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Leapquake Combat Profile

Duditz

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Sep 10, 2015
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This build has so much potential. Next patch it will be even better. Is there anyone working on a refined .cs for this? It works okay now but needs to travel from pack to pack more efficiently. Thanks!
 
Can you post the build?
 
Bump. It's working okay but it is slow to determine to jump into another pack. Also making it work better with the seismic slam variance would be awesome :D.
 
Bump. It's working okay but it is slow to determine to jump into another pack. Also making it work better with the seismic slam variance would be awesome :D.

This. After Leap is on CD Trinity will cast ONE SS and then stand and wait for Leap CD to be done...
 
I would like this as well as leapquake is my main barb build, but I can't use it in DB as it will just behave very strangely.
 
Bump. It's working okay but it is slow to determine to jump into another pack. Also making it work better with the seismic slam variance would be awesome :D.
This. After Leap is on CD Trinity will cast ONE SS and then stand and wait for Leap CD to be done...
I would like this as well as leapquake is my main barb build, but I can't use it in DB as it will just behave very strangely.

Can you guys test with the latest BETA in the Discord channel [or via the SVN]? Currently it's .239 but might change again.

Once you get it running, babysit a few rifts and GRifts. Then move up to a higher GRift. Take note of things that are causing it to be inefficient or die. Take notes and try to verify them in numerous scenarios. The more specific, the better. Try to confirm issues, not jsut post something that happened once.

For example: Is it not casting a skill in a timely fashion? Is it avoiding? Is it against trash mob? Is it an elite? A Rift Guardian? Is it trying to cast another skill that's blocking the casting of the skill you want? Does it only have the issue in a particular scenario?

The more testing and accurate feedback you provide, the more likely that you will see changes to test.
 
right now, with build .239 it's already alot better, fury dumping could still be better and the reason for many deaths is that it just stands and waits after going through it's rotation, waiting for the cooldowns to reset. if those two things were improved, the build could do much better, currently stuck at GR65 with mostly non-ancient gear (apart from weapon)
 
right now, with build .239 it's already alot better, fury dumping could still be better and the reason for many deaths is that it just stands and waits after going through it's rotation, waiting for the cooldowns to reset. if those two things were improved, the build could do much better, currently stuck at GR65 with mostly non-ancient gear (apart from weapon)

.231 is the best Trinity for this build. I can clear 75 about 80% of the time. It's a build that requires too much brains for AI to handle. Specifically mob grouping. Still not a bad build though. I remember getting 180b exp an hour previous to 2.4.2 but after the exp nerf to 70+ the best I can seem to pull is ~120b with Lon bomb.
 
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