Sorry fella, I quoted something that was a couple pages back not realising.
Ive been running this for a couple hours, and im noticing its not picking up any legendary plans or legendary craft mats. they are all turned on in trinity. Do i have to change something in the rules to do this ?
I'm running this and my bot is not picking up any death's breath or crafting mats or gems. I get tons of errors.
EDIT! I fixed it by editing some stuff.
I recently updated the legendary.dis file to pick up all legendaries. This should be covered... I mean, I've been getting a ton of legendary/set crafting plans. Crafting mats, though, I don't think so... I'll look into this later if no one mentions how to fix that here.Anyone ?
I'm not sure myself. This has probably been answered a lot though.Just a question, is this only for english d3 client or items names in english works for all languages ??
// Uncomment the line below to pick up & salvage magics
[QUALITY] == "Magic"
// Uncomment the line below to NOT pick up magics.
// [QUALITY] == "Magic" -> [IGNORE]
[Trinity] Error while refreshing DiaObject ActorSNO: 5288 Name: shoulderPads_norm_base_flippy-5244 Type: Item Distance: 22
[Trinity] System.NullReferenceException: Object reference not set to an instance of an object.
at Trinity.ItemRules.Interpreter.getInterpreterAction(String str)
at Trinity.ItemRules.Interpreter.checkItem(ItemEvaluationType evaluationType)
at Trinity.ItemRules.Interpreter.checkPickUpItem(PickupItem item, ItemEvaluationType evaluationType)
at Trinity.Trinity.ItemRulesPickupValidation(PickupItem item)
at Trinity.Trinity.RefreshItem()
at Trinity.Trinity.RefreshStepMainObjectType(Boolean& AddToCache)
at Trinity.Trinity.CacheDiaObject(DiaObject freshObject)
at Trinity.Trinity.RefreshCacheMainLoop()
It's a Trinity bug. Downgrade to 1.8.15 for now. It was doing the same thing to me after I updated to 1.8.17, but switching back to 1.8.15 fixed it !Current version just stashes almost everything. Something went wrong there...
Ok good it's not only me having this problem, also stashing just about everything. I managed to turn of blue/magic stuff from being looted but I wanted the uber RARE stuff to get noticed with this othwerwise Trinity ignore everything but LEG works fine.
If anyone know where to look for the problem with picking up all the crap and not the goodies, let us know![]()
It's a Trinity bug. Downgrade to 1.8.15 for now. It was doing the same thing to me after I updated to 1.8.17, but switching back to 1.8.15 fixed it !
Have more faith in me fellas![]()