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MidShaman KaraPostNerv up to 65% WR, Standard

Hello, So Im after first 5 hours using it. (I have pretty ok CPU so I decieded to change maxwide = 5000; and twotsamount = 450; - I dont know did I made ok).

Win Ratio was 24 /19 ( from rank 19 to 15). What do You think OtisRight is it desent score ?
 
Thank you for sharing.
Otis, Thalnos and Harrison... arrf... will it do without em?
 
[GameplayScene] PresenceMgr.GetStatus is null or empty.
i dont know why.....
 
The bot uses the portal to the maelstrom.
In the hand of two cards and there are creatures with one health.
 
Hello, So Im after first 5 hours using it. (I have pretty ok CPU so I decieded to change maxwide = 5000; and twotsamount = 450; - I dont know did I made ok).

Win Ratio was 24 /19 ( from rank 19 to 15). What do You think OtisRight is it desent score ?
A positive score is always good. That means you will climb. The winrate could've been better tho. Maybe you got a lot of bad matchups?

Thank you for sharing.
Otis, Thalnos and Harrison... arrf... will it do without em?
No problem, mate :) You can replace thalnos with kobold geomancer or loot hoarder. - don't know whitch one is better. Harrison...hmn tough. I don't think you can replace him due to a lot of shamans, hunters and warriors on the ladder.

[GameplayScene] PresenceMgr.GetStatus is null or empty.
i dont know why.....
I never got this error before. Did someone else got it as well?

The bot uses the portal to the maelstrom.
In the hand of two cards and there are creatures with one health.
Sorry, I don't understand the problem here.
 
Update1: Download updated in first post!
  • Priorities
    • added a lot of minions to the priorityList(minions that we want to kill over others)
    • adjusted the priority numbers to match the current meta
    • adjusted class synergy races priority numbers(e.g. hunter -> beast, druid -> beast)
  • Values(the consequences need more testing)
    • spellpower minions have more value if the hero is rogue or shaman,too(was only druid, mage)
    • carddrawvalue increased if we miss lethal by 10 or less
    • minions value increased drastically if it's a "priorityMinion" (see above)
  • Implemented comparing handsizes
    • if we have more cards, we will win most likely and vice versa
    • if enemy is "topdecking" and we're not, our chance to win is ever higher
  • Other
    • our minions in hand are now considered as "bigMinions" if attack > 4 (was 3)
    • we are playing a midrange/control deck, so we don't care much about losing face damage by trading minions or weapon charges
      -> lowered the threshold so we trade more
 
2nd 4 and half hour session.

I downloaded files again (i think update 1). I left yours orginal settings. Ratio 13 / 17. Not to well this time :D
 
Hi otis and hello everybody! I'm a newcomer here and I'm from China. Glad to join you.
I tested for hours yesterday(2:30pm-9pm), here's the result: 24/19, WR 56%. (Region:China)
For the first 12 matches the result is quite exceiting---11/1, from rank 19 to 13 , but after that a five-game losing streak, finally stuck at rank 14.

Details are as follows:(I don't know how to post pictures)

opponent total win lose WR
warrior 6 3 3 50%
shaman 3 3 0 100%
rogue 3 0 3 0%
paladin 2 1 1 50%
hunter 5 4 1 80%
druid 4 2 2 50%
warlock 5 2 3 40%
mage 8 5 3 63%
priest 7 4 3 57%


I'll go on testing during the night hours.

Thank you for sharing, Otis.
 
Last edited:
Update2: Download updated in first post!

- updated some settings and combo values(please replace these files, too)
- finalized spiritclaws implementation (thanks coolmaster)
- tweaked priorityMinion values more
- fixed missing lethal by buffing totems with thunderbluffvaliant(needs more testing)

what's your winrate and rank with that?

With these new settings and updated files my winrate is pretty good. After 4 hours botting I climbed from rank 14-9 with 66% winrate.

Unbenannt.jpg

I'll go on testing during the night hours.

Thank you for sharing, Otis.

