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[Item List] Necromancer

crazy4ever

Member
Joined
Oct 14, 2013
Messages
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Hey guys!

Released the Necromancer item list with the new items that have been added in 2.6.


Necromancer
Speed T13/Bounties Builds
Solo Speed GR's
Group GR's Pushing
Speed Group GR's
Solo GR's Pushing

If there is an item or guide what needs to get added, or I've made an mistake when adding the stats, please tell me so I can correct it!

Enjoy!

(Just double/triple click the code to select everything.)

Starters List

  • Containing all items needed for the builds on top, no stat requirements. (New into Season)
Code:
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Advanced List

  • 3 out of the 4 main stats need to be rolled correctly, so you can reroll the 4th if needed.
  • Keeps both Ancient and Non-Ancient.
Code:
FiwAAB+LCAAAAAAABADdWjtv2zAQ/i+ahYKkSJ7oLVORpS2atEuRQUjU1IDjGLaMIgj83yupsR4uqSMlUVK62eZJ/r67473I1+Bq8zt5OdxkyeHX1fZ+nW6zQ7D6mWwOadhc+7JfPyWbWiLbHyuB230u8Ol5+8/zH/fPx916+xisSBjcpJv0PksfrrP06fZll+ZiP16D64dgxcLg8y7/GoXB1+OmsZD/UEgWH2kYfE82xzRYxafw7yrXrspqWerW6XkZtI9TUXzcr5NtluMS/HR3umtDr9FxCZIoE3bQgue0wkcJIsB06xFE1Qu0ApV6KNUSrP9fzz9nHDb4gT9+GH4rfLFHfAYA46jfaN0GP6JYNJ/++xJwsp+ccf/0s28Tf6T4G35a428KCFBdAoKDFF0ClChuVBEHHUIV1zFOq0PJKhWBXgfE0kW49nHo9iBGWioUMUNUGNNOAcYEQQR4pxEKN+x+AwgVYwKII0hizHKolfSe3hDQvwBLhG14joFmUngkVgvXHl0sPKqAuRp3zCirBxi1Y4CcsYyyA+ixDhoDYCQcPXBigETRBZrYoVIRcsZKBVUwy5M+9QiwOwZZtlJnMlq2ABG0+TBN2vfKh38QDowoix2kJXcQ5m3Pg6lzX3eHzavqECv/evYXtRcQIfnU5Ovityf7tu2mLgwQ27GBtmvnnMXapmff0m69yVLZjWA7Af8vO5BAjWMhZGiI7KlRRoq2TsiKxtVopgXMRq13U2ER8xTj/VikJGLsBN6TRYqCls9X0DKlnVxVdFmspcsuGMzY1hoZtDOkY5SdGmHels3Y2FrpUEjHKmN6hCCW1hqyCzdc3PyHXXihx2OcMTQoYMZgiQMEKcwDUmR+iBRjSFpCyWPVWt7pE2XcPx6wj1ZnlsiNboG8vWMIYqf5QZqxqaHFpFahA63iMluiTMTGeINwGzbx0L5cXKjd6FLY0GpOxWOHxTaG4VHElbFN8Ol06FWJkbyOeiE37JCWa0scymzdxpb7uc7kS+I+NLsZU3t7SxvLrwVG0sbBoYhi86GNU0OKarK7d7bAynjssUQbCK+8xeCxFewH77ysN2RTuZF0nWNPcU+nBVB67MFMAByqKXCdJo+Iz+KmGRAGxiA1wTUjbKJsEQByF/B4wjxYxeU1DEcf9X1OV95t/bZ73CcP6Rue8uLu6Q90VhgaFiwAAA==

