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Job's Legendary Rule set

Is there someone that wouldn't mind sharing his most up-to-date items rule set? I would really appreciate that ^^
 
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I set the Item rule
and my log said

salvaged
WeaponRange - TwoHandBow 'Odyssey's End'. Score = 160516 {legendary item}
Dexterity=935. DPS=3205

but, my rule set is
[QUALITY] == "Legendary" && [NAME] == "Odyssey's End" # [DEX] < 700 || ([WEAPDMG%] < 8 || [DPS] < 2500) -> [TRASH]

wth?
 
I set the Item rule
and my log said

salvaged
WeaponRange - TwoHandBow 'Odyssey's End'. Score = 160516 {legendary item}
Dexterity=935. DPS=3205

but, my rule set is
[QUALITY] == "Legendary" && [NAME] == "Odyssey's End" # [DEX] < 700 || ([WEAPDMG%] < 8 || [DPS] < 2500) -> [TRASH]

wth?


X || ([WEAPDMG%] < 8 ||X) -> [TRASH]

|| means OR. According to that rule, if anything of those 3 things is true, it would trash the item. And , probably the bow didn't have weapon damage % above 8.
 
I have no clue why it keeps stashing Invoker junk??

// Thorns of the Invoker
[QUALITY] == "Legendary" && [NAME] == "Burden of the Invoker" -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Crown of the Invoker" -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Pride of the Invoker" -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Shackles of the Invoker" -> [TRASH]
 
Ran this all night, it works well! Gift was picked up. There is so much junk it's crazy.

Code:
// Enchantress
[QUALITY] == "Legendary" && [NAME] == "Hand of the Prophet" # [INT] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Smoking Thurible" # [INT] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]

// Scoundrel
[QUALITY] == "Legendary" && [NAME] == "Ribald Etchings" # [DEX] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Skeleton Key" # [DEX] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]

// Templar
[QUALITY] == "Legendary" && [NAME] == "Enchanting Favor" # [STR] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]
[QUALITY] == "Legendary" && [NAME] == "Relic of Akarat" # [STR] < 740 || [VIT] < 740 || [CRITDMG%] != 100 -> [KEEP]

I can do that or remove the lines to enable it to keep any immortal or all skills follower items, right?
 
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Doesnt work. It keep call ancient and normal legendaries too :S

can someone explain and help??
 
Anyone know if like MAXSTAT you can run STAT or if there is a legendary addon to the specific item? for instance, lets take azurewrath.

Azurewrath can roll with a main stat, or it can roll with just vita and other affixes. OR it can roll with no vita, just cold/AS % or area damage, or whatever else weaponsroll ie 10% dmg.

So far I am using this on certain weapons, that way it can determine via mainstat if it is indeed an ancient otherwise TRASH it
Code:
[QUALITY] == "Legendary" && [NAME] == "Thunderfury, Blessed Blade of the Windseeker" # [MAXSTAT] >= 825 -> [KEEP] // 825-1000 max stat roll on ancient weapon
[QUALITY] == "Legendary" && [NAME] == "Thunderfury, Blessed Blade of the Windseeker"

So I remember when ancients first came out they added a code, that wouild auto pickup all ancients. now personally, i get a ton of junk ancients I do not want. I have 2 tab slots open which would accommodate this but still fill up within 6 hours easy im sure. Where can I find a list of rules and what i can add into it to make specific things, like if it comes across an ancient azurewrath with no stats, or just vita how can I pick it up? does [STAT] work, is there any way to single out legendaries 1 by 1 instead of having loot rules pick EVERY legendary up? I am going to re-read the original thread hopefully find some of the combos to narrowing down specific item stats/rolls to help. But it would be easier if I could simply mark an item ancient to keep ie

Code:
[QUALITY] == "Legendary" && [NAME] == "Thunderfury, Blessed Blade of the Windseeker"  -> [ANCIENT]

or some shit. Any help is appreicated. my lootrules are pretty fine tuned for every class in general, but again they go off max stat to determine ancient or not which can prove troublesome for when I want ancient weapons like azurewrath for followers that can roll with no stats at all. Currently I have it set to pickup every AW anc or not.
 
How about

[QUALITY] == "Legendary" && [NAME] == "Thunderfury, Blessed Blade of the Windseeker" # ([DEX] < 750 && [STR] < 750 && [INT] < 750) && [VIT] < 750 -> [TRASH]

?
 
Can I use the Job's 2.1 LIST legendary.zip list and just mark off thinks I want to keep?

like [QUALITY] == "Legendary" && [NAME] == "Starmetal Kukri"->[KEEP] (do I need spaces at the end?)

If I do this will it keep the SMK and trash everything else?
 
Can I use the Job's 2.1 LIST legendary.zip list and just mark off thinks I want to keep?

like [QUALITY] == "Legendary" && [NAME] == "Starmetal Kukri"->[KEEP] (do I need spaces at the end?)

If I do this will it keep the SMK and trash everything else?

It will if you add an overall trash rule at the bottom of the list.

[QUALITY] == "Legendary" -> [TRASH]

Anything not marked KEEP will be trashed with that rule at the bottom of the list.
 
When I use your list it seems like I have to wipe settings to revert back to Trinity scoring. I tried changing the settings back, clearing path to rules folder, saving, reloading, then restarting, but it seems like it still thinks to use your set. They're great, but I only have 1 very well geared character which is my WD I like to use these for as it also farms the fastest. Any idea?
 
You'll need to do a clean install of DB for 2.2. So do a clean install. :)

Also, you should really use lootrules, trinity scoring is not updated. A mate has lost an ancient furnace like this...
 
When I use your list it seems like I have to wipe settings to revert back to Trinity scoring. I tried changing the settings back, clearing path to rules folder, saving, reloading, then restarting, but it seems like it still thinks to use your set. They're great, but I only have 1 very well geared character which is my WD I like to use these for as it also farms the fastest. Any idea?

The only thing that comes to mind is your db is crashing or not saving the settings in Trinity.
 
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