Your breakdown looks reasonable to me. The bot doesn't know that it gets comboed by malygos into 15+damage, that's why rogue and druid is kinda meh.
You are welcome :)

Keep the feedback coming and have fun guys :)
 
Last edited:
update2 failed to start

2016-10-12 06:14:37,777 [1] INFO Logger (null) - Now setting up JitProfiles...
2016-10-12 06:14:37,781 [1] INFO Logger (null) - JitProfiles successfully setup!
2016-10-12 06:14:37,791 [1] INFO Logger (null) - Now beginning pre-start tasks.
2016-10-12 06:14:37,796 [1] INFO Logger (null) - Now checking prerequisites...
2016-10-12 06:14:38,271 [1] INFO Logger (null) - Prerequisite check complete!
2016-10-12 06:14:38,482 [1] INFO Logger (null) - svchostPath: C:\Windows\System32\svchost.exe
2016-10-12 06:14:38,486 [1] INFO Logger (null) - Pre-start tasks successfully completed.
2016-10-12 06:14:40,704 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2016-10-12 06:14:41,775 [1] INFO Logger (null) - Hearthbuddy [0.3.1289.316] is up to date!
2016-10-12 06:14:41,926 [1] INFO Logger (null) - Region: cn
2016-10-12 06:14:41,927 [1] INFO Logger (null) - T: 5247804515245496709 H: 610876029
2016-10-12 06:14:48,255 [10] INFO Logger (null) - Hearthstone client version (14830, 270612)
2016-10-12 06:14:48,345 [10] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Triton.Bot.IBot> - Initializing
2016-10-12 06:14:48,522 [10] INFO Logger (null) - [DefaultBotSettings] ClientBroken = False.
2016-10-12 06:14:48,524 [10] INFO Logger (null) - [DefaultBotSettings] NeedsToCacheCustomDecks = False.
2016-10-12 06:14:48,526 [10] INFO Logger (null) - [DefaultBotSettings] NeedsToCacheQuests = True.
2016-10-12 06:14:48,527 [10] INFO Logger (null) - [DefaultBotSettings] ArenaDontOpenRewards = False.
2016-10-12 06:14:48,528 [10] INFO Logger (null) - [DefaultBotSettings] ArenaDontDraft = False.
2016-10-12 06:14:48,529 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeMinDelayMs = 15000.
2016-10-12 06:14:48,530 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeMaxDelayMs = 30000.
2016-10-12 06:14:48,532 [10] INFO Logger (null) - [DefaultBotSettings] SpectateRandomFriend = True.
2016-10-12 06:14:48,534 [10] INFO Logger (null) - [DefaultBotSettings] SpectateAllowedName = .
2016-10-12 06:14:48,537 [10] INFO Logger (null) - [DefaultBotSettings] HideInactiveGameMode = True.
2016-10-12 06:14:48,540 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeAfterConstructedWin = False.
2016-10-12 06:14:48,542 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeNextConstructedGame = False.
2016-10-12 06:14:48,544 [10] INFO Logger (null) - [DefaultBotSettings] RoutineMustDraftArena = True.
2016-10-12 06:14:48,545 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedMode = Casual.
2016-10-12 06:14:48,547 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedCustomDeck = .
2016-10-12 06:14:48,549 [10] INFO Logger (null) - [DefaultBotSettings] AutoGreet = True.
2016-10-12 06:14:48,550 [10] INFO Logger (null) - [DefaultBotSettings] GameMode = Practice.
2016-10-12 06:14:48,552 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedGameRule = Auto.
2016-10-12 06:14:48,555 [10] INFO Logger (null) - [DefaultBotSettings] PracticeDifficulty = Normal.
2016-10-12 06:14:48,559 [10] INFO Logger (null) - [DefaultBotSettings] PracticeOpponentClass = HUNTER.
2016-10-12 06:14:48,560 [10] INFO Logger (null) - [DefaultBotSettings] PracticeCustomDeck = .
2016-10-12 06:14:48,562 [10] INFO Logger (null) - [DefaultBotSettings] FriendlyCustomDeck = .
2016-10-12 06:14:48,563 [10] INFO Logger (null) - [DefaultBotSettings] FriendlyAllowedName = .
2016-10-12 06:14:48,581 [10] INFO Logger (null) - [DefaultBotSettings] ArenaDontOpenRewards = False.
2016-10-12 06:14:48,583 [10] INFO Logger (null) - [DefaultBotSettings] ArenaDontDraft = False.
2016-10-12 06:14:48,583 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeMinDelayMs = 15000.
2016-10-12 06:14:48,584 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeMaxDelayMs = 30000.
2016-10-12 06:14:48,584 [10] INFO Logger (null) - [DefaultBotSettings] SpectateRandomFriend = True.
2016-10-12 06:14:48,585 [10] INFO Logger (null) - [DefaultBotSettings] SpectateAllowedName = .
2016-10-12 06:14:48,585 [10] INFO Logger (null) - [DefaultBotSettings] HideInactiveGameMode = True.
2016-10-12 06:14:48,587 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeAfterConstructedWin = False.
2016-10-12 06:14:48,587 [10] INFO Logger (null) - [DefaultBotSettings] AutoConcedeNextConstructedGame = False.
