Can you guys fix this itemlist bug where trinity stashs items with wrong properties(or too low properties) pls???
people reported it long ago...
https://github.com/BosslandGmbH/Trinity/issues/77
Like this guy, in my example I've set:
item must have 2/2 properties
- ancient
- min. 623 primary stat
And DB stashed a items with primary stat under 600...
It's simply a problem with wrong data return(or readout of item stats is just wrong)
people reported it long ago...
https://github.com/BosslandGmbH/Trinity/issues/77
Like this guy, in my example I've set:
item must have 2/2 properties
- ancient
- min. 623 primary stat
And DB stashed a items with primary stat under 600...
It's simply a problem with wrong data return(or readout of item stats is just wrong)