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keep rares really worth it?just keep legen?

johnny1730

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Hey.i have been botting for some time, i have been seeing, that rares dont worth a crap anymore.I know you can find a ammy or a weap here and there, that can worth millions or billions, but the chances are soo low, that the work you have to check all your bots and the runs you do too town really worth the time?I am thinking about too use another rules than giles on the weekend, but i would like to know your guys opinions and experiences.
 
Should atleast keep jewellry and 1 handers.
 
Set very tight loot rules. Only get like 10 rares in 24h, about 5 of those go to vendor and 5 to ah.
 
lol yeah right..legs and sets are the same . 1% are good/very good
give me all your rares :)
 
This topic made me try to refine my pick-up rules in hopes of only getting a select few rares. I failed.

Does anyone know how to stop the bot from even trying to pick up two-handers, wizard hats, WD masks, stuff that never is good?
 
This topic made me try to refine my pick-up rules in hopes of only getting a select few rares. I failed.

Does anyone know how to stop the bot from even trying to pick up two-handers, wizard hats, WD masks, stuff that never is good?

Here are my pickup rules, they basically only pick up crafting plans, legendary, and Rare weaps (just 1h non class specific), gloves, pants, shoulder, ammy, ring.

Code:
// +---------------------------------------------------------------------------+
// |  _______ ______ _______ ______ _______ _______ _____   
// | |     __|   __ \    ___|      |_     _|   _   |     |_ 
// | |__     |    __/    ___|   ---|_|   |_|       |       |
// | |_______|___|  |_______|______|_______|___|___|_______|
// +---------------------------------------------------------------------------+                                               

// craftingPlans on the ground have all quality normal cant decide here
[QUALITY] == "Normal" && [TYPE] == "CraftingPlan"

// +---------------------------------------------------------------------------+
// |  _____   _______ _______ _______ _______ _____  _______ ______ ___ ___ 
// | |     |_|    ___|     __|    ___|    |  |     \|   _   |   __ \   |   |
// | |       |    ___|    |  |    ___|       |  --  |       |      <\     / 
// | |_______|_______|_______|_______|__|____|_____/|___|___|___|__| |___|                                                                     
// +---------------------------------------------------------------------------+
           
[QUALITY] == "Legendary"

// +--------------------------------------------------------------------------------------+
// |  ______ _______ ______ _______ 
// | |   __ \   _   |   __ \    ___|
// | |      <       |      <    ___|
// | |___|__|___|___|___|__|_______|                     
// +--------------------------------------------------------------------------------------+

//Special Glove Pickup Rule
[QUALITY] == "Rare"  && [TYPE] == "Gloves" && [LEVEL] >=58

//Weapon Ignore Rules
[QUALITY] == "Rare"  && [LEVEL] <= 61 && [BASETYPE] == "Weapon" -> [IGNORE]
[QUALITY] == "Rare"  && [BASETYPE] == "Weapon" && [TWOHAND] -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Bow" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Crossbow" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Staff" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Polearm" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Daibo" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "HandCrossbow" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Wand" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Fist Weapon" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Ceremonial Knife" -> [IGNORE]

//Off Hand Ignore Rules
[QUALITY] == "Rare"  && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Mojo" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Orb" -> [IGNORE]

//Armor Ignore Rules
//[QUALITY] == "Rare"  && [TYPE] == "Legs" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Belt" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Chest" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "MightyBelt" -> [IGNORE]
[QUALITY] == "Rare"  && [LEVEL] <= 60 && [BASETYPE] == "Armor"  -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Boots" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "Cloak" -> [IGNORE]

//Hats Ignore Rules
[QUALITY] == "Rare"  && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare"  && [TYPE] == "WizardHat" -> [IGNORE]

//Jewelry Ignore Rule
[QUALITY] == "Rare"  && [TYPE] == "FollowerSpecial"  -> [IGNORE]

//Pickup Rules
[QUALITY] == "Rare"  && [LEVEL] >= 61  && [BASETYPE] == "Weapon"
[QUALITY] == "Rare"  && [BASETYPE] == "Jewelry"
[QUALITY] == "Rare"  && [LEVEL] > 60  && [BASETYPE] == "Armor"

// +---------------------------------------------------------------------------+
// |  _______ _______ _______ _______ ______ 
// | |   |   |   _   |     __|_     _|      |
// | |       |       |    |  |_|   |_|   ---|
// | |__|_|__|___|___|_______|_______|______|                                                                                                   
// +---------------------------------------------------------------------------+
//Magic GTFO
[QUALITY] == "Magic" -> [IGNORE]

I'm finding myself with a lot of useless gloves/rings/ammys tho. My keep rules need to be tightened up. Anyone have any they wouldn't mind sharing?
 
Last edited:
Job2k9
lol yeah do something, because despite of ignores u pickup all rest of crap;)
 
i am thinking about that, what to pick, and what not to pick, the default rules are bad =/, i am interessed to know too if anyone gets any decent rare daily, decent (+5 mil)
 
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