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Looting Problem

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what i find funny is that these 3 behaviors have nothing to do with looting at all. acceptlog, basicuseobject, and usegameobject are actually Natfoth's behaviors, and they have been updated by the team members ... so i think there is still something going on here

but if you loot it and then it gets stuck, that has been a wow bug since day 1 (less common these days)
 
For me the problem is the plugin "openthatstuff"
if i turn on the plugin the loot system become bugged
gray icon ecc
i hope this can help you
 
what i find funny is that these 3 behaviors have nothing to do with looting at all. acceptlog, basicuseobject, and usegameobject are actually Natfoth's behaviors, and they have been updated by the team members ... so i think there is still something going on here
but if you loot it and then it gets stuck, that has been a wow bug since day 1 (less common these days)
Funny thing is.... I used to have this with Glider from time to time and never since.
Until I started using HB as GrindBot to gather leather. Suddenly I had it all the time again.

Run HB as Questbot or GB2 is no problem at all, it'll all work perfectly. But as soon as I run it as grindbot, the same old issue comes back.

I'll try running with those 3 behaviours disabled tomorrow and report what happens.
 
Just to report:

I've been running for a couple of hours now without any issues. I have all the custom behaviours activated and I'm running with TidyBags3Reloaded. No problems whatsoever.
 
Disabled OpenThatStuff and then it worked without any problem.
 
My bot does this randomly. It used to happen with glider too. What I do when I notice this is close wow and open it back up and then it works. I think something messes up with wow.
 
So anyone figured out a solution? What plug-ins etc? :P Cuz this still happens to meh..
 
For me it was definitely the 'openthatstuff.cs' plugin. After it opened an item corpses would no longer be lootable.

Make that the first thing to disable and see how it goes from there.
 
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