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Loot Rules problems. Please help?

eagleeye1

New Member
Joined
Mar 31, 2013
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Hi there,

I am customizing the loot rules to make them tighter, but not too tight like some of the rules you can download like gniller's. I just want to find usable items, even if they are only worth 1-2 million, but I want it to avoid keeping total junk. I do this because I am happy to use some items worth 5 million that other loot rules would not keep.

Anyway, I am noticing that the loot rules do not work for some items. For example, here are some problematic loot rules:

Code:
[QUALITY] == "Legendary" && [NAME] == "Slorak's Madness" # [DPS] >= 950 && [INT] >= 201
[QUALITY] == "Legendary" && [NAME] == "Slorak's Madness" # [DPS] >= 890 && [SOCKETS] > 0
[QUALITY] == "Legendary" && [NAME] == "Slorak's Madness" # [DPS] >= 1010

[QUALITY] == "Legendary" && [NAME] == "The Tormentor" # [DPS] >= 1020 && [SOCKETS] > 0
[QUALITY] == "Legendary" && [NAME] == "The Tormentor" # [DPS] >= 1000 && [INT] >= 400
[QUALITY] == "Legendary" && [NAME] == "The Tormentor" # [DPS] >= 1000 && [VIT] >= 250
[QUALITY] == "Legendary" && [NAME] == "The Tormentor" # [DPS] >= 1000 && [INTVIT] >= 600

[QUALITY] == "Legendary" && [NAME] == "Messerschmidt's Reaver" # [DPS] >= 1200 && [CRITDMG%] > 0 && [LS%] > 0
[QUALITY] == "Legendary" && [NAME] == "Messerschmidt's Reaver" # [DPS] >= 1200 && [SOCKETS] > 0 && [LS%] > 0

Unfortunately, the bot seems to be keeping all manner of these items. Here are some logs of items it has kept:

Code:
WeaponTwoHand - TwoHandStaff 'The Tormentor'. Score = 15715 {legendary item}
  Intelligence=227. Crit Damage %=118. DPS=846

WeaponOneHand - Wand 'Slorak's Madness'. Score = 31093 {legendary item}
  Intelligence=254. Vitality=64. Crit Damage %=74. DPS=789

It also kept Messerschmidt's Reaver's without sockets or crit damage as well.

Is there any reason why it would keep these?

Can I get the bot to at least tell me why it's keeping these items? Maybe there's another line that is grabbing them that is non-obvious.

Thanks
 
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