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Legendaryz Adventure - Core + Azmo

Is it possible to make the bot do an auto town run before going to kill azmo?
 
Wish there was a way for the bot to tell what bounty was on. This profile would be even more amazing if you could combine both alternatives so it killed Azmodan when he was the bounty and skipped him otherwise :D
 
Is it possible to make the bot do an auto town run before going to kill azmo?

write

<ForceTownRun questId="1"/>

before the waypoint use but this will be not worth it at all :)
 
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Wish there was a way for the bot to tell what bounty was on. This profile would be even more amazing if you could combine both alternatives so it killed Azmodan when he was the bounty and skipped him otherwise :D

DemonBuddy cant handle bounty quests sorry (or i dont know how to do it)
 
ow i can chance the start position of the adventure mode? I always start in act 1, i tryed to start game, go to act3 get chekpoint restart, but im start again on act 1-.-, i think thats why my db wont start the game with the profile =(

Don't change anything the act you start, the profile is running starting in all acts
 
Y but your azmo + Cursed Chest is the best if i would be possible to run-.-

So reinstal DB and trinity (.13 version), make trinity set up i said and use trinity base item rule.

If not working, i don't know how to help you. Directly ask dev's^^
 
Hey buddy, awesome profile you have here. I just wanted to report a bug but I am not sure if it's Demonbuddy or if it's the profile. In Act 1, sometime the bot tries to vendor items to Kadala instead of the merchant. Other than that it's awesome.
 
Hey buddy, awesome profile you have here. I just wanted to report a bug but I am not sure if it's Demonbuddy or if it's the profile. In Act 1, sometime the bot tries to vendor items to Kadala instead of the merchant. Other than that it's awesome.

Hey ^^ This is a know bug of trinity or DB (didn't remember ^^)

If they can't fix this because of the big big work they have to do, i ll do a manual townrun in act 3 i think ^^ We will see in 2 days
 
Hey ^^ This is a know bug of trinity or DB (didn't remember ^^)

If they can't fix this because of the big big work they have to do, i ll do a manual townrun in act 3 i think ^^ We will see in 2 days

Do this manual townrun in act 3! (Now, please, this is the best profile out der! <3)
 
I have the exact same issue, but I think this is to do with Trinity wizard combat routine, probably needs to be customized a bit, wizard is now definitely very stupid when fighting Azimo.

Is it possible to write in profile that manages(disables/ebnables as needed) this option in trinity - Attempt to avoid AoE.
(i coudnt find xml to do that , if there is any at all)
I have problem with mage.
This has to be enabled in trinity to avoid those elite effects (especially corpse explosion) , otherwise my mage dies too much (5.5M toughness).
But when i come to Azmodan, it starts to act stupid and runs itself into fence. I would like to disable it when i'm fighting Azmodan (i can kill it and survive meteor hits), but enable it rest of the time.
 
Might wanna add this to the xml file (open in Notepad)

Code:
<!-- Act2 Start -->
       <If condition="CurrentLevelAreaId == 168314">
			<LogMessage questId="1" stepId="1" output="We are in act 2, teleport to core of arreat" />
			<UseWaypoint questId="1" x="324.350" y="292.049" z="1.642" actorId="6442" waypointNumber="38"/>
			<WaitTimer questId="1" stepId="1" waitTime="200"/>
		</If>
 
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