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[ItemRules]Gimmz Legendaries enchantable ItemRules filter

Extreme version is stashing rares -.-
Which is retarded because ever since Ring of Royal Grandeur got added in RoS there's no way you'll use good rares no matter how good they are.

Can someone help me?

This is rare.dis what do I change?

Code:
//Counter: Number Primary stats on items, exclude Class specific skills. This is due to the fact that DB developers haven't added these stats in its stats library.
@CNTPRIEXCLS := ([MAXSTAT]/([MAXSTAT]+0.01) + [VIT]/([VIT]+0.01) + [AREADMGPROC%]/([AREADMGPROC%]+0.01) + [AS%]/([AS%]+0.01) + [CRIT%]/([CRIT%]+0.01) + [CRITDMG%]/([CRITDMG%]+0.01) + [DMGVSELITE%]/([DMGVSELITE%]+0.01) + [AVGDMG]/([AVGDMG]+0.01) + [CDRED%]/([CDRED%]+0.01) + [ELEMDMG%]/([ELEMDMG%]+0.01) + [PHYSDMG%]/([PHYSDMG%]+0.01) + [BLOCK%]/([BLOCK%]+0.01) + [ARMORBONUS]/([ARMORBONUS]+0.01) + [ALLRES]/([ALLRES]+0.01) + [LIFE%]/([LIFE%]+0.01) + [LOH]/([LOH]+0.01) + [REGEN]/([REGEN]+0.01) + [MANAREG]/([MANAREG]+0.01) + [HATREDREG]/([HATREDREG]+0.01) + [SPIRITREG]/([SPIRITREG]+0.01) + [HEALTHSPIRIT]/([HEALTHSPIRIT]+0.01) + [ARCONCRIT]/([ARCONCRIT]+0.01) + [RESRED%]/([RESRED%]+0.01) + [MS%]/([MS%]+0.01) + [SOCKETS]/([SOCKETS]+0.01) + [BLEEDPROC%]/([BLEEDPROC%]+0.01))

//Counter: Number of Secondary Stats on items, exclude ChanceStunOnHit or CrowdControlReduction. This is due to the fact that DB developers haven't added these two stats in its stats library.
@CNTSEC := ([DMGREDELITE%]/([DMGREDELITE%]+0.01) + [DMGREDPHYSICAL]/([DMGREDPHYSICAL]+0.01) + [THORNS]/([THORNS]+0.01) + [MAXONERES]/([MAXONERES]+0.01) + [GLOBEBONUS]/([GLOBEBONUS]+0.01) + [LOK]/([LOK]+0.01) + [MAXARCPOWER]/([MAXARCPOWER]+0.01) + [MAXMANA]/([MAXMANA]+0.01) + [MAXDISCIP]/([MAXDISCIP]+0.01) + [MAXSPIRIT]/([MAXSPIRIT]+0.01) + [MAXFURY]/([MAXFURY]+0.01) + [EXPBONUS]/([EXPBONUS]+0.01) + [GF%]/([GF%]+0.01) + [PICKRAD]/([PICKRAD]+0.01) + [LEVELRED]/([LEVELRED]+0.01) + [BLINDPROC%]/([BLINDPROC%]+0.01) + [CHILLPROC%]/([CHILLPROC%]+0.01) + [FEARPROC%]/([FEARPROC%]+0.01) + [FREEZEPROC%]/([FREEZEPROC%]+0.01) + [IMMOPROC%]/([IMMOPROC%]+0.01) + [KNOCKPROC%]/([KNOCKPROC%]+0.01) + [SLOWPROC%]/([SLOWPROC%]+0.01))

//Counter: for ELEMDMG% and PHYSDMG%
@CNTEPDMG := ([ELEMDMG%]/([ELEMDMG%]+0.01) + [PHYSDMG%]/([PHYSDMG%]+0.01))

//Counter: Number of Primary Stats on items, including Class specific skills. However, it is noted that ChanceStunOnHit and CrowdControlReduction are also counted as Primary Stats.
@CNTPRI := ([ROLL] - [@CNTSEC])

//ELEMDMG% or PHYSDMG%
@ELEPHY := ([ELEMDMG%] + [PHYSDMG%])

// Sells all items if rules above are not met
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" -> [TRASH]
[QUALITY] == "Rare" && [BASETYPE] == "Armor" -> [TRASH]
[QUALITY] == "Rare" && [BASETYPE] == "Jewelry" -> [TRASH]

Can I just delete the above rules to make it trash them all? - that didnt work lol
 
Last edited:
can anyone tell me what's wrong with my rules?


My DB when find any of those items, no matter what are the stats i get a (NULL) message saying there is no rules and it keeps everything. It is happening with everything.

Example of my rules:

[QUALITY] == "Legendary" && [NAME] == "Marauder's Carapace" # ([MAXSTAT] < 450 && [VIT] < 450 && [SOCKETS] < 3) || ([MAXSTAT] < 450 && [VIT] < 450 && [SKILLDMG%] < 14) || ([MAXSTAT] < 450 && [SKILLDMG%] < 14 && [SOCKETS] < 3) -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Marauder's Encasement" # ([MAXSTAT] < 450 && [VIT] < 450 && [SOCKETS] < 2) || ([MAXSTAT] < 450 && [VIT] < 450 && [ALLRES] < 90) || ([MAXSTAT] < 450 && [ALLRES] < 90 && [SOCKETS] < 2) -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Marauder's Gloves" # ([MAXSTAT] < 600 && [CRIT%] < 9 && [CRITDMG%] < 40) || ([MAXSTAT] < 600 && [CRIT%] < 9 && [CDRED%] < 7) || ([MAXSTAT] < 600 && [CDRED%] <7 && [CRITDMG%] < 40) -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Marauder's Spines" # ([MAXSTAT] < 450 && [VIT] < 450 && [CDRED%] < 7) || ([MAXSTAT] < 450 && [VIT] < 450 && [SKILLDMG%] < 14) || ([MAXSTAT] < 450 && [SKILLDMG%] < 14 && [CDRED%] < 7) -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Marauder's Treads" # [MAXSTAT] < 480 && [VIT] < 480 -> [TRASH]
[QUALITY] == "Legendary" && [NAME] == "Marauder's Visage" # ([MAXSTAT] < 600 && [CRIT%] < 6 && [SOCKETS] < 1) || ([MAXSTAT] < 600 && [CRIT%] < 6 && [SKILLDMG%] < 14) || ([MAXSTAT] < 600 && [SKILLDMG%] < 14 & [SOCKETS] < 1) -> [TRASH]
 
-> [TRASH] doesnt seem to work on my lootrules as well with the most recent update...
 
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