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[Leaves] Community Edition

Is there an SVN update option or it has to be checked on this forum all the time ?
 
Hey, can you add a video to this thread that shows the heal performance in pvp? that would be a great comercial ;)

Best regards
 
i just want to know how it beats in pvp before i "use" the version we do not mention here ;)
 
Leaves is always the answer for "What is the best Rdruid routine?" Happy you released a community edition. Will try it when I get some healing gear! :D
 
i had an non public self created pqr profile so i now what is a realy godlike pvp CR . I just want to compare ;)
 
Awesome thank you Mirabis. Do you recommend this for leveling healing dungs? or lvl 90 only

Previously I would say lvl 90 only, but tweaked the low level support and haven't heard any issues : )

anyone using the pro version got any settings they would like to share pls ?
for arenas mostly :) mine doesnt seem to be that strong compared to the views of others :(

There's a forum thread/category on the Leaves homepage where you can share/download settings.
Can't name it here, but since ur talking about the 'pro version' I assume u can find it.

Is there an SVN update option or it has to be checked on this forum all the time ?

Well having a SVN is not neccesary at this moment, it's quite stable. But once I have to push updates I'll make a public svn too.

Hey, can you add a video to this thread that shows the heal performance in pvp? that would be a great comercial ;)

Best regards

I had plans to make a video, but it's hard to mask names... and none of my testers wants to lose a ilvl 570+ Resto druid right ^^
 
How can i load the low level support settings to do the 5 man dungs to level. im using the free version right now until 90 then i am for sure getting pro
 
How can i load the low level support settings to do the 5 man dungs to level. im using the free version right now until 90 then i am for sure getting pro

Just load the dungeon one, it registers ur level upon start.

So when ur below lvl 90 it will automatically start checking things.
 
thanks for releasing this mirabis! will try it soon :D

i will be putting it against oracle performance.
 
I need a log, were u alone and why didn't u touch the config :)

ok i get a log today or tomorrow,
Nah i weren't alone^^ i mean i testes it with my settings and your standard presets, both the same reaction he randomly refresh the shroom every 5 sec.
 
ok i get a log today or tomorrow,
Nah i weren't alone^^ i mean i testes it with my settings and your standard presets, both the same reaction he randomly refresh the shroom every 5 sec.

On same spot or new spot xD
 
hi mate, i dont know if its me or not but it seems to react insanely slow in arenas ( non community ) i got it set to arena and i got like rejuv set to 100% and other heals up on a higher % than standard but it sometimes just wont react to health deficit i have to cast manually or my team dies and im sitting there like a lemon :p and then when i cast manually the cc pauses cause of the built in logic and then it wont cast for like a second or 2 after causing me to manually cast again etc etc i read somewhere that areans are not really supported by bossland and thus ccs dont work properly in arenas, but every tuanha cc i use works fine in arena so like i got no idea :( in pve this works awesomely cant fault it at all, but for pvp it just seems like it cba to heal people :P

its the same in bgs also if i change to bg rotation :) ill post a log from some 3's i just did
the log says in places " healing dps at 90 % hp blah blah " but really the guy in question has been dropping slowly for ages :(

also noticed that it will regrowth before throwing up a rejuv when the dps drops below 80 % which might be the right way but to me it feels like it should throw a HoT up first just incase i get interupted or cc'd during the cast
might be wrong, new to playing drood hence why im using the routine till i get used to it :)

View attachment 8584 2014-01-29 17.20.txt
 
hi mate, i dont know if its me or not but it seems to react insanely slow in arenas ( non community ) i got it set to arena and i got like rejuv set to 100% and other heals up on a higher % than standard but it sometimes just wont react to health deficit i have to cast manually or my team dies and im sitting there like a lemon :p and then when i cast manually the cc pauses cause of the built in logic and then it wont cast for like a second or 2 after causing me to manually cast again etc etc i read somewhere that areans are not really supported by bossland and thus ccs dont work properly in arenas, but every tuanha cc i use works fine in arena so like i got no idea :( in pve this works awesomely cant fault it at all, but for pvp it just seems like it cba to heal people :P

its the same in bgs also if i change to bg rotation :) ill post a log from some 3's i just did
the log says in places " healing dps at 90 % hp blah blah " but really the guy in question has been dropping slowly for ages :(

also noticed that it will regrowth before throwing up a rejuv when the dps drops below 80 % which might be the right way but to me it feels like it should throw a HoT up first just incase i get interupted or cc'd during the cast
might be wrong, new to playing drood hence why im using the routine till i get used to it :)

View attachment 118917

Hello,

PvP Priority is already high on my backlog at the moment. Slightly below the choice for lifebloom target in arena's.
I'll try and do a bigger write up, explanation of the calculations behind target priority tomorrow as I'm currently in a meeting.

Manual cast takes the SpellCastTime+GlobalCooldown, then continues.. so not sure why it would pause longer then needed *if it does*
 
Hello,

PvP Priority is already high on my backlog at the moment. Slightly below the choice for lifebloom target in arena's.
I'll try and do a bigger write up, explanation of the calculations behind target priority tomorrow as I'm currently in a meeting.

Manual cast takes the SpellCastTime+GlobalCooldown, then continues.. so not sure why it would pause longer then needed *if it does*


ahh its not pausing for longer its just as it doesnt react too quick it just acts like a knock on effect when i have to cast i have to keep casting :)
so for example

player goes low > bot doesnt react asap > manual heal > pause > player still low > bot takes time to react > manual heal > etc

this is in no way a complaint :p just i suck at typing shit up :p so this is the only way i can explain :)
 
I know what he means, straight out off the box its sucks mana dry with aoe spells. Im guessing he is wanting a low ilvl setting to help maintain mana to a certain amount?
 
I know what he means, straight out off the box its sucks mana dry with aoe spells. Im guessing he is wanting a low ilvl setting to help maintain mana to a certain amount?

Well most of us are ilvl 560+ and have too much mana to spend.

Strt with decreasing the amount of concurrent rejuvenations and the frequency of wild growth ( more u its ).

Just look at ur overheals and act accordingly.

If using presets in lfr, swap to the 25 raid one. It's s bit more mana efficient because lfr preset just wants to top the chart.
 
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