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LazyRaider (Collection)

Your buff's are not working as you need to add Ranks when checking for them to work.....

if (skillCooldown("Refreshment (Rank 4)") == 0 && buffTime("Refreshment (Rank 4)") == 0)
// Casting "Refreshment"
{
UseSkillAndWait("Refreshment", true);
Log("Used: Refreshment");
Thread.Sleep(100);


I am not sure, why buffing is so messed up -.- I will look into this tomorrow.
 
Awesome will test it as soon as possible and get back if it works fine or not, but I am sure it will be awesome, thank you! ;)
 
Blighter gives the following error when I try to compile it:

16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1002: ; expected
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1525: Invalid expression term ':'
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,57) : error CS1002: ; expected
 
Blighter gives the following error when I try to compile it:

16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1002: ; expected
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1525: Invalid expression term ':'
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,57) : error CS1002: ; expected
I think there was a : instead a of ; at the and of the line in 143, if I recall...
Use the plugin editor, change it, and it will work.
 
Next problem...

Dunno if it is LazyRaider plugins or what, but when I activate the CR, itworks fine for a while, but then the AB control panel closes without warning and all plugins goes "invisible" and I have to ¨restart the game in the Accounts Manager
 
Blighter gives the following error when I try to compile it:

16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1002: ; expected
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,56) : error CS1525: Invalid expression term ':'
16:47:44: c:\archebuddy\Plugins\LazyRaider\blighter\blighter.cs(143,57) : error CS1002: ; expected

fixed that, sorry for the inconvinience.

Would this be possible to use with the Auto Quester?

I am affraid its not, sorry.

Next problem...

Dunno if it is LazyRaider plugins or what, but when I activate the CR, itworks fine for a while, but then the AB control panel closes without warning and all plugins goes "invisible" and I have to ¨restart the game in the Accounts Manager

This appears to be a AB problem. Had this too, while using other plugins.
 
or maybe a skull night :) im looking towards a level 50 geared person :)

Sorry to let you guys know that I am forced to take a break for now. I just got banned by trion. The reason they gave me, was: Use of 3rd Party Applications.
So there will be no active development from me for now. Currently waiting for a reply on my ban appeal.
 
Sorry to let you guys know that I am forced to take a break for now. I just got banned by trion. The reason they gave me, was: Use of 3rd Party Applications.
So there will be no active development from me for now. Currently waiting for a reply on my ban appeal.


i am sorry to hear that.. i hope all goes well :(
 
fixed that, sorry for the inconvinience.



I am affraid its not, sorry.



This appears to be a AB problem. Had this too, while using other plugins.

Actually, I think it might be related to the LazyRaider CR's after all, I just tried removing them from my plugins, and now it works just fine.

But I guess since you been banned there is now no way to get this fixed :(

Edit: This must have been some temporary, now it works fine it seems.
 
Last edited:
Sorry to hear about your ban, have you ever been reported ingame ? just want to know what you think the reason was....
 
I want to ask, if there a plugin that just Autoface or what i need to change so it only autoface targers, because youre daggerspell plugin is not so good : / for PvP
 
I want to ask, if there a plugin that just Autoface or what i need to change so it only autoface targers, because youre daggerspell plugin is not so good : / for PvP

Try this one (untested):

Code:
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;
 
namespace LazyRaider
{
    public class LazyRaider : Core
    {
        public static string GetPluginAuthor()
        {
            return "nick1988";
        }
        public static string GetPluginVersion()
        {
            return "1.0.0";
        }
        public static string GetPluginDescription()
        {
            return "Facing Target";
        }

    public void PluginRun()
    {
    if (angle(me.target, me) > 45 && angle(me.target, me) < 315)
    // making sure we are faceing the target. If not, we will turn towards it
    {
        TurnDirectly(me.target);
    }
}

Sorry to hear about your ban, have you ever been reported ingame ? just want to know what you think the reason was....

As far as I know, I was only reported once. But that was while playing legit, so I got the debuff remove within 5mins. I have no clue what happened.
The answer to my appeal was just like: You used 3rd Party applications, we did verify that for sure and will not lift the ban. Currently I am running a new account
for fun and a little bit development without issues... currently on day 6 without ban ;) (Still using AntiAFK, my LazyTrader, AuctionSniper)
 
Last edited:
got this error:
20:55:19: c:\Users\*****\Desktop\AAB\Plugins\Autoface\Autoface.cs(33,2) : error CS1513: } erwartet.
 
For autoface i created this!
I just deleted some from nicks scripts

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Threading;
using System.Collections.Generic;
using System.Linq;
using ArcheBuddy.Bot.Classes;

namespace LazyRaider
{
public class LazyRaider : Core
{
public static string GetPluginAuthor()
{
return "Selmia123";
}

public static string GetPluginVersion()
{
return "0.1.0";
}

public static string GetPluginDescription()
{
return "Autoface for pvP";
}
public void UseSkillAndWait(string skillName, bool selfTarget = false)
{
//wait for cooldowns to finish first, before we try to cast skill
while (me.isCasting || me.isGlobalCooldown)
Thread.Sleep(50);
if (!UseSkill(skillName, true, selfTarget))
{
if (me.target != null && GetLastError() == LastError.NoLineOfSight)
{
//No line of sight, try come to target.
if (dist(me.target) <= 5)
ComeTo(me.target, 2);
else if (dist(me.target) <= 10)
ComeTo(me.target, 3);
else if (dist(me.target) < 20)
ComeTo(me.target, 8);
else
ComeTo(me.target, 8);
}
}
//wait for cooldown again, after we start cast skill
while (me.isCasting || me.isGlobalCooldown)
Thread.Sleep(50);
}

public void PluginRun()
{
while (true)
{
while (me.target == null)
// while we have no target, this loop will make the bot do nothing, and he will check back every 50ms, to see if we have a target
{
Thread.Sleep(50);
}

while (me.target != null && isAttackable(me.target))
// once we have a target, and this target is attackable (so its no NPC) the bot will jump into this loop.
// this loops contains the "combat routine"
{
if (angle(me.target, me) > 45 && angle(me.target, me) < 315)
// making sure we are faceing the target. If not, we will turn towards it
{
TurnDirectly(me.target);
}
if (dist(me.target) >= 21)
{
ComeTo(me.target, 19);

CancelTarget();
}
}
}
}
}
}
 
The code you have also moves closer if target is more then 21yard away. Is this intended?
 
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