I am afraid it is still not totally clear how these 2 relate to each other.
This is what I understand:
Pull distance is the distance you have to be from your target to be able to attack it. If is set too low, a warlock or mage for instance, will keep trying to get close to a moving object instead of hitting it with range spells. It will also needlessly get very close to its non-moving target, putting itself in jeopardy.
And if it is set too high?
I want my toon to kill between hotspots, but only those mobs that are in its path. No need to go looking for trouble.
But the trouble is, whatever setting i chose, the toon keeps looking for mobs it easily could leave alone without getting any aggro. It goes looking for trouble!
So what I understand is that whatever setting you chose for pulling distance, it will only influence the range at which the pulling begins. But pull it shall!
Am I right?
This is what I understand:
Pull distance is the distance you have to be from your target to be able to attack it. If is set too low, a warlock or mage for instance, will keep trying to get close to a moving object instead of hitting it with range spells. It will also needlessly get very close to its non-moving target, putting itself in jeopardy.
And if it is set too high?
I want my toon to kill between hotspots, but only those mobs that are in its path. No need to go looking for trouble.
But the trouble is, whatever setting i chose, the toon keeps looking for mobs it easily could leave alone without getting any aggro. It goes looking for trouble!
So what I understand is that whatever setting you chose for pulling distance, it will only influence the range at which the pulling begins. But pull it shall!
Am I right?