2016-10-12 06:14:48,588 [10] INFO Logger (null) - [DefaultBotSettings] RoutineMustDraftArena = True.
2016-10-12 06:14:48,589 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedMode = Casual.
2016-10-12 06:14:48,590 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedCustomDeck = .
2016-10-12 06:14:48,591 [10] INFO Logger (null) - [DefaultBotSettings] AutoGreet = True.
2016-10-12 06:14:48,592 [10] INFO Logger (null) - [DefaultBotSettings] GameMode = Practice.
2016-10-12 06:14:48,597 [10] INFO Logger (null) - [DefaultBotSettings] ConstructedGameRule = Auto.
2016-10-12 06:14:48,598 [10] INFO Logger (null) - [DefaultBotSettings] PracticeDifficulty = Normal.
2016-10-12 06:14:48,600 [10] INFO Logger (null) - [DefaultBotSettings] PracticeOpponentClass = HUNTER.
2016-10-12 06:14:48,605 [10] INFO Logger (null) - [DefaultBotSettings] PracticeCustomDeck = .
2016-10-12 06:14:48,606 [10] INFO Logger (null) - [DefaultBotSettings] FriendlyCustomDeck = .
2016-10-12 06:14:48,607 [10] INFO Logger (null) - [DefaultBotSettings] FriendlyAllowedName = .
2016-10-12 06:14:48,607 [10] INFO Logger (null) - [DefaultBotSettings] NeedsToCacheQuests = True.
2016-10-12 06:14:48,608 [10] INFO Logger (null) - [DefaultBotSettings] NeedsToCacheCustomDecks = True.
2016-10-12 06:14:48,762 [10] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Triton.Bot.IRoutine> - Initializing
2016-10-12 06:14:48,767 [1] DEBUG Logger (null) - Current bot set to DefaultBot.
2016-10-12 06:14:52,324 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(74,18) : warning CS0219: 变量“concede”已赋值,但其值从未使用过
2016-10-12 06:14:52,331 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(586,27) : warning CS1998: 此异步方法缺少“await”运算符,将以同步方式运行。请考虑使用“await”运算符等待非阻止的 API 调用,或者使用“await Task.Run(...)”在后台线程上执行占用大量 CPU 的工作。
2016-10-12 06:14:52,331 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(983,27) : warning CS1998: 此异步方法缺少“await”运算符,将以同步方式运行。请考虑使用“await”运算符等待非阻止的 API 调用,或者使用“await Task.Run(...)”在后台线程上执行占用大量 CPU 的工作。
2016-10-12 06:14:52,332 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(999,27) : warning CS1998: 此异步方法缺少“await”运算符,将以同步方式运行。请考虑使用“await”运算符等待非阻止的 API 调用,或者使用“await Task.Run(...)”在后台线程上执行占用大量 CPU 的工作。
2016-10-12 06:14:52,332 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(1138,27) : warning CS1998: 此异步方法缺少“await”运算符,将以同步方式运行。请考虑使用“await”运算符等待非阻止的 API 调用,或者使用“await Task.Run(...)”在后台线程上执行占用大量 CPU 的工作。
2016-10-12 06:14:52,332 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(99,20) : warning CS0219: 变量“omd”已赋值,但其值从未使用过
2016-10-12 06:14:52,332 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(100,20) : warning CS0219: 变量“emd”已赋值,但其值从未使用过
2016-10-12 06:14:52,333 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\CardDB.cs(5644,17) : warning CS0219: 变量“de”已赋值,但其值从未使用过
2016-10-12 06:14:52,333 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\ComboBreaker.cs(67,21) : warning CS0219: 变量“i”已赋值,但其值从未使用过
2016-10-12 06:14:52,333 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(119,30) : warning CS0168: 声明了变量“ee”,但从未使用过
2016-10-12 06:14:52,333 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(152,34) : warning CS0168: 声明了变量“eee”,但从未使用过
2016-10-12 06:14:52,334 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(158,21) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,334 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(552,22) : warning CS0219: 变量“frothingberserkerEnemy”已赋值,但其值从未使用过
2016-10-12 06:14:52,334 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(553,22) : warning CS0219: 变量“frothingberserkerOwn”已赋值,但其值从未使用过
2016-10-12 06:14:52,335 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(554,22) : warning CS0219: 变量“grimpatronEnemy”已赋值,但其值从未使用过
2016-10-12 06:14:52,335 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(555,22) : warning CS0219: 变量“grimpatronOwn”已赋值,但其值从未使用过
2016-10-12 06:14:52,336 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(950,80) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,336 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(951,72) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,336 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(952,71) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,336 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(972,76) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,337 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(973,76) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,337 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1023,78) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,337 