To answer a few questions:
1) OrderBot currently doesnt handle turning stealth on and off at particular areas. The way I (and others) who use it are simply by manually turning it on and off when your character approaches a danger zone.
2) It is definitely possible to mine other nodes while waiting for an unspoiled node to pop, the way I have seen it done is:
the way that this works, is it checks Eorzea time to see if it is between the two given values, if it is then it proceeds like most other profiles you can easily find
times are from 0-23 (0 = midnight, 1 = 1am, . . . 23 = 11pm)
simply add more If conditionals with the times that you want, and insert your <Gather> tag segment and you are good to go
If you dont want to use any abilities just remove the <GatheringSkill> out of the <GatheringSkillOrder> tag like so:
IIRC the <GatheringSkillOrder> tags have to be present, but they can be empty
This code segment also demonstrates another question that was asked about gathering multiple items.
Using the <ItemName> tags you can insert as many <ItemName> as you desire, it gathers in order from the top down*.
**IT DOES NOT NECESSARILY GATHER EVERY ITEM ON THE LIST**
This example uses the node where Grade 2 Shroud Topsoil can be found, and as you know it is a Hidden item.
If it is present, this code will gather it, and then proceed to gather the next available item on the list, in this case being a Wind Crystal.
The Wind Shard listed will only be gathered if it runs into a node where the Wind Crystal is not present.
So what is the difference between <ItemName> and <Slot> tags in the two examples??
<Slot> tags will always mine the exact same slot every time, regardless of if there is an item there or not (if you dont know what slot to mine, this is a problem!)
this makes <Slot> tags perfect for unspoiled nodes, because if you know the slot you need, you dont have to waste GP uncovering all of them.
If you want to use the <Slot> tag for normal nodes as well, nothing is stopping you... but you wont be able to harvest any hidden items.
I hope this helps some people
1) OrderBot currently doesnt handle turning stealth on and off at particular areas. The way I (and others) who use it are simply by manually turning it on and off when your character approaches a danger zone.
2) It is definitely possible to mine other nodes while waiting for an unspoiled node to pop, the way I have seen it done is:
Code:
<!--Darksteel Ore -->
<If Condition="IsTimeBetween(1,3)">
<TeleportTo Name="Camp Dragonhead" AetheryteId="23" />
<Gather Loops="1">
<GatherObject>Unspoiled Mineral Deposit</GatherObject>
<HotSpots>
<HotSpot Radius="95" XYZ="309.7161,305.0083,-62.78537" />
</HotSpots>
<Slot>2</Slot> <!--Darksteel Ore -->
<GatheringSkillOrder>
<GatheringSkill SpellName="King's Yield II" TimesToCast="1" />
<GatheringSkill SpellName="Deep Vigor" TimesToCast="1" />
</GatheringSkillOrder>
</Gather>
</If>
the way that this works, is it checks Eorzea time to see if it is between the two given values, if it is then it proceeds like most other profiles you can easily find
times are from 0-23 (0 = midnight, 1 = 1am, . . . 23 = 11pm)
simply add more If conditionals with the times that you want, and insert your <Gather> tag segment and you are good to go
If you dont want to use any abilities just remove the <GatheringSkill> out of the <GatheringSkillOrder> tag like so:
Code:
<If Condition="IsTimeBetween(4,13)">
<If Condition="not IsOnMap(152)">
<TeleportTo Name="The Hawthorne Hut" AetheryteId="4" />
</If>
<Gather while="IsTimeBetween(4,13)">
<GatherObject>Rocky Outcrop</GatherObject>
<HotSpots>
<HotSpot Radius="90" XYZ="-164.3448, -0.488205, 163.7332" />
</HotSpots>
<ItemNames>
<ItemName>Grade 2 Shroud Topsoil</ItemName>
<ItemName>Wind Crystal</ItemName>
<ItemName>Wind Shard</ItemName>
</ItemNames>
<GatheringSkillOrder>
</GatheringSkillOrder>
</Gather>
</If>
IIRC the <GatheringSkillOrder> tags have to be present, but they can be empty
This code segment also demonstrates another question that was asked about gathering multiple items.
Using the <ItemName> tags you can insert as many <ItemName> as you desire, it gathers in order from the top down*.
**IT DOES NOT NECESSARILY GATHER EVERY ITEM ON THE LIST**
This example uses the node where Grade 2 Shroud Topsoil can be found, and as you know it is a Hidden item.
If it is present, this code will gather it, and then proceed to gather the next available item on the list, in this case being a Wind Crystal.
The Wind Shard listed will only be gathered if it runs into a node where the Wind Crystal is not present.
So what is the difference between <ItemName> and <Slot> tags in the two examples??
<Slot> tags will always mine the exact same slot every time, regardless of if there is an item there or not (if you dont know what slot to mine, this is a problem!)
this makes <Slot> tags perfect for unspoiled nodes, because if you know the slot you need, you dont have to waste GP uncovering all of them.
If you want to use the <Slot> tag for normal nodes as well, nothing is stopping you... but you wont be able to harvest any hidden items.
I hope this helps some people