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[ItemFilter] HighEnd Looting Profile For AdvancedItemFilter

ive tried that
i have evry option for fusing and currency and orbs but he just walks past fusing idk
keep messing with it i guess :/ its working fine for me. try just redownloading this filter without touching it load it up and try it. FYI it will not work if you throw one on the ground it has to naturally find one off a mob
 
Can anyone share their decent current profile for 3.2 smth in line with NS Very strict would be great + all currencies etc.
 
I've been trying to get this working - Can anyone advise where I put this in my plugins folder?
 
you just load it from AIF. put it on your desktop if you want to it doesn't matter
 
what could be the problem base item filter from exile buddy turned off, AIF turned on, the profile downloaded (3.4.8 json) one from forums, all was working, but now he doesnt pick curencies portals n such not sure why, no errors, its set in the item filter options....


What could be the issue?
 
Can somebody post an updated version for the newest patch, doesnt matter if its good/decent or bad, I am just new to the game in general and the default item filter just stashes all the rares despite unique items to save being checked so, if someone wouldn't mind. Cheers!
 
Hey there, just a short question.

Do the passage stones in incursions count as currency and can i add them like that to the filter?
 
hi guys where is download community lib ?
how to stop pickup in AIF scroll of wisdoms, shards, rares, trash uniques and cards ? :(
 
AIF stopped when Item.IsElderItem or Item.IsShaperItem is check for pickup / keep. Any idea how to fix that ?

[CustomItemRules] The rule "item.IsElderItem" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.
[Stop] Now requesting the BotThread to stop.
[CustomItemRules] The rule "item.IsShaperItem" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.
[Stop] The BotThread is in the process of stopping already.
 
AIF stopped when Item.IsElderItem or Item.IsShaperItem is check for pickup / keep. Any idea how to fix that ?

[CustomItemRules] The rule "item.IsElderItem" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.
[Stop] Now requesting the BotThread to stop.
[CustomItemRules] The rule "item.IsShaperItem" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.
[Stop] The BotThread is in the process of stopping already.
I just disabled shaped/elder rules in all categories for the sake of fixing it. Smth similar happens with rare jewels + max life rules, so I did disable them too.
 
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