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Job's Legendary Rule set

// ----------------------------------------------------*********** ----------------------------------------------------
// ------------------------------------------------- *2.2/ SEASON 3* ----------------------------------------------------
// --------------------------------------------------- ***********-----------------------------------------------------
// Season 3
[QUALITY] == "Legendary" && [NAME] == "Arcstone
[QUALITY] == "Legendary" && [NAME] == "Blood Brother
[QUALITY] == "Legendary" && [NAME] == "Convention of the Elements
[QUALITY] == "Legendary" && [NAME] == "Corrupted Ashbringer
[QUALITY] == "Legendary" && [NAME] == "Eun-Jang-Do
[QUALITY] == "Legendary" && [NAME] == "In-Geom
[QUALITY] == "Legendary" && [NAME] == "Drakon's Lesson
[QUALITY] == "Legendary" && [NAME] == "Omnislash
[QUALITY] == "Legendary" && [NAME] == "Crashing Rain
[QUALITY] == "Legendary" && [NAME] == "Omryn's Chain
[QUALITY] == "Legendary" && [NAME] == "Haunting Girdle
[QUALITY] == "Legendary" && [NAME] == "Belt of Transcendence
[QUALITY] == "Legendary" && [NAME] == "Nilfur's Boast
[QUALITY] == "Legendary" && [NAME] == "Crown of the Primus
[QUALITY] == "Legendary" && [NAME] == "Blessed of Haull
[QUALITY] == "Legendary" && [NAME] == "Spirit Guards
[QUALITY] == "Legendary" && [NAME] == "Short Man's Finger
[QUALITY] == "Legendary" && [NAME] == "Ranslor's Folly

// Delsere's Magnum Opus
[QUALITY] == "Legendary" && [NAME] == "Dashing Pauldrons of Despair
[QUALITY] == "Legendary" && [NAME] == "Fierce Gauntlets
[QUALITY] == "Legendary" && [NAME] == "Harness of Truth
[QUALITY] == "Legendary" && [NAME] == "Leg Guards of Mystery
[QUALITY] == "Legendary" && [NAME] == "Shrouded Mask
[QUALITY] == "Legendary" && [NAME] == "Striders of Destiny

// Wrath of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Cuirass of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Gauntlet of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Helm of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Pauldrons of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Sabaton of the Wastes
[QUALITY] == "Legendary" && [NAME] == "Tasset of the Wastes

// Unhallowed Essence
[QUALITY] == "Legendary" && [NAME] == "Accursed Visage
[QUALITY] == "Legendary" && [NAME] == "Cage of the Hellborn
[QUALITY] == "Legendary" && [NAME] == "Fiendish Grips
[QUALITY] == "Legendary" && [NAME] == "Hell Walkers
[QUALITY] == "Legendary" && [NAME] == "Unholy Plates
[QUALITY] == "Legendary" && [NAME] == "Unsanctified Shoulders

Immortal King's Legs
Natalya' Gloves/Legs
Inna's Gloves/Boots
Zunimassa's Gloves/Legs
Tal Rasha's Gloves/Legs


Does that appear to be all the new Legendaries for s3?
 
Immortal King's Legs
Natalya' Gloves/Legs
Inna's Gloves/Boots
Zunimassa's Gloves/Legs
Tal Rasha's Gloves/Legs


Does that appear to be all the new Legendaries for s3?
Yes that's it. When can we excpect to use this ? =)
 
I've uploaded a blank template for s3. I havn't gone through to check if absolutely every item is on it yet but I'll do that tomorrow.
 
Looks like the items are on it as far as I can see, all of them. I will be going over the list with my 2.2 one to customize my new one. if i come across anything ill post it up. Been hating waking up to 2 1/2 tabs full of unid legendaries. mostly all junk
 
I've uploaded a blank template for s3. I havn't gone through to check if absolutely every item is on it yet but I'll do that tomorrow.

