounter...
 
who would ever wanna do mp0? from mp1 the attributes no items are of the same quality as mobs dropping it = ilvl 63 stats.. or have I completely misunderstood something?
 
who would ever wanna do mp0? from mp1 the attributes no items are of the same quality as mobs dropping it = ilvl 63 stats.. or have I completely misunderstood something?

what are you talking about? The only differnece on the mp levels is increased mf/gf and exp. (that excludes all the monster increases/decreases.
 
what are you talking about? The only differnece on the mp levels is increased mf/gf and exp. (that excludes all the monster increases/decreases.

Hes is right from mp1-mp10 the items that drops arent based on ilvl anymore they can all even if they are lvl 58 roll with good stats. With mp0 lvl 58 are as level 58 where before the patch
 
Choosing MP1 will make all acts equal when it comes to item level drops.

So I guess if all you care about is act3 then you can go ahead and use MP0 but with MP1+ the item level drops will be the same in all acts making act1 and act2 drop wise the same as act 3 as we know it.
 
Hes is right from mp1-mp10 the items that drops arent based on ilvl anymore they can all even if they are lvl 58 roll with good stats. With mp0 lvl 58 are as level 58 where before the patch

and you are 100% sure about that? Because that was what I was thinking to begin with but then thought that couldn't be right :P So Mp0 is really bad...
 
and you are 100% sure about that? Because that was what I was thinking to begin with but then thought that couldn't be right :P So Mp0 is really bad...

Thats just what I have been reading on the Patch Notes :)
 
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