Started out for the first 30 mins with basically 3 or 4 machines per run, after that I fell asleep. I was running T8 all night, I realize now i could've ran T9 maybe even T10.
37-39 of each machine farmed in the below time roughly, ide say closer to 9 hours(i assume it counts still even when paused since inactivity timer can be tripped)
Stopping the bot.
Session lasted for: 10:14:09.6279552
@Tarasbulba
Is there any way to make the bot force teleport or make its combat radius 0-5 or something after it detects the keywarden is either dead or no longer on target? Buddyme had some sort of system like this in his keywarden plugin, It wasn't perfect because at the time iirc there was no way to detect keywardens he had to use goblins and confuse the bot to think KW were goblins but soon as it was dead, it would port to the next place. I noticed that no matter what class, it spends anywhere from an extra 10 seconds to upwards of 2-3 minutes killing trash AFTER it killed KW/collected a machine. It will go and try to TP, then detect creatures and kill them, and in A1 A2 for the most part, this can be almost never ending theres always a pack of monsters within range.