That would be a terrible idea and would only raise unwanted attention IMO.Hey, can you add a video to this thread that shows the heal performance in pvp? that would be a great comercial
Best regards
Awesome thank you Mirabis. Do you recommend this for leveling healing dungs? or lvl 90 only
anyone using the pro version got any settings they would like to share pls ?
for arenas mostlymine doesnt seem to be that strong compared to the views of others
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Is there an SVN update option or it has to be checked on this forum all the time ?
Hey, can you add a video to this thread that shows the heal performance in pvp? that would be a great comercial
Best regards
How can i load the low level support settings to do the 5 man dungs to level. im using the free version right now until 90 then i am for sure getting pro
I need a log, were u alone and why didn't u touch the config![]()
ok i get a log today or tomorrow,
Nah i weren't alone^^ i mean i testes it with my settings and your standard presets, both the same reaction he randomly refresh the shroom every 5 sec.
On same spot or new spot xD
hi mate, i dont know if its me or not but it seems to react insanely slow in arenas ( non community ) i got it set to arena and i got like rejuv set to 100% and other heals up on a higher % than standard but it sometimes just wont react to health deficit i have to cast manually or my team dies and im sitting there like a lemonand then when i cast manually the cc pauses cause of the built in logic and then it wont cast for like a second or 2 after causing me to manually cast again etc etc i read somewhere that areans are not really supported by bossland and thus ccs dont work properly in arenas, but every tuanha cc i use works fine in arena so like i got no idea
in pve this works awesomely cant fault it at all, but for pvp it just seems like it cba to heal people
its the same in bgs also if i change to bg rotationill post a log from some 3's i just did
the log says in places " healing dps at 90 % hp blah blah " but really the guy in question has been dropping slowly for ages
also noticed that it will regrowth before throwing up a rejuv when the dps drops below 80 % which might be the right way but to me it feels like it should throw a HoT up first just incase i get interupted or cc'd during the cast
might be wrong, new to playing drood hence why im using the routine till i get used to it
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Hello,
PvP Priority is already high on my backlog at the moment. Slightly below the choice for lifebloom target in arena's.
I'll try and do a bigger write up, explanation of the calculations behind target priority tomorrow as I'm currently in a meeting.
Manual cast takes the SpellCastTime+GlobalCooldown, then continues.. so not sure why it would pause longer then needed *if it does*
Mirabis, how to set up mana usage?
I know what he means, straight out off the box its sucks mana dry with aoe spells. Im guessing he is wanting a low ilvl setting to help maintain mana to a certain amount?