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MAD (Miraculum Apocatstasis Druidae)

As I do both, the difference is that MAD will support afk combat bases and PureRotation doesn't.

Also the rotation(s) present in MAD are way more detailed then the one in PureRotation.
This is duo PureRotation being AIO and MAD specified on resto druid.

In Theory MAD will outheal PureRotation, but i'll come with numbers once MAD has been fixed.

i know mad is the best druid cc i love it and it was worth the donation i always heal with tuans pally special and your dev mad:)
 
Update 1.2.5
- Fully functional again
- Framelock support built in now,
- PvP & PvE Dispelling has been tweaked ( added some spells, changed the detection )
- GUI Colors have been changed ( well... smthing personal)
- Rotation has been optimized ( Faster )
- Spell Queeing has been optimized

- Removed GCD Checks on spells whom are GCD free
- Min/Max Range detection enhanced with Hitbox
- Removed a few redundant settings
- Overal code cleanup & tidying
- Internal Timers for Rejuvenation/Wild Growth/Swiftmend/Tranquility checks to reduce lag ( every 250ms )
- Throttling InitialList & AcquireTargets to scan once every 250ms ( no need to scan more then that)
- Removed Spell casting Throttle
- Scalable Global Cooldown has been added
- Fixed crash when used with PureRotation in same folder.
- Fixed crash on load screen.


Delete your older setting files on installation.
#credits Axlaw, Nomnomnom, weischbier,wulf

Thank you for your hard work to get this fixed.. Quick question regarding settings.. I'm running WoW on a pretty shitty PC for the time being Processor: Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz (2 CPUs), ~1.8GHz Memory: 3070MB RAM... With a GX 210 vid card.... (I know I know.... Ill be upgrading in Feb)

But for the time being should I turn things off like framelock, or keep the fps at 30?

Again thank you for the update!
 
I think you can turn off framelock without worry, I healed MSV yesterday just fine with framelock off allthough it was old version 105.
 
Thank you for your hard work to get this fixed.. Quick question regarding settings.. I'm running WoW on a pretty shitty PC for the time being Processor: Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz (2 CPUs), ~1.8GHz Memory: 3070MB RAM... With a GX 210 vid card.... (I know I know.... Ill be upgrading in Feb)

But for the time being should I turn things off like framelock, or keep the fps at 30?

Again thank you for the update!

i suppose u should run with framelock off :p internal speedups should be fine , so u can run whitout lag. Give it a try:p or look at how to @ page 2
I think you can turn off framelock without worry, I healed MSV yesterday just fine with framelock off allthough it was old version 105.
This, only 1.2.5 should be way better.
 
Heals great sadly even my top end cpu still lags with and without frame lock. I tried Tyrael it barely healed w/o lock, lagged very bad with, swapped to lazy raider. frame lock it lagged bad, w/o frame lock it raped healing meters in 460 gear but lags pretty mildly.
 
ok thanks :) will test now and report back
Heals great sadly even my top end cpu still lags with and without frame lock. I tried Tyrael it barely healed w/o lock, lagged very bad with, swapped to lazy raider. frame lock it lagged bad, w/o frame lock it raped healing meters in 460 gear but lags pretty mildly.

Hmm so it still lags for u , as bad as before or less ?
 
Fine for lfr but my own experience I couldn;t use this for normal or heroic. Probably need more feedback, to make sure it just isnt me.
on Elegon I almost crashed wow locked up for about 7 seconds.

I am running I5 2570k
Asus 660TI max OC
16 gig corsair vengence
1000 watt supply
 
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Fine for lfr but my own experience I couldn;t use this for normal or heroic. Probably need more feedback, to make sure it just isnt me.

I know where the lag is coming from as I tested them with Dottrace
It's the heavy calls for counting Clustered units to cast Swiftmend on, and scanning for the best Wild Growth Target. Now this happens only once every 250ms, but it will lock ur frame for that duration ( max 250ms too ) so that's causing the lag.

Whitout framelock on them it takes aprox 2seconds to calculate those.... So I guess I've to come up with another way to scan targets around, or use the same method that is present in PureRotation.. Will discuss it.
 
It definetly does the job, the lag is a killer though. But even so once the lag is fixed the cc is a top notch cc and in a excellent place right now. Well done.
 
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I know where the lag is coming from as I tested them with Dottrace
It's the heavy calls for counting Clustered units to cast Swiftmend on, and scanning for the best Wild Growth Target. Now this happens only once every 250ms, but it will lock ur frame for that duration ( max 250ms too ) so that's causing the lag.

Whitout framelock on them it takes aprox 2seconds to calculate those.... So I guess I've to come up with another way to scan targets around, or use the same method that is present in PureRotation.. Will discuss it.

BUT raiding 10m is way faster then LFR, less units to scan ;) Shouldn't lag there.

Is pure rotation raid ready? you coded resto for that? or is it dps only?
I coded Balance/Restoration in Pure and wrote a piece of Healing Manager.
It uses different methods and is a bit more mana hungry but it should be fine :p
 
BUT raiding 10m is way faster then LFR, less units to scan ;) Shouldn't lag there.


I coded Balance/Restoration in Pure and wrote a piece of Healing Manager.
It uses different methods and is a bit more mana hungry but it should be fine :p
OK will test in 10 man, I will also try PR thanks alot Mir <3
 
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Heals like crazy lags like hell hahahahaha

That would be short story :P Long one... Mirabis you did it again, when it comes to healing its simply perfect, finally doing things I couldn't force it to do before like using Wild Growth almost on every CD or blanketing raid group with Rejuvenation. Earlier even in 105 version that everyone say it works (yes it worked but not as it should work) no matter how was it tweeked , how many persons was set for blanketing it was just cast on max 2 sometimes non which ofc influenced usability of swiftmend and about forcing Wild Growth to work...huh... that was pain, setting it as high as 97 and on 1 person and still seeing it not used was usual...

As far as framelock is concerned... if I select it in tyrael fps drops to 2 and its unusable, healing was perfect but if you wish to move... well yeah that was it wish :P After turning framelock off in tyrael fps goes up to 12 which solves movement problem and on my surprise doesn't mess healing which I was expecting. So I didn't notice any change in healing with and without framelock in tyrael. Also I didn't see option to turn on or off framelock inside MAD, there is no such option in Power Setting like before but I don't mind as long as it kicks ass :D

Ah I forgot to mention that this was tried in 25man Heart of Fear and still need to try it in 10man where I suppose it will do even better as fps without framelock wont be problem at all.
 
lags every 2 seconds :( im playing on a gaming laptop : intel core i7 , 8gb ram , geforce gtx 570m ....
 
Facing was false, turned it to true and still no go. Actually now bg buddy won't even queue. I am super interested to get this to work cuz it sounds awesome, and manual control it out performs everythign else I've tried.
 
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