Thanks for the hard work Job! I tried your item rule 2 days before 2.2 and it worked out wonderful. I will try this to, might need to change some "keep" settings cause some legendarys who was junk before has now changed and might be bis even :)
 
Thanks for the hard work Job! I tried your item rule 2 days before 2.2 and it worked out wonderful. I will try this to, might need to change some "keep" settings cause some legendarys who was junk before has now changed and might be bis even :)

Can you share the updated file with updated items to keep after you are done? Thanks
 
im going through it now, so far these two ive found missing:

[QUALITY] == "Legendary" && [NAME] == "Meticulous Bolts"
[QUALITY] == "Legendary" && [NAME] == "Spines of Seething Hatred"



//seperate questions

[QUALITY] == "Legendary" && [NAME] == "Sebor's Nightmare" -> [TRASH] <-- this was originally added as a itemID only, and the trash line didn't work for it. i just copy pasted it from old and it trashed fine. can that work/be done for the same of all the itemID? ie hillenbrands/slipka I had a problem with last season they couldn't be auto trashed because it was set as itemID I figured it had to be that way so i left it alone. but just now i left the itemid sebors trash with that sebors name trash code and it trashed it fine.

one question I have(I finished scanning through and adding most of my trash rules etc didnt find anything but bolts missing. The other loot rules for s2, it had @GOODRING := [CRIT%].dual+[CRITDMG%]+[SOCKETS].dual I see the macro for goodammy changed also a bit? Is it safe to add back that ring and amulet macro, and continue with the old list of items like this:

because currently the new list is entirely open to keep all, I am wondering if i can just copy paste this entire thing OVER the existing s3 blank loot rules you added. and will the macros at the top still function if I added them there? I am just curious if its plain blank because you never got a chance to customize, or you rebuilt it entirely from scratch which is what it appears like.

Code:
// Amulet
[QUALITY] == "Legendary" && [NAME] == "Ancestors' Grace" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Dovu Energy Trap" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Eye of Etlich" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Golden Gorget of Leoric" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Halcyon's Ascent" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Haunt of Vaxo" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Hellfire Amulet" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Holy Beacon" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Kymbo's Gold" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Mara's Kaleidoscope" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Moonlight Ward" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Ouroboros" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Overwhelming Desire" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rakoff's Glass of Life" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rondal's Locket" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Squirt's Necklace" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Talisman of Aranoch" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Ess of Johan" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Flavor of Time" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Star of Azkaranth" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Xephirian Amulet" -> [KEEP]
[QUALITY] == "Legendary" && [TYPE] == "Amulet" -> [TRASH]

// Ring
[QUALITY] == "Legendary" && [NAME] == "Avarice Band" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Band of Hollow Whispers" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Band of the Rue Chambers" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Band of Untold Secrets" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Broken Promises" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Bul-Kathos's Wedding Band" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Eternal Union" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Hellfire Ring" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Justice Lantern" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Krede's Flame" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Leoric's Signet" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Manald Heal" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Nagelring" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Obsidian Ring of the Zodiac" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Oculus Ring" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Pandemonium Loop" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Puzzle Ring" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rechel's Ring of Larceny" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Ring of Royal Grandeur" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rogar's Huge Stone" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Skull Grasp" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Stolen Ring" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Stone of Jordan" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Tall Man's Finger" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Unity" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Wyrdward" # [@GOODRING] > 1 -> [KEEP]
[QUALITY] == "Legendary" && [TYPE] == "Ring" -> [TRASH]
 
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I'm not 100% sure about the ITEM id ones. I did have to change this one to item id for it to work.

// Arthef’s Spark of Life
[QUALITY] == "Legendary" && [ITEMID] == "59108159" -> [TRASH]

I'm also not getting this one to work and need to find the itemid for it to test it out that way.
[QUALITY] == "Legendary" && [NAME] == "Eun-Jang-Do"

As for the ammy and ring macros I'm not currently using them myself but they should work fine as long as you aren't trying to filter elemental damage.
 