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1024,75) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,337 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1025,81) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,338 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1296,25) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,338 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2505,68) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,338 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2737,55) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,339 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2738,64) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,339 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(1535,34) : warning CS0219: 变量“dontkill”已赋值,但其值从未使用过
2016-10-12 06:14:52,339 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(5843,18) : warning CS0219: 变量“cthunonboard”已赋值,但其值从未使用过
2016-10-12 06:14:52,340 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Settings.cs(144,30) : warning CS0168: 声明了变量“e”,但从未使用过
2016-10-12 06:14:52,340 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\behavior\control\BehaviorControl.cs(322,13) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,340 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\behavior\MidrangeShaman\BehaviorMidrangeShaman.cs(350,13) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,341 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,55) : error CS1061: “HREngine.Bots.triggerCounter”不包含“ownSpellpowerDied”的定义,并且找不到可接受类型为“HREngine.Bots.triggerCounter”的第一个参数的扩展方法“ownSpellpowerDied”(是否缺少 using 指令或程序集引用?)
2016-10-12 06:14:52,341 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,89) : error CS1061: “HREngine.Bots.triggerCounter”不包含“enemySpellpowerDied”的定义,并且找不到可接受类型为“HREngine.Bots.triggerCounter”的第一个参数的扩展方法“enemySpellpowerDied”(是否缺少 using 指令或程序集引用?)
2016-10-12 06:14:52,341 [10] ERROR AssemblyLoader`1 (null) - Compiler Error: e:\炉石传说\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\penalties\Pen_DREAM_05.cs(31,13) : warning CS0162: 检测到无法访问的代码
2016-10-12 06:14:52,437 [10] DEBUG AssemblyLoader`1 (null) - Reloading AssemblyLoader<Triton.Bot.IPlugin> - Initializing
2016-10-12 06:14:52,439 [1] DEBUG Logger (null) - Current routine set to NullRoutine.
2016-10-12 06:14:55,254 [10] INFO Logger (null) - [AutoStopSettings] StopAtRank = False.
2016-10-12 06:14:55,257 [10] INFO Logger (null) - [AutoStopSettings] RankToStopAt = 20.
2016-10-12 06:14:55,259 [10] INFO Logger (null) - [AutoStopSettings] StopGameCount = 1.
2016-10-12 06:14:55,260 [10] INFO Logger (null) - [AutoStopSettings] StopWinCount = 1.
2016-10-12 06:14:55,262 [10] INFO Logger (null) - [AutoStopSettings] StopLossCount = 1.
2016-10-12 06:14:55,263 [10] INFO Logger (null) - [AutoStopSettings] StopConcedeCount = 1.
2016-10-12 06:14:55,264 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXGames = False.
2016-10-12 06:14:55,269 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXWins = False.
2016-10-12 06:14:55,270 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXLosses = False.
2016-10-12 06:14:55,271 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXConcedes = False.
2016-10-12 06:14:55,278 [10] INFO Logger (null) - [AutoStopSettings] StopAtRank = False.
2016-10-12 06:14:55,279 [10] INFO Logger (null) - [AutoStopSettings] RankToStopAt = 20.
2016-10-12 06:14:55,281 [10] INFO Logger (null) - [AutoStopSettings] StopGameCount = 1.
2016-10-12 06:14:55,282 [10] INFO Logger (null) - [AutoStopSettings] StopWinCount = 1.
2016-10-12 06:14:55,283 [10] INFO Logger (null) - [AutoStopSettings] StopLossCount = 1.
2016-10-12 06:14:55,283 [10] INFO Logger (null) - [AutoStopSettings] StopConcedeCount = 1.
2016-10-12 06:14:55,284 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXGames = False.
2016-10-12 06:14:55,285 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXWins = False.
2016-10-12 06:14:55,286 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXLosses = False.
2016-10-12 06:14:55,287 [10] INFO Logger (null) - [AutoStopSettings] StopAfterXConcedes = False.
2016-10-12 06:14:55,288 [10] DEBUG Logger (null) - [AutoStop] Initialize
2016-10-12 06:14:55,296 [10] INFO Logger (null) - [QuestSettings] StopAfterAllQuestsAreDone = True.
2016-10-12 06:14:55,308 [10] DEBUG Logger (null) - [Quest] Initialize
2016-10-12 06:14:55,313 [10] DEBUG Logger (null) - [Stats] Initialize
2016-10-12 06:14:55,387 [10] DEBUG Logger (null) - [Stats] Enable
2016-10-12 06:14:55,450 [10] INFO Logger (null) -
 
