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Mob limit in the profile

chooch

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Joined
Jul 8, 2010
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Is there a reason why there is a limit to the amount of mobs you can add to the list and still get Ryftomate to load the profile? I'm at 12 and need to add about 3 more; however, the bot won't load the profile when it's at 13 mobs.
 
Performance. It would slow the game too much.

What mobs do you want to add ?
 
The area I'm in has a lot of mobs and Rift mobs. I would rather just attack everything but I don't think that is an option.
 
The area I'm in has a lot of mobs and Rift mobs. I would rather just attack everything but I don't think that is an option.

save the profile and mesh, then go back and click the 'extra' mobs and then merge them together
 
I may have misunderstood

is there an error when the parser loads your profile? or is the profile maker on the bot not letting you go passed 12?

ie:
PHP:
      <GrindArea>
        <Mobs>
          <Mob>Goblin Scout</Mob>
          <Mob>Silvermane Wolf</Mob>
          <Mob>Goblin Ravager</Mob>
          <Mob>Goblin Escort</Mob>
          <Mob>Goblin Charlatan</Mob>
          <Mob>Goblin Flameweaver</Mob>
          <Mob>Vespid Darter</Mob>
          <Mob>Vespid Hive</Mob>
          <Mob>Flame Minion</Mob>
        </Mobs>

If the parser isn't giving you an error, just add the mobs to the profile
 
the profile gets stuck on loading. You can't load a profile with more than 12 mobs in a single grind area.
 
The area I'm in has a lot of mobs and Rift mobs. I would rather just attack everything but I don't think that is an option.

You only need add the leader of rift mobs and the rest will attack you.
 
You only need add the leader of rift mobs and the rest will attack you.

I get what you're saying; However, I got a very large complex area completely meshed and it has a variety of mobs. I've basically created a GIANT circle and mapped out all of the rift terrain locations. Everything is running smoothly until it comes to the actual rift events, not the rift squads, which I have to walk through to get agro/kill mobs.

Seeing how nothing can be done to alter this, it's kind of moot to discuss further.
 
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