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LF Coder to start project

the only programmers capable enough to handle programing this functionality in, would be raphus, nesox, or apoc and really all of them are busy with bigger things right now.

sdddddddddddd
 
If i had the knowledge to code i would do it myself. I'm not asking much tbh.
I don't want it to be big like that, I dont care about it has to be something like partybot the plugin, follow around and help kill.
 
the only programmers capable enough to handle programing this functionality in, would be raphus, nesox, or apoc and really all of them are busy with bigger things right now.

sorry, but ... not true
The Questing Bot is not more than the grinding bot, the only real changes are "load a behavior" and QuestComplete (LUA), AcceptQuest (LUA), TurninQuest (LUA)

It's nothing more
So it's really not that hard, to recode the questing part, and implementing the "master - slave" thing, the problem is more the communication of the 2 HB instances

atm i'm looking into the questing bot of a canceled private project for this raf thing, but it's a lot of work to combine HB and the private one ... but i remember ... we'Ve had the same thing coded a long time ago (2 years now) ... maybe i can find it again
 
Take a look at Jamba addon if you haven't already.
Great Multiboxing addon. Might be a way to incorporate that?
Jamba Forum board here.
 
sorry, but ... not true
The Questing Bot is not more than the grinding bot, the only real changes are "load a behavior" and QuestComplete (LUA), AcceptQuest (LUA), TurninQuest (LUA)

It's nothing more
So it's really not that hard, to recode the questing part, and implementing the "master - slave" thing, the problem is more the communication of the 2 HB instances

atm i'm looking into the questing bot of a canceled private project for this raf thing, but it's a lot of work to combine HB and the private one ... but i remember ... we'Ve had the same thing coded a long time ago (2 years now) ... maybe i can find it again
theres more to that then questing, you guys are only focusing on the pickup and turn in, not the actual quest itself, and YES implementing the netcode to deal with multiple HB clients at the same time is a pain, you all think its this 5 line little plugin to add this functionality and it isn't.
 
I wasn't asking for a plugin to do things like that :p

Just a simple follow toon with name or follow partyleader thats all :p
And offcourse some sort of questbehavior that enables/disables followplugin

nothing more nothing less :)

I just asked this because its not that hard for a skilled coder like yourself


Edit: If this should work with a movetoleader custom behavior wrapped in a while then i dont need a plugin at all :D
 
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theres more to that then questing, you guys are only focusing on the pickup and turn in, not the actual quest itself, and YES implementing the netcode to deal with multiple HB clients at the same time is a pain, you all think its this 5 line little plugin to add this functionality and it isn't.

Sorry i haven't explained it well, i meant ... these guys arent the only ones ;)
There're a lot of people which could do that stuff, but most of them aren't interested, because a) they know the work to do and how much it is, b) they don't get any refunds ;)

@blancharke: i know what u mena, u want to have the easy way, but it isn't this easy way u think it is :)
how i said in my last post, i'll take a look into this, maybe i'll rewrite the private one to the hb core, with the things u need ... but i have to look a little bit deeper in the HB core (if all used functions in the private bot are given here in HB)
 
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