I have also problem with Update nr 2 .... any1 know what is wrong ?



Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\DefaultRoutine.cs(74,18) : warning CS0219: The variable 'concede' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\DefaultRoutine.cs(586,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\DefaultRoutine.cs(983,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\DefaultRoutine.cs(999,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\DefaultRoutine.cs(1138,27) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(99,20) : warning CS0219: The variable 'omd' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(100,20) : warning CS0219: The variable 'emd' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\CardDB.cs(5644,17) : warning CS0219: The variable 'de' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\ComboBreaker.cs(67,21) : warning CS0219: The variable 'i' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(119,30) : warning CS0168: The variable 'ee' is declared but never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(152,34) : warning CS0168: The variable 'eee' is declared but never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(158,21) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(552,22) : warning CS0219: The variable 'frothingberserkerEnemy' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(553,22) : warning CS0219: The variable 'frothingberserkerOwn' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(554,22) : warning CS0219: The variable 'grimpatronEnemy' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(555,22) : warning CS0219: The variable 'grimpatronOwn' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(950,80) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(951,72) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(952,71) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(972,76) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(973,76) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1023,78) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1024,75) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1025,81) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1296,25) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2505,68) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2737,55) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2738,64) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(1535,34) : warning CS0219: The variable 'dontkill' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(5843,18) : warning CS0219: The variable 'cthunonboard' is assigned but its value is never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\ai\Settings.cs(144,30) : warning CS0168: The variable 'e' is declared but never used
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\behavior\control\BehaviorControl.cs(322,13) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\behavior\MidrangeShaman\BehaviorMidrangeShaman.cs(350,13) : warning CS0162: Unreachable code detected
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,55) : error CS1061: 'HREngine.Bots.triggerCounter' does not contain a definition for 'ownSpellpowerDied' and no extension method 'ownSpellpowerDied' accepting a first argument of type 'HREngine.Bots.triggerCounter' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,89) : error CS1061: 'HREngine.Bots.triggerCounter' does not contain a definition for 'enemySpellpowerDied' and no extension method 'enemySpellpowerDied' accepting a first argument of type 'HREngine.Bots.triggerCounter' could be found (are you missing a using directive or an assembly reference?)
Compiler Error: e:\Honorki\Karcioszki\Routines\DefaultRoutine\Silverfish\penalties\Pen_DREAM_05.cs(31,13) : warning CS0162: Unreachable code detected
 