Expert List

  • 3 out of the 4 main stats need to be rolled correctly, so you can reroll the 4th if needed.
  • All Weapons and Armor require to be Ancient (Jewelery excluded)
Code:
GTMAAB+LCAAAAAAABADlW0uPmzAQ/i+cUWUbP3PbU7WXtupue6lyQLt0GymbjQhRtVrlvxfSDYHUZgw2wai3JB7D983Dnhk7b9HN+nf6ursr0t2vm83DKtsUu2jxM13vsrg59iVfPafrs0SR72uB+7wU+PSy+Wf+x/xlv11tnqIFiqO7bJ09FNnjbZE9379us1Lsx1t0+xgtSBx93pZfkzj6ul83BsofKsnqI46j7+l6n0ULeYj/jlLtKK+HuW4cn4aFdjpm1cd8lW6KEhejh+Vh2YZ+Rke54EiZsAtyfj7SvF7LjeIaPkaAANGNJyKpH6AVqLWHsZb/+f169ZQKiRv0xWT0IXpW8OV08A34/BjP6BsN+kiRJFjrDeXXy/o83Ngd5h1Neomi7/SwLb3mdCbU8OmMCs6GT8dI0aG2oUKrOkFVt/U4qY0j9NpHlr5LtdNFt2sT1Na+JE7Gk9hhOiEMOU2nDq5TxaXL2wVT0m26U9hwZExmBi0qDbfULyoNAf0DoHSojd7vjnBV9EiqeesezxU9VoJ49hyfm6kef9IOex5uIm+Hf7pM3Af+hPn1/ivjRwrPz3965MqMh5srg+YhSmI8Hf7uxdWyDXHiqlWGEIlo0yW9879x6dIPrAdhTGQPaU57CNOLIsecMYyzqXY3r2hdY0BVDlBjDKyu2zs6GysfcdKMifrZ/xHjNLBM8Fw8urI7em1gmSJgOuLote08Ya6WHdg1aDfs0EzJe7A8E/8tecEFNnaqgVMQIGC9nJFYr8xVa8hoxQAOe6xjsbKIMaOckUWORIyV45wsUtUoNNgahSidgKoREKnVBrkgGG6PxUiwvXmbl3BnhIAKfBAoq/xwuyxWFmDcb/p0fQLCb1UyfiOCXIRAuDFsgb+MgOmOzH3on4lwNwkYv+DMfMYBNPGBHBXYrUHyUBJLlETKGLsjYPeWfh+RG70GeHpHw85O806asSkt2FWt4qmDZdUHxYRJ42oFcHNCh7UPZxdqN7oU1EGdUvHQxRwbw9AkocpYPY3pdOCdN09eh0ch53bvhGrTK0xs3caW+ylDpiFxd93djFt7O6SNuV2AK2mj188SaT697FWng5rsbikAVgYv4GBFqJwuwRtGrn1xy2+Tc3z0p2G9lzRNk3DP5xbXuHDZws+nqz1N+HokesLz6YFH+PB15aP6p7ti4YyfCkTE0NL/GndaoSMQi22kDPDpPGzwueoyjr5tn/L0MXtHfPzvyuEPrr6zuhkzAAA=


Tutorials:


Changelog:
Code:
v1.1.2 - Added Witching Hour | 3-8-17
v1.1.1 - Added String of Ears and Frostburn | 25-7-17
V1.1 - Better layout, new builds & fixed stats | 06-07-17
V1.02 - Added Steuart's Greaves to the Expert list(speed boots) | 05-07-17
V1.01 - Added Wisdom of Kalan and Spear of Jairo
V1.0 - Released

To-do:



Other Classes:

 
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i cannot see the code, is it just me ?

maybe i have just missed something sorry in advance for that
 
i cannot see the code, is it just me ?

maybe i have just missed something sorry in advance for that

Large, bold letters at the very top of the post will give you your answer. :)
 
thanks crazy for working on the necro list :) this will come in handy :D
 
Any other build that's any good right now to add? Will be adding just the other sets with generic stats just incase they buff them in the future.

(As of writing this the Trinity page has not been updated yet, so can't release anything for ppl yet)

EDIT: Added Pesti and Rathma to the list.
 
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Any other build that's any good right now to add? Will be adding just the other sets with generic stats just incase they buff them in the future.

(As of writing this the Trinity page has not been updated yet, so can't release anything for ppl yet)

EDIT: Added Pesti and Rathma to the list.


I think I got everything in those builds except for two missing items in the Trinity 'Item List', "WISDOM OF KALAN" and "REAPER'S WRAPS" I was not able to find in the Trinity SVN pull I did as of right now. This import is "Starters List" -- could use a peer review

Code:
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I think I got everything in those builds except for two missing items in the Trinity 'Item List', "WISDOM OF KALAN" and "REAPER'S WRAPS" I was not able to find in the Trinity SVN pull I did as of right now. This import is "Starters List" -- could use a peer review

Oh, was waiting for xzjv to release it to public, din't knew he already did through svn(ppl said in in discord), will add the lists right now.

EDIT: Here you go, the lists are up.

EDIT2: New Trinity up through a DB update so everyone can use it now. :)
 
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I love what you have done for us all here. I just cant express how much I appreciate the work you have put into this project!!!
Thank You
Rob
 
It's better to leave traveler's pledge any elemental damage % 19 because that amulet is useful for many different builds. For bone armor inarius set you can use an amulet with high base damage or attack speed. I'd suggest users add attack speed 7 to the list. I don't think base damage is on the list.

In general with amulets you should go to the second column in item list and under amulets select high critical damage/chance + elemental damage % 20 for any + ancient. These amulets are useful for all classes and have room for any future builds.

