What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Item filter for Quivers

fabcard

Member
Joined
Nov 7, 2013
Messages
131
Reaction score
1
Hello friends,

Could someone share the part of the StaticItemFilter.json file that contains a good quivers filter with "affixes" field filled so I can add it on mine, please?
If you want share the whole StaticItemFilter.json it would be awesome. I'm really bad at making a filter by myself.
Thanks in advance.
 
-> http://www.poemods.com/

Not fully updated, but good.

Code:
TotalStat BaseMaximumLife Value >= 90 Optional Group 1
TotalStat BaseColdDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseLightningDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseFireDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
TotalStat ResistAllElementsPct Value >= 12 Optional Group 1
TotalStat SpellDamagePosPct Value >= 60 Optional Group 2
TotalStat SpellCriticalStrikeChancePosPct Value >= 80 Optional Group 2
TotalStat LocalAdditionalBlockChancePct Value >= 4 Optional Group 2
TotalStat AdditionalStrength Value >= 33 Optional Group 2
TotalStat AdditionalDexterity Value >= 33 Optional Group 2
TotalStat AdditionalIntelligence Value >= 33 Optional Group 2

Just an example, i am looking for atleast 2 T2 stats on shields, everything else that does not meet this criteria is sold (shield-wise) . . .

And i am looking more for caster shields, that is why i do not have armor/evasion mods in my filter . . .
 
You pmed me.

I am not sure what is a good stat on quivers/bows.

But i could guess, you are also looking for life and res on quivers? If yes, not much would be different. But maybe you want, crit and projectile speed and crit multi?

The only thing you have to do here is to find what is the "internal name" of such mod in PoE, so that EB can "see" it.

Here is a huge list, you maybe can guess the name of mods by looking at the list . . .
-> https://gist.github.com/anonymous/4031b9a778ed83280f26

The other way and maybe better way to do it, is to get an item that has the mod you want, put it on your iventory and look at the mod name thru Inventory Explorer in EB (EB>Tools>Inventory Explorer>Open Main>Select the item under the list. . .

See pic:
x4TP4zo.png


So yea, for example the "internal" name for "Projectile speed +%" (http://www.poemods.com/index.php?item_type=quiver) is "BaseProjectileSpeedPosPct"

So, if you want to keep Quivers with T2 "Projectile speed +%" and "Base Max Life"

Code:
TotalStat BaseMaximumLife Value >= 90 Required
TotalStat BaseProjectileSpeedPosPctValue >= 34 Required

If you want to keep Quivers that has T2 out of this group (Life and Resistances) and out of this group (ProjSpeed and "Base Critical Strike Multiplier +%") . . .

This code would do the trick:
Code:
TotalStat BaseMaximumLife Value >= 90 Optional Group 1
TotalStat BaseColdDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseLightningDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseFireDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
TotalStat BaseProjectileSpeedPosPctValue >= 34 Optional Group 2
TotalStat BaseCriticalStrikeMultiplierPosPct >= 54 Optional Group 2

If atleast one of the group 1 and one of the group 2 matches, item is kept, if just one groups gets hit (or none), item is sold . . .

Basically, if Quiver has (life>90 or res>36) AND (projspeed > 34 or critmulti > 54), the quiver is kept, otherwise sold . . .

You can put more groups there . . .

Code:
TotalStat BaseMaximumLife Value >= 90 Optional Group 1
TotalStat BaseColdDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseLightningDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseFireDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
TotalStat BaseProjectileSpeedPosPctValue >= 34 Optional Group 2
TotalStat BaseCriticalStrikeMultiplierPosPct >= 54 Optional Group 2
TotalStat LifeLeechFromPhysicalDamagePct >= 1 Optional Group 3
TotalStat ManaLeechFromPhysicalDamagePct >= 1 Optional Group 3

Will only be kept if atleast one criteria of each group is hit/met . . .

Another example:
Code:
TotalStat BaseMaximumLife Value >= 90 Required
TotalStat BaseColdDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseLightningDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseFireDamageResistancePct Value >= 36 Optional Group 1
TotalStat BaseChaosDamageResistancePct Value >= 21 Optional Group 1
TotalStat BaseProjectileSpeedPosPctValue >= 34 Optional Group 2
TotalStat BaseCriticalStrikeMultiplierPosPct >= 54 Optional Group 2
TotalStat LifeLeechFromPhysicalDamagePct >= 1 Optional Group 3
TotalStat ManaLeechFromPhysicalDamagePct >= 1 Optional Group 3

it MUST have life, atleast one of group 1, one of group 2 and one of group 3 . . . (almost impossible to get this (hit 4xT2 mods . . . ), that is why i try to hit atmost two high mods on most of my filters)

The same logic goes with bows . . .

flat phys + phys % + attack speed + proj speed, i would guess :)

check this, as i already gave a good filter for all weapons . . .
-> https://www.thebuddyforum.com/exile...-looting-profile-post1809007.html#post1809007

Code:
TotalStat LocalPhysicalDamagePosPct Value >= 110 Optional Group 1
TotalStat LocalMaximumAddedPhysicalDamage Value >= 24 Optional Group 1
TotalStat LocalAttackSpeedPosPct Value >= 20 Optional Group 2
TotalStat LocalPhysicalDamagePosPct Value >= 110 Optional Group 2
TotalStat LocalMaximumAddedPhysicalDamage Value >= 24 Optional Group 3
TotalStat LocalAttackSpeedPosPct Value >= 20 Optional Group 3

This filter will match two T2 mods . . .
 
Last edited:
OMG IeU!!! I just don't know what to say...
You are such a nice person... I didn't mean to make you waste your time to do this amazing guide, so sorry.
I don't know how to thank you enough. I'll follow this guide to make the chances I wan't on my filter (your filter, I mean :)) and I guess other members will follow this to make their own filters as well.
Thank you so much friend for the help, patience and attention to a "noob" like me, lol :D
 
Back
Top