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(74,18) : warning CS0219: 已指派變數 'concede',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(586,27) : warning CS1998: 這個非同步方法缺少 'await' 運算子,因此將以非同步方式執行。請考慮使用 'await' 運算子等候未封鎖的應用程式開發介面呼叫,或使用 'await Task.Run(...)' 在背景執行緒上執行 CPU-bound 工作。
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(983,27) : warning CS1998: 這個非同步方法缺少 'await' 運算子,因此將以非同步方式執行。請考慮使用 'await' 運算子等候未封鎖的應用程式開發介面呼叫,或使用 'await Task.Run(...)' 在背景執行緒上執行 CPU-bound 工作。
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(999,27) : warning CS1998: 這個非同步方法缺少 'await' 運算子,因此將以非同步方式執行。請考慮使用 'await' 運算子等候未封鎖的應用程式開發介面呼叫,或使用 'await Task.Run(...)' 在背景執行緒上執行 CPU-bound 工作。
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\DefaultRoutine.cs(1138,27) : warning CS1998: 這個非同步方法缺少 'await' 運算子,因此將以非同步方式執行。請考慮使用 'await' 運算子等候未封鎖的應用程式開發介面呼叫,或使用 'await Task.Run(...)' 在背景執行緒上執行 CPU-bound 工作。
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(99,20) : warning CS0219: 已指派變數 'omd',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\BoardTester.cs(100,20) : warning CS0219: 已指派變數 'emd',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\CardDB.cs(5644,17) : warning CS0219: 已指派變數 'de',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\ComboBreaker.cs(67,21) : warning CS0219: 已指派變數 'i',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(119,30) : warning CS0168: 已宣告變數 'ee' 但從未使用
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Mulligan.cs(152,34) : warning CS0168: 已宣告變數 'eee' 但從未使用
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(158,21) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(552,22) : warning CS0219: 已指派變數 'frothingberserkerEnemy',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(553,22) : warning CS0219: 已指派變數 'frothingberserkerOwn',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(554,22) : warning CS0219: 已指派變數 'grimpatronEnemy',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(555,22) : warning CS0219: 已指派變數 'grimpatronOwn',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(950,80) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(951,72) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(952,71) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(972,76) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(973,76) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1023,78) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1024,75) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1025,81) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(1296,25) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2505,68) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2737,55) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs(2738,64) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(1535,34) : warning CS0219: 已指派變數 'dontkill',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Playfield.cs(5843,18) : warning CS0219: 已指派變數 'cthunonboard',但從未使用其值
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\ai\Settings.cs(144,30) : warning CS0168: 已宣告變數 'e' 但從未使用
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\behavior\control\BehaviorControl.cs(322,13) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\behavior\MidrangeShaman\BehaviorMidrangeShaman.cs(350,13) : warning CS0162: 偵測到不可能執行到的程式碼
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,55) : error CS1061: 'HREngine.Bots.triggerCounter' 不包含 'ownSpellpowerDied' 的定義,也找不到擴充方法 'ownSpellpowerDied' 來接受類型 'HREngine.Bots.triggerCounter' 的第一個引數 (您是否遺漏 using 指示詞或組件參考?)
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\cards\Sim_KAR_063.cs(63,89) : error CS1061: 'HREngine.Bots.triggerCounter' 不包含 'enemySpellpowerDied' 的定義,也找不到擴充方法 'enemySpellpowerDied' 來接受類型 'HREngine.Bots.triggerCounter' 的第一個引數 (您是否遺漏 using 指示詞或組件參考?)
Compiler Error: c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.316\Routines\DefaultRoutine\Silverfish\penalties\Pen_DREAM_05.cs(31,13) : warning CS0162: 偵測到不可能執行到的程式碼

[NullRoutine] The NullRoutine should not be used. Please choose a different routine and Start the bot again.
 
