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M2Shared.CPP Crash with Honorbuddy

Vastator

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Over the last month or so, WoW and Honorbuddy have been crashing together a lot. I'll get this error:

error.webp

This happens whenever I move from zone to zone, or whenever I leave an instance or after hearthing. I would attach the log, but it is almost 6mb and the Forum says its too big to upload. Here's where the log gets interesting:



[05:50:48.078 V] Blacklisting F513319F00121241 for 00:00:02 [Type: All]
[05:50:48.390 N] [Gatherbuddy2]: Harvested Ghost Iron Deposit.
[05:50:48.453 D] [LuaEvents] Getting argument values for event LOOT_CLOSED
[05:50:48.703 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655"
[05:50:48.703 D] Activity: Moving to node
[05:50:48.937 D] [CGSpellBook::CastSpell] Override ID: 48025, KnownIndex: -1
[05:50:48.968 N] Mounting: Headless Horseman's Mount
[05:50:51.109 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[05:50:51.265 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655"
[05:50:52.843 D] [Flightor]: Unstuck attempt 37
[05:50:54.078 N] [Gatherbuddy2]: Approaching "Ghost Iron Deposit" at X="214.4115" Y="1626.481" Z="444.655"
[05:50:54.968 D] Flushing timed movement. Direction: AllAllowed
[05:50:55.140 D] Activity: Interacting with node
[05:50:55.500 D] InteractDebug:489638352
[05:50:55.500 D] Interact Done:489638352
[05:50:55.578 D] Flushing timed movement. Direction: AllAllowed
[05:50:58.906 V] Blacklisting F513319F00121240 for 00:00:02 [Type: All]
[05:50:59.218 N] [Gatherbuddy2]: Harvested Ghost Iron Deposit.
[05:50:59.296 D] [LuaEvents] Getting argument values for event LOOT_CLOSED
[05:50:59.375 D] Activity: Moving to next hotspot
[05:50:59.609 D] [CGSpellBook::CastSpell] Override ID: 48025, KnownIndex: -1
[05:50:59.640 N] Mounting: Headless Horseman's Mount
[05:51:01.781 D] [LuaEvents] Getting argument values for event LOOT_CLOSED
[05:51:01.781 D] [LuaEvents] Getting argument values for event UNIT_INVENTORY_CHANGED
[05:51:26.828 D] Exception in TraceLine:Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired - at Styx.MemoryManagement.Executor.Execute(Int32 fromId)
at Styx.WoWInternals.World.GameWorld.(WoWPoint , WoWPoint , Single , CGWorldFrameHitFlags , WoWPoint& ) - Honorbuddy
[05:51:36.828 D] [Gatherbuddy2]: Adding underwater node "Unknown" to blacklist. Location: <295.9115, 1166.597, 191.4742>
[05:51:47.000 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at Styx.MemoryManagement.Executor.Execute(Int32 fromId)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at Styx.MemoryManagement.Executor.Execute(Int32 fromId)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units)
[05:51:47.000 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at Styx.MemoryManagement.Executor.Execute(Int32 fromId)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] ) --> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at Styx.MemoryManagement.Executor.Execute(Int32 fromId)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.CommonBot.Targeting.DefaultTargetWeight(List`1 units)
 
post a full Hb log as attachment and your wow txt crash report
 
Last edited:
Add Ons: Postal Recount Trashcan Trasher DBM-Core



disable them and clear your cache again plz
 
Zip it if it is too big.

Also, I'm 90% sure this is a computer/WoW problem.
Might be fixed when reinstalling WoW.
 
AW: M2Shared.CPP Crash with Honorbuddy

There is always the option to zip and archive them. The issue is also popular on the official forums and I haven't found a solution there so far
 
AW: M2Shared.CPP Crash with Honorbuddy

Official wow forum suggests.that we simply run too many addons,although I used to have more addons and 4times the addon memory with a fourth of ram in the computer and it ran fine
 
In WIN7 64bit with a system to use your large memory which more than 3.25GB~TRY
 
I'm going to completely uninstall World of Warcraft and reinstall it, then give it a shot!
 
well from the log it was working for a bit, then it seems like the client crashed.
 
well from the log it was working for a bit, then it seems like the client crashed.

Yeah, it does that. It'll work for an hour or so, and then crash. Whether it's LazyRaider, Archaeology Buddy, or Gatherbuddy. I can play all day by hand and have no problems. But when I load up HonorBuddy, within an hour of raiding, farming, etc... it'll crash.
 
i saw you where using the headless horseman mount, try changing it to something more stock, and see if that does anything for you.
 
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