[Trinity 2.260.6] Error showing Configuration from TabUI:System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.PlayerDataManager.()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.Internals.PlayerDataManager.get_ActivePlayerData()
at Zeta.Game.ZetaDia.get_ActivePlayerRActorId()
at Zeta.Game.Internals.ActorManager.Update()
at Trinity.UI.UILoader.GetDisplayWindow()
at Trinity.UI.TabUi.ShowMainTrinityUIEventHandler(Object sender, RoutedEventArgs routedEventArgs)
Let me know what u think
Thanks
at Zeta.Game.Internals.PlayerDataManager.()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.Internals.PlayerDataManager.get_ActivePlayerData()
at Zeta.Game.ZetaDia.get_ActivePlayerRActorId()
at Zeta.Game.Internals.ActorManager.Update()
at Trinity.UI.UILoader.GetDisplayWindow()
at Trinity.UI.TabUi.ShowMainTrinityUIEventHandler(Object sender, RoutedEventArgs routedEventArgs)
Let me know what u think
Thanks