Sorry guys I had some issues with my computer yesterday.
I fixed the error. Please download again from the first post and replace the files.
 
well , I can use HB now .but new problem ,
I watched the first game hb played, it's ok at first
2 turn later , the robot play nothing and end turn

calculating stuff... 21:26:45.4694
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.AggregateException: One or more errors occurred. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at HREngine.Bots.PenalityManager.getSpecialCardComboPenalitys(Card card, Minion target, Playfield p, Boolean lethal) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs:line 2159
at HREngine.Bots.PenalityManager.getPlayCardPenality(Card card, Minion target, Playfield p, Boolean lethal) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\PenalityManager.cs:line 285
at HREngine.Bots.Movegenerator.getMoveList(Playfield p, Boolean usePenalityManager, Boolean useCutingTargets, Boolean own) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\Movegenerator.cs:line 156
at HREngine.Bots.MiniSimulator.startEnemyTurnSimThread(List`1 source, Int32 startIndex, Int32 endIndex) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs:line 252
at HREngine.Bots.MiniSimulator.<>c__DisplayClass4.<doallmoves>b__0(Tuple`2 range) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs:line 135
at System.Threading.Tasks.Parallel.<>c__DisplayClass42_0`2.<PartitionerForEachWorker>b__1()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Task.Wait()
at System.Threading.Tasks.Parallel.PartitionerForEachWorker[TSource,TLocal](Partitioner`1 source, ParallelOptions parallelOptions, Action`1 simpleBody, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
at System.Threading.Tasks.Parallel.ForEach[TSource](Partitioner`1 source, Action`1 body)
at HREngine.Bots.MiniSimulator.doallmoves(Playfield playf, Boolean isLethalCheck) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\MiniSimulator.cs:line 132
at HREngine.Bots.Ai.doallmoves(Boolean test, Boolean isLethalCheck) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\Ai.cs:line 119
at HREngine.Bots.Ai.dosomethingclever(Behavior bbase) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\Silverfish\ai\Ai.cs:line 254
at HREngine.Bots.Silverfish.updateEverything(Behavior botbase) in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\silverfish_HB.cs:line 313
at HREngine.Bots.DefaultRoutine.<OurTurnLogic>d__1d.MoveNext() in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\DefaultRoutine.cs:line 747
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
at HREngine.Bots.DefaultRoutine.<Logic>d__3.MoveNext() in c:\Users\Administrator\Desktop\Hearthbuddy 0.3.1289.3161\Routines\DefaultRoutine\DefaultRoutine.cs:line 438
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Triton.Bot.Logic.Bots.DefaultBot.DefaultBot. CNC!_uExy}0}><34$OQz72P!.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.#tbu}_f>mqb\*Re6qI\[e}(/Qq".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.P86:J vAuV\.pI;QlfR\.%P(_P!.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.`L!/y@/<436>B\[(U?~Lct\&'y".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.P#ax_@B)K^\*% T:s?QuOR#K9%./6zTaal??!^'5\,F<=q#T`-`#!.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‎‎****‎*‪‬‏*‫‎*​*‎*‏**‪​‎‫‬​****(Boolean )
at Buddy.Coroutines.Coroutine.‎​*‪‫‬‏​*‪​*‫*‪‏***‏‪*‪‪*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Triton.Bot.Logic.Bots.DefaultBot.DefaultBot.Tick()
at Triton.Bot.BotManager.‪**‪‏‎​*‫‫‬‫**‏*‫‬**(IBot )

end turn
 
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