[QUALITY] == "Legendary" && [ITEMID] == "59108159" -> [TRASH]

that worked for you?(quote of aboves, arthek's code) for some reason, none of the ITEMID listed items will work with the -> [TRASH] for me. it saves them still, so I had to convert almost all of the existing itemID ones to their original name with trash line. I haven't been able to check if it needs both itemid and name line to trash. I saw it trash a sebor's belt, but thats while I still had both lines with name, and itemID in to trash it. But after a night of running, I will check my stash and trash logs to see what slipped through the *****s. Are you saying that the itemrules will skip past the eun-jang-do dagger atm and salv it or something? I haven't seen one either unfortunately, but im on a DH. I see tons of monks/wizards getting them.
 
Just to be doubly sure about the goodring/amulet macros. the ring/amulet -> trash has to be at the bottom for it to work correct? IE:

with this at the very top, as the original season 2 had

@GOODAMMY := [MAXSTAT].dual+[SKILLDMG%].dual+[CRIT%].dual+[CRITDMG%].dual+[SOCKETS].dual


Code:
// Amulet
[QUALITY] == "Legendary" && [NAME] == "Ancestors' Grace"
[QUALITY] == "Legendary" && [NAME] == "Dovu Energy Trap" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Eye of Etlich" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Golden Gorget of Leoric" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Halcyon's Ascent" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Haunt of Vaxo" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Holy Beacon" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Kymbo's Gold"
[QUALITY] == "Legendary" && [NAME] == "Moonlight Ward" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Ouroboros" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Overwhelming Desire" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rakoff's Glass of Life" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rondal's Locket" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Squirt's Necklace" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Ess of Johan" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Flavor of Time" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Star of Azkaranth" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Xephirian Amulet" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Talisman of Aranoch" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Mara's Kaleidoscope" -> [KEEP]
[B][QUALITY] == "Legendary" && [TYPE] == "Amulet" -> [TRASH][/B]

the bolded part HAS to be their to filter out the amulets that don't meet the goodammy > 2 conditions yes?
 
Just to be doubly sure about the goodring/amulet macros. the ring/amulet -> trash has to be at the bottom for it to work correct? IE:

with this at the very top, as the original season 2 had

@GOODAMMY := [MAXSTAT].dual+[SKILLDMG%].dual+[CRIT%].dual+[CRITDMG%].dual+[SOCKETS].dual


Code:
// Amulet
[QUALITY] == "Legendary" && [NAME] == "Ancestors' Grace"
[QUALITY] == "Legendary" && [NAME] == "Dovu Energy Trap" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Eye of Etlich" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Golden Gorget of Leoric" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Halcyon's Ascent" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Haunt of Vaxo" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Holy Beacon" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Kymbo's Gold"
[QUALITY] == "Legendary" && [NAME] == "Moonlight Ward" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Ouroboros" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Overwhelming Desire" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rakoff's Glass of Life" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rondal's Locket" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Squirt's Necklace" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Ess of Johan" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Flavor of Time" # [@GOODAMMY] > 2 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Star of Azkaranth" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Xephirian Amulet" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Talisman of Aranoch" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Mara's Kaleidoscope" -> [KEEP]
[B][QUALITY] == "Legendary" && [TYPE] == "Amulet" -> [TRASH][/B]

the bolded part HAS to be their to filter out the amulets that don't meet the goodammy > 2 conditions yes?

I'm not 100% confident SKILLDMG works properly.

As for trash at the bottom yeah you can have a general trash rule if you want to set everything to keep. Lately I've been doing the opposite and just setting what items I want trashed as I check my stash each day and update the rules. This way I don't miss any legs that may be in there in error or perhaps new legs that wern't added or old ones w/ new properties that make them good now.
 
Yeah thats what i pretty much did, but when it came to the amulets/rings I kind of just wanted to filter out the junk immediately. and the season 2 macro for the rings/ammys were pretty good. I am not so much interested in the ele dmg on amulets but that macro still manages to pull the good ones ie CC/sockets or CC CHD dex or chd dex socket etc all the ability to become full on dex cc chd socket amulets. I rarely ever use skill dmg on neck for dh.

