BuddyMe
Community Developer
- Joined
- Jun 13, 2014
- Messages
- 447
- Reaction score
- 16
Hi community,
After some research it seems completely impossible to load a new profile on a tag LeaveGame or inverssement to leave a game on a LoadProfile.
I tested with Zeta provided. . LastProfile.instance.contains ('***') on an if, at the beginning of profile, which detect presence if it is the last load profile. In this circumstances I then wanted to load a new profile to exit the game but the logic of the "contains" escapes me because it does not work!
The purpose of all, because there would be to create a loader 'intelligent' that would load profiles based on the number of times that it is already been loaded (as loadonce but would work with profiles that requires a reset) it could also runs any new profile with a new difficulty etc.. it seems pretty interesting.
Someone can you enlighten me? thank you
I have not been clear, let me know
After some research it seems completely impossible to load a new profile on a tag LeaveGame or inverssement to leave a game on a LoadProfile.
I tested with Zeta provided. . LastProfile.instance.contains ('***') on an if, at the beginning of profile, which detect presence if it is the last load profile. In this circumstances I then wanted to load a new profile to exit the game but the logic of the "contains" escapes me because it does not work!
The purpose of all, because there would be to create a loader 'intelligent' that would load profiles based on the number of times that it is already been loaded (as loadonce but would work with profiles that requires a reset) it could also runs any new profile with a new difficulty etc.. it seems pretty interesting.
Someone can you enlighten me? thank you
I have not been clear, let me know
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