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Melee classes are broken atm

termite

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Jun 11, 2012
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Unstucker 2.1.2 randomly leaves the game right after game creation.
Running the bot without unstucker just leaves you stuck right after a few games, bot just idling away.


DB 146 bot, Mammon 123 and melee class = broken. Though Barb is just worse off then Monk for whatever reason.
 
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User problem.
You suggesting that with the very same setup you do not have these kind of problems?

There are 2 problems, specially with Barb class, i observe

1. Unstucker sometimes disconnects right after game creation
2. Without unstucker bot gets stuck from time to time.
 
Termite, are you farming Sarkoth? I have a barb farming it now and am on game # 1765. I don't even use the unstucker plugin, are you getting stuck in town or something?
 
Termite, are you farming Sarkoth? I have a barb farming it now and am on game # 1765. I don't even use the unstucker plugin, are you getting stuck in town or something?
Same here, I DID however have to modify the profile I was using, as it would get stuck outside of the cellar portal whenever it walked over a certain spot, in between waypoints.

I'm using Sarkoth Farm_modifiedby_botron.xml with the following modification:
PHP:
		<MoveTo questId="1" x="2068.477" y="2549.828" z="27.1" name="Dank cellar portal, Scout spot" />
		<If condition="ActorExistsAt(176007, 2059.629, 2478.667, 27.02374, 15)">
			<MoveTo questId="1" x="2076.696" y="2532.999" z="27.09999" name="STEP 1" />
			<MoveTo questId="1" x="2089.022" y="2518.919" z="27.1" name="STEP 2" />
			<MoveTo questId="1" x="2086.189" y="2498.245" z="27.1" name="STEP 3" />
			<MoveTo questId="1" x="2065.416" y="2479.908" z="27.34239" name="Cellar Poral" />
			<UseObject questId="1" x="2058.653" y="2476.354" z="26.32902" actorId="176007" isPortal="True" destinationWorldId="106746" />
			<MoveTo questId="1" x="117.8131" y="103.533" z="0.1000004" />
			<While condition="ActorExistsAt(201878, 114.2328, 124.0358, 0.1000004, 200) or ActorExistsAt(187664, 114.2328, 124.0358, 0.1000004, 200)">
				<MoveTo questId="1" x="121.004" y="142.4414" z="0.1000006" name="Door Way" />
				<MoveTo questId="1" x="118.9806" y="100.9035" z="0.100001" name="Sarkoth spawn point" />
			</While>
			<WaitTimer questId="1" waitTime="500" />
		</If>
Note the move of the "scout spot" to a spot where there are less bad guys (less deaths while trying to TP) and the addition of "baby steps" to go AROUND the spot that I always got stuck on.

I'm NOT using unstucker as it was causing massive problems for me, and breaking a lot of profiles, here are my plugins:
NotificationOKClick - Auto Click Notification OK button v0.9
MSFix - Sarkoth fix (Adria's Hut avoidance & Death Restarter) v1.2.2
Icools Sarkoth Helper V1.1.zip

And I'm using the Belphegor CR on the .146 release of DB.


Will this work 100% of the time for everyone? Probably not, but it has been working for me.
 
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Termite, are you farming Sarkoth? I have a barb farming it now and am on game # 1765. I don't even use the unstucker plugin, are you getting stuck in town or something?
At the chest sometimes (maybe every 50 game or so) but for the most time the bot sometimes just stop runnign it seems, just standing there. So using unstucker is a requirement for me. I run a DH on Saktoh with no problems at all and a Monk, which is running 95% fine (sometimes ends up Andariel Hut).
 
Oh, i have my barb only looting legendaries and ilvl 61 rares or better. Guess that's why i never seen him get stuck on the Stash chest.
 
With Beleghor combat routine and MSFIX plugin the Barb operates now just fine.

Oh, i have my barb only looting legendaries and ilvl 61 rares or better. Guess that's why i never seen him get stuck on the Stash chest.
He stands there trying to reach gold on the other site.
 
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