Main reason I can't really filter out say if i wanted to trash ouroboros amulets because i get tons, isbecause they are one of the most common amulets you can get that can be perfect gem amulets with mainstat 10cc 100chd socket etc. rondals rakoffs squirts kymbos etc all have the same chance, only like 3 of those have special mods/differences that make them good. rondals has 6yd pickup radius secondary, rakoffs is globes, kymbos is best for boon with healing affix. obv I want to keep every immunity amulet regardless of stats, and pick thru it by hand. Ess of johans I need a couple of them pref 80% decent rolled for followers, the rest are just meh. So far anyway I ran it 9 hour, everything was in order, didn't find much in way of amulets/rings. it did trash some crap rings/ammys properly though.

I am just at the point in season 3 where basically rings, amulets are the pieces I need to be maxing out especially immunity but RNG is a bitch lately. para 400 and only 2 gifts, both used already.

If I swapped back to the macro for amulets you put in what would the difference be, It would still nab mainstat amulets with say just CC and a socket or just CHD and a socket? all you did was remove skilldmg? I saw it looks for CDR, which for me is kinda useless on a DH.
 
After I landed a 9% crit 90%chd ammy I just set all my SET amulets to keep and the leg amulets to (only running a Barb atm):

[QUALITY] == "Legendary" && [NAME] == "Ancestors' Grace" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Dovu Energy Trap" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Eye of Etlich" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Golden Gorget of Leoric" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Halcyon's Ascent" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Haunt of Vaxo" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Holy Beacon" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Kymbo's Gold" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Mara's Kaleidoscope" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Moonlight Ward" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Ouroboros" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Overwhelming Desire" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rakoff's Glass of Life" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Rondal's Locket" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Squirt's Necklace" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Talisman of Aranoch" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Ess of Johan" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Flavor of Time" # [CRIT%] >= 9 || [CRITDMG%] >= 90 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "The Star of Azkaranth" -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Xephirian Amulet" -> [KEEP]
[QUALITY] == "Legendary" && [TYPE] == "Amulet" -> [TRASH]

I'll probably adjust those a bit once I settle on a 3rd gem to use and ditch the neck vit.
 
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waiting for the BARB version~ keep it up, thx :D

I've got to set the filters for belts and a few ammys then it should be filtering most of the junk I don't want post para 400. I've gotten into the habit of just letting the stash fill then looking at the items and making rules to trash the bad ones. Not the most efficient way of making rules but it works for me, just takes a while to catch all the junk.
 
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Yea i set to just keep almost every amulet/ring for now. Obvious rings I set to auto trash, the rest have no rulesets what so ever that way I can pick as I want. I am not at all familiar with adding my own customized rules aside from the few things ive learned and copy pasted. But anyway Pretty much almost any amulet that rolls mainstat 10cc 90%CHD+ with a socket is a keeper, or the easier chance, one that rolls 2 of the 3 and then use mystic to reroll for the trifecta. That aside, im para 600 and still only 3 gifts which is kinda shitty but i havent used more then 2 yet due to no good weapons(using a 3.1k manticore with 950dex/vita+, rerolled 10% dmg, and has 12discipline) lack of RCR hurts some but not much as im using multishot, if it were CA it would be worse. The whole Focus Restraint ring set is just stupidly huge dmg boost change, I am glad they finally broke the royal ring/unity or soj setup. So far my gear and etc is up to date that i trash all non ancient DH set items, weapons etc. I would love to get a good dex cc chd socket immune amulet like a cameo, star, xeph or something.

I would post up my rules, but I don't think it would do much good as I think everyone should just take a look and open the legendary.dis file and find what they want and decide or not. there is obviously a lot of junk legendary you want to auto trash out after your say para 100 and your fully legendary/set geared, maybe not where you want to be. but to the point that crappy legendary items like boj anglers, or cloak of the garwulf is just another soul. So personally, my rules are being updated daily whether it be 1 item or 3-4 new ones I find that I am trashing out.
 
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