I'm using the standard itemrules. They fit well to my need of wanting to see all rare items it gets and not risking any of them getting sold.
However since I bot sarkoth theres the ocassional decent blue weapon.
How come my bot is selling a 840 dps 1h weap when I have the following in the itemrules:
<ItemRule itemBaseType="Weapon" twoHanded="false" description="High DPS 1h Weapons">
<StatRules>
<Rule stat="DPS" minValue="750" quality="Magic1" />
<Rule stat="DPS" minValue="500" quality="Rare4" />
</StatRules>
</ItemRule>
Shouldn't it be keeping anything with at least 750 dps then that is 1 handed?
or is the following part fucking it up?
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
I really don't get how this works then. All I want it to is keep certain good blue items aswel, not just vendor them
However since I bot sarkoth theres the ocassional decent blue weapon.
How come my bot is selling a 840 dps 1h weap when I have the following in the itemrules:
<ItemRule itemBaseType="Weapon" twoHanded="false" description="High DPS 1h Weapons">
<StatRules>
<Rule stat="DPS" minValue="750" quality="Magic1" />
<Rule stat="DPS" minValue="500" quality="Rare4" />
</StatRules>
</ItemRule>
Shouldn't it be keeping anything with at least 750 dps then that is 1 handed?
or is the following part fucking it up?
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
I really don't get how this works then. All I want it to is keep certain good blue items aswel, not just vendor them






