verythaiguy
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_____[size=+6]J U M P Y[/size]_______________________________
[size=+1]Welcome to the ultimate random jumper plugin. After many grueling hours of tweaking this plugin to perfection, I formally introduce Jumpy.
@ Features @
Don't worry if the below sounds complicated because you can simply use the included .jump routines and run without any modification to the settings other than selecting the routines desired in the Profile Tab. The bot will jump every time you see "J U M P" in the log. If it doesn't you need to adjust the base jump span accordingly. Try to get base as close as possible to minimum, while rand is to adjust for any +random time you desire. Simply place the unzipped Jumpy folder into the plugins folder. All profiles must go into the Jumpy folder and be given the extension .jump. Any number of routines can be added to any number of profiles. All routines must have a unique name, which is used within the plugin as a means to identify unique routines. Routine format is given as follows:
Name Length Cooldown MinMod MaxMod
Description
@ Special Requests @
Do you have any ingenious witty ideas for future enhancements to Jumpy. Contact me now =] I urge all who use this program to post meaningful, constructive, and detailed errors that they find. This will ensure that future releases squash all bugs and promote a smooth sailing plugin. Feel free to contact me privately should any special needs or requests arise. Any positive comments are greatly welcome and will be gathered together and appended to a new section in this posting should they reach a sizable amount. Lastly, please refrain from posting superfluous comments that might otherwise detract from the focus of this plugin. Thank you
@ Todo @

[size=+1]Welcome to the ultimate random jumper plugin. After many grueling hours of tweaking this plugin to perfection, I formally introduce Jumpy.
@ Features @
- Maintains a minimum distance off ground when riding a flying mount.
- Uses user-created jumping routines, each having a specific length, cooldown, and min/max mod.
- Automatically runs different routines based on the situation - mounted, combat, or walking.
- All routines paused when looting, resting, casting, or stationary.
- Can select to only trigger when players are within x range.
- Ability to set time between jump checks based on if the user is mounted or unmounted.
- Detailed log informing users of current routine, percent finished, and jumping statistics.
Don't worry if the below sounds complicated because you can simply use the included .jump routines and run without any modification to the settings other than selecting the routines desired in the Profile Tab. The bot will jump every time you see "J U M P" in the log. If it doesn't you need to adjust the base jump span accordingly. Try to get base as close as possible to minimum, while rand is to adjust for any +random time you desire. Simply place the unzipped Jumpy folder into the plugins folder. All profiles must go into the Jumpy folder and be given the extension .jump. Any number of routines can be added to any number of profiles. All routines must have a unique name, which is used within the plugin as a means to identify unique routines. Routine format is given as follows:
Name Length Cooldown MinMod MaxMod
Description
- Name - Name to uniquely identify a routine within a profile. Routines in other profiles can have the same name and are globally known as Profile.RoutineName.
- Length - The length that a routine will run for. This is not a set length, but a stopwatch that is only running and effectively counting down when not looting/resting/moving/casting. Must be in the format: min[:sec], where [:sec] is an optional component.
- Cooldown - The amount of time after completing its run that it must cooldown to be eligible to be selected again.
- MinMod, MaxMod - Every MinJumpSpan seconds, the current routine must decide when to actually press the spacebar and jump. Each jump cycle, it will select a random number between MinMod and MaxMod, referred hereafter as Mod. It will then generate a large random number, Number. If Number % Mod = 0, it will jump. % means the remainder of the division.
@ Special Requests @
Do you have any ingenious witty ideas for future enhancements to Jumpy. Contact me now =] I urge all who use this program to post meaningful, constructive, and detailed errors that they find. This will ensure that future releases squash all bugs and promote a smooth sailing plugin. Feel free to contact me privately should any special needs or requests arise. Any positive comments are greatly welcome and will be gathered together and appended to a new section in this posting should they reach a sizable amount. Lastly, please refrain from posting superfluous comments that might otherwise detract from the focus of this plugin. Thank you

@ Todo @
- Ability to upload, download, describe, and rate user .jump profiles!
- 1.8 - Fixed stuttering when running up incline with flying mount by preventing jump-to-fly checks from occurring too quickly.
- 1.7 - Implemented flying mount logic which displaces normal jumping logic. Maintains a minimum distance off ground when riding a flying mount and runs regardless of the "Only In Player Range" setting.
- 1.6 - Added status bar, fixed resting checking lasting longer than actually resting preventing jumping checks, fixed bug with using relative file paths in loading settings, added tooltips to all user interface elements (hover over checkboxes with your mouse)
- 1.5 - Removed black magic.. now works with latest version 1.6.3+
- 1.4 - Added jump when standing option in and/or out of combat. Preliminary fix for uint error. Improved logic for checking when looting/resting.
- 1.3 - Works with latest HonorBuddy version! Fixed issue with loading same profile multiple times into memory.
- 1.2 - Fixed errors with more invalid object exceptions. Fixed issue with not starting the routine timer when the routine was started. Now a routine will only run if player is in the current situation (combat, mounted, walking).
- 1.1 - Fixed error hindering Honorbuddy from closing properly.
- 1.0 - Released to the public.
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