Shoulders should just be ancient int + vit + cd and only 2 of those properties is best. Corpose Lance isn't in skills list. Ideal roll is cd % 8 + % 15 corpse lance for inarius shoulders. Same with chest, you want int + vit + % 15 corpose lance. So you'd select 3 of those properties and select must have at least 2.

Rings Krysbin's Sentence doesn't need life per hit because you get healing from Mirinae, Teardrop of the Starweaver leg gem.

Bovine polarm is another good item to have selected. A quick run for 2 xp wells is always big fun.
 
It's better to leave traveler's pledge any elemental damage % 19 because that amulet is useful for many different builds. For bone armor inarius set you can use an amulet with high base damage or attack speed. I'd suggest users add attack speed 7 to the list. I don't think base damage is on the list.

In general with amulets you should go to the second column in item list and under amulets select high critical damage/chance + elemental damage % 20 for any + ancient. These amulets are useful for all classes and have room for any future builds.

Shoulders should just be ancient int + vit + cd and only 2 of those properties is best. Corpose Lance isn't in skills list. Ideal roll is cd % 8 + % 15 corpse lance for inarius shoulders. Same with chest, you want int + vit + % 15 corpose lance. So you'd select 3 of those properties and select must have at least 2.

Rings Krysbin's Sentence doesn't need life per hit because you get healing from Mirinae, Teardrop of the Starweaver leg gem.

Bovine polarm is another good item to have selected. A quick run for 2 xp wells is always big fun.

Just redid the itemlist and more clarity in what builds there are right now, was busy editing while you posted this.

#1. Already changed the ele dmg to all, both amy and bracer. Indeed no base damage in Trinity atm, I'll add the APS for amy's.

#2. Amy's already had been added in itemtype, just added them in the itemlist for clarity so I'm sure they'll get picked up.

#3. Already know of Corpse Lance, just waiting for xzjv to update the list for several skills and items. I selected 3 out of 4, but included sockets so you can roll the 4th stat roll to either corpse lance or whatever you want.

#4. Some builds are suggesting LOH on the rings, I'll keep this up for now until we are further in the patch cycle and I'm sure it won't be useful.

#5. I tried to keep the Bovine and Puzzle in it, filled a few stash tabs in 1 night and had no room left for anything else, so if you really want those add them yourself. :(

EDIT example; for those shoulders, you said put in only 3 stats and keep it if 2 stats match. So it's keeping every int'/vit/area dmg/rcr shoulder, and I basically don't wanna wake up with half a stash filled with these shoulders which are not potential upgrades but can be salvaged immediately.
 
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Just redid the itemlist and more clarity in what builds there are right now, was busy editing while you posted this.

#1. Already changed the ele dmg to all, both amy and bracer. Indeed no base damage in Trinity atm, I'll add the APS for amy's.

#2. Amy's already had been added in itemtype, just added them in the itemlist for clarity so I'm sure they'll get picked up.

#3. Already know of Corpse Lance, just waiting for xzjv to update the list for several skills and items. I selected 3 out of 4, but included sockets so you can roll the 4th stat roll to either corpse lance or whatever you want.

#4. Some builds are suggesting LOH on the rings, I'll keep this up for now until we are further in the patch cycle and I'm sure it won't be useful.

#5. I tried to keep the Bovine and Puzzle in it, filled a few stash tabs in 1 night and had no room left for anything else, so if you really want those add them yourself. :(

EDIT example; for those shoulders, you said put in only 3 stats and keep it if 2 stats match. So it's keeping every int'/vit/area dmg/rcr shoulder, and I basically don't wanna wake up with half a stash filled with these shoulders which are not potential upgrades but can be salvaged immediately.

#3. set items already roll with perfect sockets, it's whatever.. Same difference.

#4. It's a stats dump, if you look at the speed with which the necro attacks. Even at max roll for LOH you'll get next to no hp back.

#5. I'm not sure how that happened on a nerco, the drop rate of the Bovine is really low on necro/sorc/dh/wd, i've had my bot running for 3 days straight and only had 1 drop on him. Puzzle is a gold thing, you can hoard them, then run the vault bot and get your gold up for empowerment of rifts, if golds an issue.

As for shoulders, it depends on what you need from them. Getting the basic set isn't really and issue, you adjust the int/vit/cd according to your upgrade. You really should focus on the ancient shoulders as soon as you have your hero up and running. The int different plus Caldesann's Despair makes them vital, although i'd gamble them last since they require the most rng for a good roll.
 
lucky me getting Primal and having it set to keep primals .... !
 
It would be nice to have the option to keep well rolled Necks/Rings that other casters need (Wizards/WD) as suddenly you decide to reroll and bam you've already vendored a AS/CHC/CHD Ancient ring that they need :P

Think this support should be across all your item lists to be honest due to them likely over a week of 24/7 use only to take up a couple of storage slots.
 
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